Fix region map tile selector swapping h/vflip

This commit is contained in:
GriffinR
2025-04-20 09:43:30 -04:00
parent 1d6d0c6dc9
commit 2df722ab4c
2 changed files with 3 additions and 2 deletions

View File

@@ -59,6 +59,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
- Fix some crashes on invalid region map tilesets.
- Improve error reporting for invalid region map editor settings.
- Fix the region map editor's palette resetting between region maps.
- Fix the region map editor's h-flip and v-flip settings being swapped.
- Fix config files being written before the project is opened successfully.
- Fix the map and other project info still displaying if a new project fails to open.
- Fix unsaved changes being ignored when quitting (such as with Cmd+Q on macOS).

View File

@@ -149,10 +149,10 @@ public:
void select(unsigned tileId);
unsigned selectedTile = 0;
void selectVFlip(bool hFlip) { this->tile_hFlip = hFlip; }
void selectHFlip(bool hFlip) { this->tile_hFlip = hFlip; }
bool tile_hFlip = false;
void selectHFlip(bool vFlip) { this->tile_vFlip = vFlip; }
void selectVFlip(bool vFlip) { this->tile_vFlip = vFlip; }
bool tile_vFlip = false;
void selectPalette(int palette) {