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e26340f332bc9b30d45d5e55a240a329a6256ce6
the bulk of the names for functions, labels, wram and constants came from corresponding code in poketcg1 this refactoring extends outside the scope of newly disassembled code from the pause menu, and into code that was disassembled from the big mapfunctions dump
Pokémon TCG 2
This is a disassembly of Pokémon TCG 2.
It uses the following ROM as a base:
- Pokémon Card GB2 - GR Dan Sanjou! (J) [C][!].gbc
sha1: a7e12bcc5f514e3aad8de570fd511aab0a308822
To assemble, first download RGBDS (https://github.com/gbdev/rgbds/releases) and extract it to /usr/local/bin.
Copy the above ROM to this directory as "baserom.gbc".
Run make in your shell.
This will output a file named "poketcg2.gbc".
See also
You can find us on Discord (pret, #poketcg).
For other pret projects, see pret.github.io.
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