pikalaxalt
|
ea4e4353ca
|
Resolve hardcoded WRAM labels in engine/printer.asm
|
2016-06-05 16:57:54 -04:00 |
|
YamaArashi
|
d8975211f5
|
GBC palette code
|
2016-03-26 14:59:59 -07:00 |
|
luckytyphlosion
|
90c7b976dc
|
engine/battle/moveEffects/substitute_effect.asm and ActivatePC
Also no more W_PLAYER/ENEMYBATTSTATUS
|
2015-11-28 17:09:19 -05:00 |
|
luckytyphlosion
|
4cb785e0db
|
bg_map_attributes.asm
|
2015-11-22 16:47:06 -05:00 |
|
luckytyphlosion
|
cb414f1480
|
overworld item & movement code, cable club code, remove more instances of W_, add PIKAHAPPY_TRADE
Also make replace.sh take args
|
2015-10-29 14:23:30 -04:00 |
|
luckytyphlosion
|
bb97b63af1
|
Complete documentation of bank3
Also: split out bcd predefs from yellow/main.asm, start removing traces
of W_
|
2015-10-18 15:37:40 -04:00 |
|
luckytyphlosion
|
1d9ccc96cc
|
Label and comment more palette functions
Also fix replace.sh
|
2015-10-12 15:14:10 -04:00 |
|
luckytyphlosion
|
2cf4efe15c
|
Rename some palette labels.
Also add replace.sh
|
2015-10-12 13:05:36 -04:00 |
|
luckytyphlosion
|
b7ed43bd56
|
Make pokeyellow build correctly.
|
2015-09-03 14:42:46 -04:00 |
|
luckytyphlosion
|
2b7961759b
|
Fixes.
|
2015-08-30 18:56:44 -04:00 |
|
luckytyphlosion
|
d2ed7674f4
|
Merge branch 'master' of https://github.com/iimarckus/pokered
Doesn't build.
|
2015-08-30 17:55:02 -04:00 |
|
YamaArashi
|
64cfbcce7a
|
commented SGB palette stuff
|
2015-08-12 02:16:56 -07:00 |
|
luckytyphlosion
|
9c61b495da
|
Fix bank1c errors and a few missed bank0 errors.
|
2015-08-09 19:28:43 -04:00 |
|
luckytyphlosion
|
2187d8d8af
|
Attempt to make Yellow buildable, part 6.
|
2015-08-03 19:20:47 -04:00 |
|
luckytyphlosion
|
4b9a0daf2f
|
Attempt to make Yellow Buildable, part 5
Rest of unknown pointers in homebank, fix some function names.
|
2015-08-02 12:22:38 -04:00 |
|
luckytyphlosion
|
c1c7ac6826
|
Attempt to make Yellow buildable, part 2.
|
2015-08-01 16:58:30 -04:00 |
|
luckytyphlosion
|
ad3fca33d3
|
Attempt to make yellow buildable.
Building Errors: Segmentation Error.
|
2015-08-01 12:30:16 -04:00 |
|
YamaArashi
|
c169073eed
|
misc
|
2015-07-18 21:58:55 -07:00 |
|
luckytyphlosion
|
9d56570f82
|
Some bank1c documentation.
gamefreak.asm, hall_of_fame.asm, palettes.asm.
Also new hram/wram.asm labels.
|
2015-07-10 15:51:14 -04:00 |
|
U-Daniel-PC\Daniel
|
cd649184f5
|
Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
|
2015-07-03 14:37:53 -05:00 |
|
U-Daniel-PC\Daniel
|
21154bc852
|
Hardcoded palette constant
|
2015-06-12 11:42:57 -05:00 |
|
yenatch
|
b35294752c
|
rename hJoyHeldLast -> hJoyLast
|
2015-02-07 11:39:49 -08:00 |
|
YamaArashi
|
0c916aea33
|
Commented more sprite and map code
|
2014-09-13 00:50:56 -07:00 |
|
yenatch
|
b36f793667
|
Use macros for predef calls/jumps instead of static ids.
|
2014-06-16 13:57:26 -07:00 |
|
yenatch
|
35f2bb90d4
|
Rename predef functions so they aren't excessive in length.
This is mostly because of an rgbasm bug that prevents macro arguments
from exceeding 16 characters, but the names were bad anyway.
|
2014-06-16 13:03:05 -07:00 |
|
yenatch
|
53ae0e93fa
|
Use monster struct macros in wram. Rename related labels for consistency.
|
2014-06-14 04:12:40 -07:00 |
|
yenatch
|
26361410b6
|
Comment SGB packets.
|
2014-06-06 22:08:06 -07:00 |
|
yenatch
|
da0a72cdbf
|
Use VRAM constants where applicable.
|
2014-05-29 01:31:46 -07:00 |
|
yenatch
|
40c17c906b
|
Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
|
2014-05-26 22:04:39 -07:00 |
|
yenatch
|
8f8281fe6e
|
Comment some more bank 0 functions.
|
2014-05-23 15:34:35 -07:00 |
|
yenatch
|
0dea0cc3fb
|
Comment some bank 0 functions, and add wram labels for Predef.
|
2014-05-23 15:11:09 -07:00 |
|
U-Fish-PC\Daniel
|
15427f5320
|
Pull a lot of engine out of main.asm
|
2014-05-22 18:13:20 -04:00 |
|