Commit Graph

148 Commits

Author SHA1 Message Date
pikalaxalt
f0125912ea Route 18 scripts 2016-05-27 19:11:47 -04:00
pikalaxalt
7caa8c4be0 Route 19 2016-05-27 18:33:42 -04:00
pikalaxalt
f508b92637 How did I forget to set tracking on these? 2016-05-27 12:47:43 -04:00
pikalaxalt
35ab6056ca Route 6 scripts 2016-05-27 12:46:48 -04:00
pikalaxalt
2b96f4165f Vermilion City scripts 2016-05-27 12:32:34 -04:00
pikalaxalt
33c2637c16 Route 23 2016-05-27 10:28:02 -04:00
pikalaxalt
7a649c27ba Route 22 2016-05-27 10:08:04 -04:00
pikalaxalt
4878c11856 Route 25 scripts 2016-05-27 09:38:27 -04:00
pikalaxalt
40f0dba6c1 Route 24 scripts 2016-05-27 09:22:38 -04:00
pikalaxalt
e44ad103a3 Name Yellow-specific event flags in Pallet and Vermilion 2016-05-27 08:26:16 -04:00
pikalaxalt
1f4f4b99a8 Update Celadon scripts 2016-05-27 08:20:56 -04:00
pikalaxalt
edafbab453 Disassemble Pallet Town 2016-05-26 22:02:52 -04:00
pikalaxalt
c1be6f7374 Hey, I found a thing! 2016-05-26 21:12:12 -04:00
pikalaxalt
8916d80ef4 Disassemble Route 1 2016-05-26 18:57:48 -04:00
pikalaxalt
ce63981699 Final phase 3 of Viridian City script disassembly 2016-05-26 18:24:54 -04:00
pikalaxalt
fdfc393da3 Disassemble Yellow Viridian scripts 2016-05-26 16:44:47 -04:00
pikalaxalt
b53be53ba3 Phase 1 of viridian city script disassembly 2016-05-26 15:46:46 -04:00
pikalaxalt
bcf3fe249e Include and fix Cerulean scripts 2016-05-26 15:02:53 -04:00
pikalaxalt
3239ab648c Add Pewter City and fix scripts 2016-05-26 13:28:30 -04:00
pikalaxalt
054cb312c7 Include Route 5 2016-05-26 11:09:15 -04:00
pikalaxalt
7229ccb81b Include route 7 and link club headers/data 2016-05-26 10:17:33 -04:00
pikalaxalt
604fc2ada3 Actually include the Beach House scripts and headers 2016-05-24 21:46:08 -04:00
pikalaxalt
10f2d4e69d Yellow-ize evolution code 2016-05-23 16:54:51 -04:00
luckytyphlosion
5b53dbe15d Bank7 misc functions
Also delete gfx/intro_nido pngs (aren't used in the build)
2016-05-23 15:52:20 -04:00
luckytyphlosion
c99606ee24 Minor fixes 2016-01-09 14:32:16 -05:00
luckytyphlosion
f0915e2b66 More BankF documentation
Also introduce bit direction constants and setpal macros
2015-12-29 14:53:57 -05:00
luckytyphlosion
47979336e2 Start disassembling bank0F (Battle)
All current findings will be located in engine/battle/core_.asm
2015-12-26 16:27:21 -05:00
luckytyphlosion
5aa4d6c777 Fewer underscores in constants
dannye
2015-12-22 16:06:11 -05:00
luckytyphlosion
6ddc025942 engine/battle/trainer_ai.asm 2015-12-06 16:08:20 -05:00
luckytyphlosion
cb414f1480 overworld item & movement code, cable club code, remove more instances of W_, add PIKAHAPPY_TRADE
Also make replace.sh take args
2015-10-29 14:23:30 -04:00
luckytyphlosion
bb97b63af1 Complete documentation of bank3
Also: split out bcd predefs from yellow/main.asm, start removing traces
of W_
2015-10-18 15:37:40 -04:00
luckytyphlosion
d2ed7674f4 Merge branch 'master' of https://github.com/iimarckus/pokered
Doesn't build.
2015-08-30 17:55:02 -04:00
YamaArashi
696cffd3ae item name length constant 2015-08-14 04:11:53 -07:00
YamaArashi
b6ac1018c2 add border constant and clear up misnomer 2015-08-14 02:46:12 -07:00
YamaArashi
132d036752 named more variables 2015-08-12 22:14:31 -07:00
dannye
fb0a630c06 More joypad constants 2015-08-11 00:34:32 -05:00
dannye
4aedff0217 Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
dannye
dfc152d667 No more $C8
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00
dannye
dfa266f05c Use constants for elevator floors 2015-08-10 10:03:55 -05:00
dannye
66bc517605 Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-08-10 00:00:12 -05:00
dannye
8a6d46f3d9 Replace some hardcoded data sizes 2015-08-09 23:56:20 -05:00
YamaArashi
2b01815999 commented audio code 2015-08-08 22:32:44 -07:00
YamaArashi
525f1b96f3 named CountSetBits output variable 2015-08-07 04:24:06 -07:00
dannye
f8a9c37a00 Use more lb
and other clean up
2015-08-05 16:25:58 -05:00
YamaArashi
93255d6d17 yet more naming 2015-07-25 19:26:54 -07:00
YamaArashi
7f6d0d49b6 more naming variables 2015-07-24 20:27:59 -07:00
YamaArashi
82512e4491 named animation functions/variables 2015-07-24 14:39:45 -07:00
YamaArashi
e6d02b4b7b make route22 rival events more consistent 2015-07-23 21:20:20 -07:00
YamaArashi
6af65df2fc named function 2015-07-23 21:00:30 -07:00
YamaArashi
04a6c306dc clean up wram aliases 2015-07-23 06:07:44 -07:00