Update 'Region Map Editor' manual page
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@ -8,7 +8,7 @@ This is where you edit the region maps for your game. You are able to edit the
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background tilemap, the layout of map sections, and the array of map section entries
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which determines the dimensions of each section.
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To open the region map editor, navigate to *Tools -> Region Map Editor* from
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To open the region map editor, navigate to ``Tools > Region Map Editor`` from
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porymap's main window. There is also a keyboard shortcut which is by default ``Ctrl+M``.
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When you first open the region map editor, you will need to configure porymap to
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@ -86,14 +86,14 @@ Background Image Tab
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When this tab is selected, you can draw on the region map. Select tiles from
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the tile selector on the right. You can single-click or drag your mouse around
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to paint the selected tile onto the region map image. If you make a mistake, or
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are unhappy with what you have done, you can undo (``Ctrl+Z`` or *Edit -> Undo*)
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and redo (``Ctrl+Y`` or *Edit -> Redo*) your changes. Right-clicking on the map
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are unhappy with what you have done, you can undo (``Ctrl+Z`` or ``Edit > Undo``)
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and redo (``Ctrl+Y`` or ``Edit > Redo``) your changes. Right-clicking on the map
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image will select the tile under your mouse from the tile selector.
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If your tilemap format is not "Plain", then you can also select the palette,
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h-flip, and v-flip of any tile you are painting with.
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If you want to clear the background image, *Edit -> Clear Background Image*
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If you want to clear the background image, ``Edit > Clear Background Image``
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will set all tiles to the first tile in the tile selector.
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You can use the sliders to zoom in and out on each of the view panes.
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@ -122,11 +122,11 @@ region map.
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There are a couple of tools which make editing multiple layout squares simultaneously easier.
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*Edit -> Clear Map Layout* will set all squares in the layout to ``MAPSEC_NONE``.
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``Edit > Clear Map Layout`` will set all squares in the layout to ``MAPSEC_NONE``.
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*Edit -> Swap Layout Sections...* will exchange two layout sections with each other.
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``Edit > Swap Layout Sections...`` will exchange two layout sections with each other.
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*Edit -> Replace Layout Section...* will replace all instances of one section with another.
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``Edit > Replace Layout Section...`` will replace all instances of one section with another.
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The "Delete Square" button simply resets a single layout square to ``MAPSEC_NONE``.
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@ -152,8 +152,3 @@ You can also drag the entry around the map. The "x" and "y" values correspond t
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the position of the entry's top-left square on the region map. The "Dimensions"
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"width" and "height" spinboxes will change the size of the map entry.
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To change the popup name of the map section when you enter the map, type it
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into the "Map Name" box.
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