savegame-manager/arm9/source/globals.cpp
msiewert76 863aa2e05d - move more global variables to global.h/.cpp
- add some parts aimed towards a "download play" mode, which does not rely on launching from a flash card, but from different exploits. It does not work yet (you will get a "missing ini file" error message), but if I ever finish it, it should be possible to run using download play on a DSi/3DS. (Lacking the hardware to test it, it is unlikely it will be finished anytime soon, sorry.)
- eliminate many warnings during the build process
- modify auxspi.h/.cpp so that it no longer depends on global variables (I hope)
2011-04-29 19:04:13 +00:00

39 lines
1.2 KiB
C++

/*
* savegame_manager: a tool to backup and restore savegames from Nintendo
* DS cartridges. Nintendo DS and all derivative names are trademarks
* by Nintendo. EZFlash 3-in-1 is a trademark by EZFlash.
*
* globals.cpp: global varibles, defines etc.
*
* Copyright (C) Pokedoc (2011)
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "globals.h"
u8 *data;
u32 size_buf;
u32 slot_1_type = ~0;
char ftp_ip[16] = "ftp_ip";
char ftp_user[64] = "ftp_user";
char ftp_pass[64] = "ftp_pass";
int ftp_port = 0;
int ir_delay = 1000;