Loaders and hardware emulators for SEGA games that run on the Nu and ALLS platforms https://github.com/djhackersdev/segatools
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kyoubate-haruka d5bde32df7
ewf: implement EWF virtualization (#84)
(Yeah, I know the OS may cache disk reads, but that wasn't the concern)

The ALLS series of cabs runs EWF to prevent anything from being written to C:\.

This PR adds another layer to iohook to redirect specific open/read/write/close operations to a virtual file table to prevent disk activity, and thus simulate the presence of EWF. This was mainly aimed at ALPB's billing files. Seriously, look at this - especially the timestamps, Sega wtf are you doing.

This does not affect other path hooks. It's turned off by default and will throw an error if the current executable resides on C:\.

Tested with FGO and APMv3.

![22bf755754[1].png](/attachments/31771aee-2e4d-4e4f-85e3-c5eec63c6f78)

Reviewed-on: https://gitea.tendokyu.moe/TeamTofuShop/segatools/pulls/84
Co-authored-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
Co-committed-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
2025-12-25 00:04:30 +01:00
.gitlab Simplified bug reporting template 2021-08-15 11:11:06 +02:00
.vscode update gitignore 2023-09-19 10:33:30 -04:00
common ewf: implement EWF virtualization (#84) 2025-12-25 00:04:30 +01:00
dist idac: update config for up and down dpad buttons 2025-08-27 13:30:00 +09:00
doc ewf: implement EWF virtualization (#84) 2025-12-25 00:04:30 +01:00
emoney emoney: improce doc and add python script 2025-04-17 19:17:42 +02:00
games diva: add partition and button LED support 2025-12-21 20:43:08 +01:00
pki Add reference PKI 2019-11-06 21:02:49 -05:00
spike Add Chunithm Star Plus WinHTTP debug printfs 2018-11-28 11:49:16 -05:00
subprojects mai2: fix memory leak and high CPU usage 2025-12-21 18:58:01 +01:00
.clang-format add changeable config path 2024-12-16 11:09:38 +08:00
.dockerignore Extend .dockerignore, ignore git related stuff 2021-05-28 20:55:47 +02:00
.editorconfig Add .editorconfig 2018-10-07 21:58:14 -04:00
.gitignore Fix MSVC build again, add support for standalone MSVC compiler (#59) 2025-02-24 18:49:22 +00:00
CHANGELOG.md Update CHANGELOG 2021-12-27 20:56:30 -05:00
CONTRIBUTING.md Add section about git history to contributing docs 2021-08-13 23:55:12 +02:00
cross-mingw-32.txt build: don't hardcode cross-toolchain path 2019-11-09 13:42:15 +00:00
cross-mingw-64.txt build: don't hardcode cross-toolchain path 2019-11-09 13:42:15 +00:00
docker-build.bat idac: test 2023-04-23 16:13:51 +02:00
Dockerfile update docker build system 2023-02-13 03:08:41 -05:00
initpki Add reference PKI 2019-11-06 21:02:49 -05:00
LICENSE Add the Unlicense to the repository 2021-12-27 20:55:20 -05:00
Makefile refactor all common parts and games 2025-04-17 19:40:40 +02:00
meson_options.txt ewf: implement EWF virtualization (#84) 2025-12-25 00:04:30 +01:00
meson.build ewf: implement EWF virtualization (#84) 2025-12-25 00:04:30 +01:00
msvc-build.bat refactor all common parts and games 2025-04-17 19:40:40 +02:00
Package.mk APMv3: add hook (#73) 2025-07-20 09:43:56 +00:00
package.ps1 refactor all common parts and games 2025-04-17 19:40:40 +02:00
README.md update readme version 2025-11-04 11:06:16 +01:00

Segatools

Version: 2025-11-04

Loaders and hardware emulators for SEGA games that run on the Nu and ALLS platforms.

List of supported games

  • Card Maker
    • starting from Card Maker
  • CHUNITHM
  • crossbeats REV.
    • up to crossbeats REV. SUNRISE
  • Fate/Grand Order
    • Fate/Grand Order Arcade
  • Hatsune Miku: Project DIVA Arcade
    • up to Future Tone
  • Initial D
  • maimai DX
    • starting from maimai DX
  • Mario & Sonic
    • Mario & Sonic at the Tokyo 2020 Olympics Arcade
  • O.N.G.E.K.I.
    • starting from O.N.G.E.K.I.
  • SEGA World Drivers Championship
    • SEGA World Drivers Championship 2019
  • WACCA
    • starting from WACCA
  • Kemono Friends
    • Kemono Friends 3: Planet Tours
  • ALL.Net P-ras MULTI Version 3
    • starting from ALL.Net P-ras MULTI Version 3 1.01

End-users

For setup and configuration guides, refer to the dedicated documents available for each game, see the links in the previous section.

Contributors

If you are/want to be a contributor of any kind, e.g. new features, bug fixes, documentation improvements, ..., please read the contributing documentation, first.

Developers

For development setup and instructions how to build the project, refer to the dedicated development documentation.