Commit Graph

33 Commits

Author SHA1 Message Date
luckytyphlosion
2ba12f8241 Main menu functions, oak_speech.asm, some special warp functions with data, SetDebugTeam
Also change Func_3f0c6 to CopyUncompressedPicToTilemap
2015-10-31 17:45:00 -04:00
luckytyphlosion
2b7961759b Fixes. 2015-08-30 18:56:44 -04:00
luckytyphlosion
d2ed7674f4 Merge branch 'master' of https://github.com/iimarckus/pokered
Doesn't build.
2015-08-30 17:55:02 -04:00
luckytyphlosion
ae920d1be7 Fix bank3d so it matches baserom.gbc 2015-08-28 15:24:44 -04:00
YamaArashi
132d036752 named more variables 2015-08-12 22:14:31 -07:00
YamaArashi
64cfbcce7a commented SGB palette stuff 2015-08-12 02:16:56 -07:00
luckytyphlosion
19c517bca4 Attempt to make yellow buildable, part 7.
Builds but not to baserom.gbc.
2015-08-03 22:10:30 -04:00
luckytyphlosion
2187d8d8af Attempt to make Yellow buildable, part 6. 2015-08-03 19:20:47 -04:00
YamaArashi
6af65df2fc named function 2015-07-23 21:00:30 -07:00
YamaArashi
c169073eed misc 2015-07-18 21:58:55 -07:00
YamaArashi
fc9af362ae fix variable naming 2015-07-18 08:17:46 -07:00
YamaArashi
994c2cbf28 named wram variables 2015-07-14 23:16:06 -07:00
YamaArashi
849b53623b shake screen functions 2015-07-12 16:24:03 -07:00
luckytyphlosion
4274e105f6 Bank3d addresses and fixes.
Also documentation of new super rod code and slight more documentation
of multiply_divide.asm
2015-07-07 17:36:28 -04:00
U-Daniel-PC\Daniel
cd649184f5 Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:37:53 -05:00
YamaArashi
0996a964bd commented trade amim functions 2015-03-14 15:27:58 -07:00
YamaArashi
3870f5e10a named misc functions 2015-02-08 01:44:41 -08:00
YamaArashi
72bbaed99f fixed hp bar wram label and misc 2015-02-07 22:18:42 -08:00
YamaArashi
4fd7a42b23 commented battle stuff 2015-02-07 16:24:16 -08:00
YamaArashi
3fdb8a0d89 serial/trade/misc 2015-02-07 02:43:08 -08:00
IIMarckus
008cface52 Minor comment/label improvements in Cinnabar Lab. 2014-10-16 00:12:44 -06:00
YamaArashi
2ed65d9c3e Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
YamaArashi
0c916aea33 Commented more sprite and map code 2014-09-13 00:50:56 -07:00
YamaArashi
91793015e5 Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00
YamaArashi
59f0507e4c Labelled many functions/variables 2014-08-08 22:39:13 -07:00
yenatch
b36f793667 Use macros for predef calls/jumps instead of static ids. 2014-06-16 13:57:26 -07:00
yenatch
d10108a066 Use macros to define predefs. 2014-06-16 13:25:46 -07:00
yenatch
35f2bb90d4 Rename predef functions so they aren't excessive in length.
This is mostly because of an rgbasm bug that prevents macro arguments
from exceeding 16 characters, but the names were bad anyway.
2014-06-16 13:03:05 -07:00
U-Fish-PC\Daniel
0221c1831e Label and comment BattleTransition 2014-05-29 14:21:41 -04:00
yenatch
40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
yenatch
4be11293e5 Label BCD math predefs. 2014-05-25 17:27:02 -07:00
yenatch
d307c85499 Clean up some bank 3 functions and rename flag action functions. 2014-05-25 10:09:39 -07:00
U-Fish-PC\Daniel
15427f5320 Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00