Commit Graph

41 Commits

Author SHA1 Message Date
pikalaxalt
eeb058a231 Some work on disassembling npc movement scripts (aka informed copy/paste from red) 2016-05-21 22:45:53 -04:00
pikalaxalt
983bac5fe9 Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4 2016-05-21 14:54:55 -04:00
pikalaxalt
d3d2e573a3 Fix sfx separation 2016-05-21 12:38:16 -04:00
pikalaxalt
abef348eae Unhexlify unknown music macro arguments in bank AUDIO_4 2016-05-21 12:22:59 -04:00
pikalaxalt
62a22d2d84 Audio bank 4 constants; space after commas in home/audio.asm 2016-05-21 12:11:54 -04:00
pikalaxalt
97b960f4a2 Fix missing colons and missing LF at EOF 2016-05-21 11:44:22 -04:00
pikalaxalt
f3a2242a9c Garbage data in bank AUDIO_4 replaced with static incbin 2016-05-21 10:11:23 -04:00
pikalaxalt
c2259aab52 Split sound effects 4 2016-05-21 10:06:32 -04:00
pikalaxalt
0e9b409b98 Add space after commas in music headers 2016-05-20 23:59:05 -04:00
pikalaxalt
69a0ce42ac Disassemble yellow sounds 2016-05-20 23:32:54 -04:00
luckytyphlosion
48426f71c3 More audio4 documentation.
Todo: figure out how to disassemble music/sfx.
2016-03-19 19:56:33 -04:00
luckytyphlosion
3e6965491f Start working on bank20 audio
Note: Address labels aren't correct.
2016-03-19 19:07:55 -04:00
luckytyphlosion
d2a412071c Document audio functions. 2016-03-19 18:52:22 -04:00
luckytyphlosion
cb414f1480 overworld item & movement code, cable club code, remove more instances of W_, add PIKAHAPPY_TRADE
Also make replace.sh take args
2015-10-29 14:23:30 -04:00
Marcus Huderle
38537b052b Convert pikachu cries to .wav files, and process .wav files into .pcm files at compile-time.
Update pret
2015-10-24 19:43:39 -07:00
luckytyphlosion
79aa0bfbc6 bank1f audio.
Also move yellow/audio.asm to audio.asm
2015-10-03 17:44:40 -04:00
luckytyphlosion
fbeac8adb6 Bank8 audio.
todo: correct address comments
note: tx_pre_constants are not 100% accurate, but they work well enough
to have yellow build correctly
2015-09-27 15:05:08 -04:00
luckytyphlosion
af5c365ad6 Bank2 audio.
todo: correct labels
2015-09-26 16:45:14 -04:00
luckytyphlosion
a6eab76914 More bank3f documentation and a bit of audio.asm prep 2015-09-19 11:26:16 -04:00
luckytyphlosion
d2ed7674f4 Merge branch 'master' of https://github.com/iimarckus/pokered
Doesn't build.
2015-08-30 17:55:02 -04:00
YamaArashi
2b01815999 commented audio code 2015-08-08 22:32:44 -07:00
U-Daniel-PC\Daniel
8f2edd9c41 Build only Yellow
Conflicts:
	gfx/intro_nido_1.6x6.png
	gfx/intro_nido_2.6x6.png
	gfx/intro_nido_3.6x6.png
	gfx/redgreenversion.png
	text.asm
	text/maps/cerulean_trade_house.asm
	text/maps/copycats_house_1f.asm
	text/maps/daycare_2.asm
	text/maps/museum_2f.asm
	text/maps/oaks_lab.asm
	text/maps/pewter_gym.asm
	text/maps/route_9_1.asm
	text/maps/school.asm
	text/maps/vermilion_gym_1.asm
	yellow/main.asm
2015-08-01 17:32:39 -04:00
dannye
a6f04b4349 Unify audio bank references
2→1
8→2
1f→3
2015-07-22 10:22:46 -05:00
dannye
b4081e851a Rename sound effect files 2015-07-22 09:57:31 -05:00
U-Daniel-PC\Daniel
80621d3731 Rename/organize part 4 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:39:40 -05:00
U-Daniel-PC\Daniel
fc9b61e8ac Rename/organize part 3 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:39:24 -05:00
U-Daniel-PC\Daniel
10fd288ab4 Add newlines to EOFs 2015-06-01 22:15:02 -05:00
U-Daniel-PC\Daniel
1c2a1076cb Low health alarm documentation
RenaKunisaki
2015-03-12 10:49:35 -04:00
IIMarckus
a3d3f8324a Kill version.asm. 2014-10-17 02:42:32 -06:00
U-Fish-PC\Daniel
fee52c53a4 Make each pitch/instrument its own macro 2014-06-10 11:42:56 -04:00
U-Fish-PC\Daniel
b83acb03e5 Clean up white space 2014-06-09 16:58:02 -04:00
U-Fish-PC\Daniel
fadac928bc Clean up music bank references 2014-06-09 16:18:29 -04:00
U-Fish-PC\Daniel
683a62cc1c Combine wave files 2014-06-09 14:22:38 -04:00
U-Fish-PC\Daniel
0c7ed80e8f Improve music command names 2014-06-09 13:47:20 -04:00
yenatch
40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
U-Fish-PC\Daniel
46164d4d47 combine audio and music folders 2014-04-06 09:51:22 -04:00
yenatch
ebce80653c Stop using [$ff00+$xx] syntax.
rgbasm treats $ffxx loads the same. This is more consistent and avoids confusion with $ff00+c,
2014-03-30 16:30:30 -07:00
yenatch
1b9ee46af9 Get rid of globals.asm. Use ::s to export labels between objects.
globals.asm was a hack that:
- gave rgbasm an extra 100k lines to read
- increased reliance on the python preprocessor
- made the makefile a mess
- gave object creation an extra step
- wasn't even necessary

This speeds up build time by at least a third.
2014-01-27 16:24:13 -05:00
yenatch
1107dff7c1 fix some duty labels 2014-01-09 14:42:47 -05:00
yenatch
068992617d split instrument duty into audio/ 2014-01-09 14:42:42 -05:00
yenatch
94d755003e split out the audio engines 2014-01-06 22:34:14 -05:00