mirror of
https://github.com/huderlem/porymap.git
synced 2026-08-20 07:36:31 -05:00
Update changelog
This commit is contained in:
14
CHANGELOG.md
14
CHANGELOG.md
@@ -8,9 +8,9 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
|
||||
|
||||
## [Unreleased]
|
||||
### Added
|
||||
- Add the ability to edit layouts with no corresponding map.
|
||||
- Add ``Duplicate Map`` / ``Duplicate Layout`` options, accessible by right-clicking a map or layout in the map list.
|
||||
- Redesigned the Connections tab, adding a number of new features including the option to open or display diving maps and a list UI for easier edit access.
|
||||
- Redesigned the map list, adding new features including opening/editing layouts with no associated map, duplicating maps or layouts (accessible via right-click), editing the names of map groups, rearranging maps and map groups, and hiding empty folders.
|
||||
- Add a drop-down for changing the layout of the currently opened map.
|
||||
- Redesigned the Connections tab, adding new features including the option to open or display diving maps and a list UI for easier edit access.
|
||||
- Add a `Close Project` option
|
||||
- Add a search button to the `Wild Pokémon` tab that shows the encounter data for a species across all maps.
|
||||
- Add charts to the `Wild Pokémon` tab that show species and level distributions for the current map.
|
||||
@@ -18,11 +18,11 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
|
||||
- Add an option to display a dividing line between tilesets in the Tileset Editor.
|
||||
- An alert will be displayed when attempting to open a seemingly invalid project.
|
||||
- Add support for defining project values with `enum` where `#define` was expected.
|
||||
- Add button to enable editing map groups including renaming groups and rearranging the maps within them.
|
||||
- Add buttons to hide and show empty folders in each map tree view.
|
||||
- Add a setting to specify the tile values to use for the unused metatile layer.
|
||||
|
||||
### Changed
|
||||
- `Change Dimensions` now has an interactive resizing rectangle.
|
||||
- Redesigned the new map dialog, including better error checking and a collapsible section for header data.
|
||||
- Map groups and ``MAPSEC`` names specified when creating a new map will be added automatically if they don't already exist.
|
||||
- Edits to map connections now have Undo/Redo and can be viewed in exported timelapses.
|
||||
@@ -33,7 +33,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
|
||||
- It's now possible to cancel quitting if there are unsaved changes in sub-windows.
|
||||
- The triple-layer metatiles setting can now be set automatically using a project constant.
|
||||
- `Export Map Stitch Image` now shows a preview of the full image, not just the current map.
|
||||
- Maps and layouts were internally separated.
|
||||
- `Custom Attributes` tables now display numbers using spin boxes. The `type` column was removed, because `value`'s type is now obvious.
|
||||
- Unrecognized map names in Event or Connections data will no longer be overwritten.
|
||||
- Reduced diff noise when saving maps.
|
||||
- Map names and ``MAP_NAME`` constants are no longer required to match.
|
||||
@@ -51,7 +51,8 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
|
||||
- Fix the `Edit History` window not raising to the front when reactivated.
|
||||
- New maps are now always inserted in map dropdowns at the correct position, rather than at the bottom of the list until the project is reloaded.
|
||||
- Fix invalid species names clearing from wild pokémon data when revisited.
|
||||
- Fix editing wild pokémon data not marking the map as edited.
|
||||
- Fix editing wild pokémon data not marking the map as unsaved.
|
||||
- Fix editing an event's `Custom Attributes` not marking the map as unsaved.
|
||||
- Fix changes to map connections not marking connected maps as unsaved.
|
||||
- Fix numerous issues related to connecting a map to itself.
|
||||
- Fix incorrect map connections getting selected when opening a map by double-clicking a map connection.
|
||||
@@ -74,6 +75,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
|
||||
- Fix exported tile images containing garbage pixels after the end of the tiles.
|
||||
- Fix fully transparent pixels rendering with the incorrect color.
|
||||
- Fix the values for some config fields shuffling their order every save.
|
||||
- Fix `key`s in `Custom Attributes` disappearing if given an empty name or the name of an existing field.
|
||||
- Fix some problems with tileset detection when importing maps from AdvanceMap.
|
||||
- Fix certain input fields allowing invalid identifiers, like names starting with numbers.
|
||||
- Fix crash in the Shortcuts Editor when applying changes after closing certain windows.
|
||||
|
||||
Reference in New Issue
Block a user