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Fix region map tile selector swapping h/vflip
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@@ -59,6 +59,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
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- Fix some crashes on invalid region map tilesets.
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- Improve error reporting for invalid region map editor settings.
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- Fix the region map editor's palette resetting between region maps.
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- Fix the region map editor's h-flip and v-flip settings being swapped.
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- Fix config files being written before the project is opened successfully.
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- Fix the map and other project info still displaying if a new project fails to open.
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- Fix unsaved changes being ignored when quitting (such as with Cmd+Q on macOS).
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@@ -149,10 +149,10 @@ public:
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void select(unsigned tileId);
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unsigned selectedTile = 0;
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void selectVFlip(bool hFlip) { this->tile_hFlip = hFlip; }
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void selectHFlip(bool hFlip) { this->tile_hFlip = hFlip; }
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bool tile_hFlip = false;
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void selectHFlip(bool vFlip) { this->tile_vFlip = vFlip; }
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void selectVFlip(bool vFlip) { this->tile_vFlip = vFlip; }
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bool tile_vFlip = false;
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void selectPalette(int palette) {
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