luckytyphlosion
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2cf4efe15c
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Rename some palette labels.
Also add replace.sh
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2015-10-12 13:05:36 -04:00 |
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luckytyphlosion
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2b7961759b
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Fixes.
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2015-08-30 18:56:44 -04:00 |
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luckytyphlosion
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d2ed7674f4
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Merge branch 'master' of https://github.com/iimarckus/pokered
Doesn't build.
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2015-08-30 17:55:02 -04:00 |
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dannye
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8a6d46f3d9
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Replace some hardcoded data sizes
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2015-08-09 23:56:20 -05:00 |
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luckytyphlosion
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9c61b495da
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Fix bank1c errors and a few missed bank0 errors.
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2015-08-09 19:28:43 -04:00 |
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dannye
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f8a9c37a00
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Use more lb
and other clean up
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2015-08-05 16:25:58 -05:00 |
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luckytyphlosion
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2187d8d8af
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Attempt to make Yellow buildable, part 6.
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2015-08-03 19:20:47 -04:00 |
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dannye
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ea9cc86949
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Name sound effects
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2015-07-19 03:46:12 -05:00 |
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YamaArashi
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9fbd9e9a1f
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intro stuff
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2015-07-17 01:22:00 -07:00 |
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luckytyphlosion
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9d56570f82
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Some bank1c documentation.
gamefreak.asm, hall_of_fame.asm, palettes.asm.
Also new hram/wram.asm labels.
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2015-07-10 15:51:14 -04:00 |
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U-Daniel-PC\Daniel
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cd649184f5
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Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
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2015-07-03 14:37:53 -05:00 |
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yenatch
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da0a72cdbf
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Use VRAM constants where applicable.
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2014-05-29 01:31:46 -07:00 |
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yenatch
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40c17c906b
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Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
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2014-05-26 22:04:39 -07:00 |
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U-Fish-PC\Daniel
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15427f5320
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Pull a lot of engine out of main.asm
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2014-05-22 18:13:20 -04:00 |
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