Commit Graph

13 Commits

Author SHA1 Message Date
pikalaxalt
4b91cc770e Text macros; Prize Room 2016-06-01 09:44:32 -04:00
pikalaxalt
c93574436f Viridian Mart 2016-05-28 17:43:51 -04:00
pikalaxalt
2b96f4165f Vermilion City scripts 2016-05-27 12:32:34 -04:00
luckytyphlosion
c99606ee24 Minor fixes 2016-01-09 14:32:16 -05:00
dannye
f8a9c37a00 Use more lb
and other clean up
2015-08-05 16:25:58 -05:00
YamaArashi
73171bfff5 named most of the used events 2015-07-21 10:36:03 -07:00
YamaArashi
fcab935a0f enumerate events 2015-07-20 18:32:26 -07:00
YamaArashi
fc9af362ae fix variable naming 2015-07-18 08:17:46 -07:00
dannye
fb559f1f4e More direction constants
facing directions, npc movement, joypad
2015-07-17 02:52:25 -05:00
U-Daniel-PC\Daniel
f4a31b3e0b Rename/organize part 2 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:38:12 -05:00
YamaArashi
91793015e5 Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00
yenatch
40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
U-Fish-PC\Daniel
24c01b09bb Pull map scripts out of main.asm 2014-05-18 14:19:10 -04:00