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Fix map border layering above connections after map switch
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@@ -1635,7 +1635,7 @@ void Editor::displayMapBorder() {
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QGraphicsPixmapItem *item = new QGraphicsPixmapItem(pixmap);
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item->setX(x * 16);
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item->setY(y * 16);
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item->setZValue(-2);
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item->setZValue(-3);
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scene->addItem(item);
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borderItems.append(item);
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}
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