Merge pull request #208 from GriffinRichards/fix-frlg

Re-enable RSE-specific events when switching projects
This commit is contained in:
garak
2020-04-21 16:32:22 -04:00
committed by GitHub

View File

@@ -165,6 +165,8 @@ void MainWindow::setProjectSpecificUIVisibility()
ui->label_AllowBiking->setVisible(false);
ui->label_AllowEscapeRope->setVisible(false);
ui->label_FloorNumber->setVisible(false);
ui->newEventToolButton->newWeatherTriggerAction->setVisible(true);
ui->newEventToolButton->newSecretBaseAction->setVisible(true);
ui->actionRegion_Map_Editor->setVisible(true);
break;
case BaseGameVersion::pokeemerald:
@@ -176,6 +178,8 @@ void MainWindow::setProjectSpecificUIVisibility()
ui->label_AllowBiking->setVisible(true);
ui->label_AllowEscapeRope->setVisible(true);
ui->label_FloorNumber->setVisible(false);
ui->newEventToolButton->newWeatherTriggerAction->setVisible(true);
ui->newEventToolButton->newSecretBaseAction->setVisible(true);
ui->actionRegion_Map_Editor->setVisible(true);
break;
case BaseGameVersion::pokefirered: