Commit Graph

271 Commits

Author SHA1 Message Date
luckytyphlosion
80bbf5ac91 engine/text_boxes.asm
Also remove hROMBankTemp and manually supply gfx.py
2015-11-13 13:11:05 -05:00
luckytyphlosion
778ffafc87 cable_club_npc.asm 2015-11-08 14:44:52 -05:00
luckytyphlosion
acde04be10 DisplayTextIDInit and DrawStartMenu
Also re-add event_macros.asm
2015-11-08 13:56:29 -05:00
luckytyphlosion
32ba300e6c engine/overworld/pokecenter.asm 2015-11-07 14:48:11 -05:00
luckytyphlosion
b5d907aede Poke Mart and LearnMove code 2015-11-01 16:57:21 -05:00
luckytyphlosion
335bf36311 oak_speech2.asm
Also replace W_RIVALNAME with wRivalName
2015-11-01 15:42:29 -05:00
luckytyphlosion
3bc05852e5 Naming screen functions. 2015-11-01 15:13:20 -05:00
luckytyphlosion
2ba12f8241 Main menu functions, oak_speech.asm, some special warp functions with data, SetDebugTeam
Also change Func_3f0c6 to CopyUncompressedPicToTilemap
2015-10-31 17:45:00 -04:00
luckytyphlosion
cb414f1480 overworld item & movement code, cable club code, remove more instances of W_, add PIKAHAPPY_TRADE
Also make replace.sh take args
2015-10-29 14:23:30 -04:00
luckytyphlosion
2ea331ebb3 Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related functions, other misc functions""
This reverts commit c8ddbe7566.
2015-10-26 20:00:48 -04:00
luckytyphlosion
c8ddbe7566 Revert "data/facing.asm, titlescreen functions, oam/sprite related functions, other misc functions"
This reverts commit 3a5d7ec05d.
2015-10-25 12:56:05 -04:00
luckytyphlosion
3a5d7ec05d data/facing.asm, titlescreen functions, oam/sprite related functions, other misc functions
Also rename pcm-related functions.
2015-10-24 17:35:57 -04:00
luckytyphlosion
bb97b63af1 Complete documentation of bank3
Also: split out bcd predefs from yellow/main.asm, start removing traces
of W_
2015-10-18 15:37:40 -04:00
luckytyphlosion
3587402443 More bank3 documentation
Also misc. documentation in bank3c and bank3f
2015-10-17 16:11:39 -04:00
luckytyphlosion
b59953dab1 Pikachu Cry data 2015-10-15 18:15:22 -04:00
luckytyphlosion
f0f3a56f4a Merge pull request #4 from PikalaxALT/master
Mass RGB translation in super_palettes.asm
2015-10-12 15:15:57 -04:00
luckytyphlosion
1d9ccc96cc Label and comment more palette functions
Also fix replace.sh
2015-10-12 15:14:10 -04:00
PikalaxALT
81d2fb098c Mass RGB translation in data/super_palettes.asm 2015-10-12 14:39:13 -04:00
luckytyphlosion
2cf4efe15c Rename some palette labels.
Also add replace.sh
2015-10-12 13:05:36 -04:00
PikalaxALT
805b4fa7fd Fix build errors 2015-10-11 19:47:25 -04:00
PikalaxALT
edebb637f4 wram label renaming for pika happiness 2015-10-11 18:17:26 -04:00
PikalaxALT
2048f845d3 Merge branch 'master' of https://github.com/luckytyphlosion/pokeyellow 2015-10-11 18:00:44 -04:00
PikalaxALT
18fb5fc468 more annotations on ModifyPikachuHappiness 2015-10-11 18:00:03 -04:00
luckytyphlosion
66fbdbbf5a engine/items/items.asm 2015-10-11 17:15:56 -04:00
luckytyphlosion
3db446ca4f Some bank3 documentation 2015-10-04 15:17:30 -04:00
luckytyphlosion
fbeac8adb6 Bank8 audio.
todo: correct address comments
note: tx_pre_constants are not 100% accurate, but they work well enough
to have yellow build correctly
2015-09-27 15:05:08 -04:00
luckytyphlosion
54ce47deed More pikachu related bank3f 2015-09-20 14:41:32 -04:00
luckytyphlosion
a6eab76914 More bank3f documentation and a bit of audio.asm prep 2015-09-19 11:26:16 -04:00
luckytyphlosion
1253640dc4 Document some bank3f code. 2015-09-12 13:17:31 -04:00
luckytyphlosion
4571f8130e engine/save.asm 2015-09-07 13:00:32 -04:00
luckytyphlosion
d271cc7b08 engine/in_game_trades.asm 2015-09-04 14:50:37 -04:00
luckytyphlosion
bf35bf265b engine/mon_party_sprites.asm and INSTALL.md 2015-09-04 13:46:35 -04:00
luckytyphlosion
b7ed43bd56 Make pokeyellow build correctly. 2015-09-03 14:42:46 -04:00
luckytyphlosion
2b7961759b Fixes. 2015-08-30 18:56:44 -04:00
luckytyphlosion
d2ed7674f4 Merge branch 'master' of https://github.com/iimarckus/pokered
Doesn't build.
2015-08-30 17:55:02 -04:00
luckytyphlosion
3394d8320f Make pokeyellow build to baserom. 2015-08-28 17:15:54 -04:00
luckytyphlosion
ae920d1be7 Fix bank3d so it matches baserom.gbc 2015-08-28 15:24:44 -04:00
luckytyphlosion
e1c747e8f5 Attempt to make pokeyellow buildable, part 8. 2015-08-28 14:23:05 -04:00
YamaArashi
b6ac1018c2 add border constant and clear up misnomer 2015-08-14 02:46:12 -07:00
YamaArashi
599a6aeaaf named battle and learn move variables 2015-08-14 00:36:06 -07:00
YamaArashi
f6d618090a Named a test battle variable 2015-08-13 19:13:47 -07:00
YamaArashi
132d036752 named more variables 2015-08-12 22:14:31 -07:00
YamaArashi
64cfbcce7a commented SGB palette stuff 2015-08-12 02:16:56 -07:00
YamaArashi
43fddc803f constants for IntroMoveMon 2015-08-10 23:23:00 -07:00
dannye
fb0a630c06 More joypad constants 2015-08-11 00:34:32 -05:00
dannye
4aedff0217 Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
dannye
1df1e9181e Use better wram labels in sram
this way, sram doesn't have to refer to the actual content of wram
2015-08-10 23:05:17 -05:00
dannye
dfc152d667 No more $C8
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00
dannye
66bc517605 Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-08-10 00:00:12 -05:00
dannye
8a6d46f3d9 Replace some hardcoded data sizes 2015-08-09 23:56:20 -05:00