Rangi
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fe1e76466b
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Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557)
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2026-01-07 22:05:20 -05:00 |
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Rangi
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9a6bb3ed0c
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Define player and rival names once, to be used in two places (#545)
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2025-12-01 11:00:56 -05:00 |
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Rangi
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56c405de09
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Replace hardware_constants.asm with hardware.inc (#511)
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2025-06-30 12:47:22 -04:00 |
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vulcandth
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0d4562d1b8
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Use exported constants for VC patch (#483)
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2024-12-27 13:10:13 -05:00 |
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Sylvie
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8fafca714c
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Identify various flag labels and bit constants (#454)
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2024-07-16 13:02:54 -04:00 |
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BlueZangoose
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9827190aea
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Use MEGA_PUNCH constant in explosion animation routine (#434)
* Use MEGA_PUNCH constant in explosion animation routine
* Add AnimationType constants and assert
---------
Co-authored-by: vulcandth <vulcandth@gmail.com>
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2023-11-21 19:52:53 -05:00 |
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vulcandth
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da382ed9f4
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Move charmap.asm to constants/
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2023-11-17 22:08:15 -06:00 |
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Rangi
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f58dbe3849
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Require rgbds 0.6.0
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2022-10-02 21:14:23 -04:00 |
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