dannye
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bc2354dd66
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Merge branch 'master' of https://github.com/pret/pokered
CI / build (push) Has been cancelled
CI / build-macos (push) Has been cancelled
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2026-01-17 22:38:33 -06:00 |
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Narishma-gb
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e9d3324bc0
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Comment more unreferenced local labels (#550)
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2025-12-15 15:14:17 -05:00 |
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Narishma-gb
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d237b01cfb
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Misc. naming and cleanup (#139)
CI / build (push) Has been cancelled
* Name some printer/diploma routines
* Name `wd434`
* Name `NAME_LENGTH_JP`
* Rename `callabd`/`calladb` to `farcall`/`callfar`
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2025-09-10 00:31:11 -04:00 |
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dannye
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377749ca4e
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Merge branch 'master' of https://github.com/pret/pokered
CI / build (push) Has been cancelled
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2025-09-06 16:54:17 -05:00 |
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Narishma-gb
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4d2594cb24
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Label and constant cleanup (#528)
* Label cleanup, add some constants instead of raw numbers
* Rename load/save game functions to be more explicit
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2025-09-03 11:56:09 -04:00 |
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Linus Unnebäck
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24c0db33ef
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Improve IsSurfingPikachuInParty documentation (#128)
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2025-05-10 12:40:58 -05:00 |
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dannye
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942c5f13ea
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Merge branch 'master' of https://github.com/pret/pokered
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2024-10-09 21:56:57 -05:00 |
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Vortyne
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678d014aef
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FreezeEnemyTrainerSprite -> SetEnemyTrainerToStayAndFaceAnyDirection
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2024-10-07 12:03:26 -04:00 |
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dannye
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716f8608c1
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Rename off-by-one wram labels
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2024-09-29 10:50:46 -05:00 |
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dannye
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a02a98ee7a
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Merge branch 'master' of https://github.com/pret/pokered
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2024-09-25 00:45:00 -05:00 |
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Sylvie
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8f1dcf07e5
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Identify more flag bits (#464)
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2024-09-23 23:51:44 -04:00 |
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Sylvie
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5a622f628d
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Identify remaining uses of wd0b5 and wd11e (#463)
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2024-09-18 21:41:58 -04:00 |
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Sylvie
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8fafca714c
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Identify various flag labels and bit constants (#454)
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2024-07-16 13:02:54 -04:00 |
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Rangi
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b88572fbcc
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Add constants for player and rival starters
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2020-11-13 11:10:03 -05:00 |
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dannye
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5647ca687b
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Sync with pokered
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2020-11-04 00:06:44 -06:00 |
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Rangi
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b506214f68
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Identify some hSpriteDataOffset values
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2020-08-30 16:33:14 -04:00 |
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Rangi
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bbf2f51a02
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Move all code out of home.asm into home/
This results in 64 home/*.asm files, comparable to pokecrystal's 57.
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2020-07-07 19:43:11 -04:00 |
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