savegame-manager/arm9/source/auxspi_core.cpp
2011-04-25 20:09:15 +00:00

88 lines
2.0 KiB
C++

/*
* savegame_manager: a tool to backup and restore savegames from Nintendo
* DS cartridges. Nintendo DS and all derivative names are trademarks
* by Nintendo. EZFlash 3-in-1 is a trademark by EZFlash.
*
* auxspi.cpp: A thin reimplementation of the AUXSPI protocol
* (low level functions)
*
* Copyright (C) Pokedoc (2010)
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <nds.h>
extern int ir_delay;
inline void auxspi_wait_busy()
{
while (REG_AUXSPICNT & 0x80);
}
inline void auxspi_open(uint8 device)
{
REG_AUXSPICNT = 0xa040 | (device & 3);
auxspi_wait_busy();
}
inline void auxspi_close()
{
REG_AUXSPIDATA = 0;
auxspi_wait_busy();
REG_AUXSPICNT = 0;
auxspi_wait_busy();
}
inline void auxspi_close_lite()
{
REG_AUXSPICNT = 0x40;
auxspi_wait_busy();
}
inline uint8 auxspi_transfer(uint8 out)
{
REG_AUXSPIDATA = out;
auxspi_wait_busy();
return REG_AUXSPIDATA;
}
inline void auxspi_write(uint8 out)
{
auxspi_transfer(out);
}
inline uint8 auxspi_read()
{
return auxspi_transfer(0);
}
inline uint16 auxspi_read_16()
{
REG_AUXSPIDATA = 0;
auxspi_wait_busy();
return REG_AUXSPIDATA;
}
inline void auxspi_disable_infrared_core()
{
auxspi_open(0);
swiDelay(ir_delay);
auxspi_open(2);
auxspi_write(0);
swiDelay(ir_delay);
}