Commit Graph

14 Commits

Author SHA1 Message Date
luckytyphlosion
2cf4efe15c Rename some palette labels.
Also add replace.sh
2015-10-12 13:05:36 -04:00
luckytyphlosion
2b7961759b Fixes. 2015-08-30 18:56:44 -04:00
luckytyphlosion
d2ed7674f4 Merge branch 'master' of https://github.com/iimarckus/pokered
Doesn't build.
2015-08-30 17:55:02 -04:00
dannye
8a6d46f3d9 Replace some hardcoded data sizes 2015-08-09 23:56:20 -05:00
luckytyphlosion
9c61b495da Fix bank1c errors and a few missed bank0 errors. 2015-08-09 19:28:43 -04:00
dannye
f8a9c37a00 Use more lb
and other clean up
2015-08-05 16:25:58 -05:00
luckytyphlosion
2187d8d8af Attempt to make Yellow buildable, part 6. 2015-08-03 19:20:47 -04:00
dannye
ea9cc86949 Name sound effects 2015-07-19 03:46:12 -05:00
YamaArashi
9fbd9e9a1f intro stuff 2015-07-17 01:22:00 -07:00
luckytyphlosion
9d56570f82 Some bank1c documentation.
gamefreak.asm, hall_of_fame.asm, palettes.asm.
Also new hram/wram.asm labels.
2015-07-10 15:51:14 -04:00
U-Daniel-PC\Daniel
cd649184f5 Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:37:53 -05:00
yenatch
da0a72cdbf Use VRAM constants where applicable. 2014-05-29 01:31:46 -07:00
yenatch
40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
U-Fish-PC\Daniel
15427f5320 Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00