rename: func_800019C8 → StartDPIntroThread

Sets up the DP/VI intro thread. Validates osTvType (early-out
on PAL/NTSC, otherwise blacks the screen and halts). Creates
thread #5 (priority 0x28) with entry func_8000183C, plus two
OSMesgQueues and additional state for the intro sequence.

Still matching: md5 ed1378bc… (verified by `make`)
This commit is contained in:
csaldiasdev
2026-07-06 12:21:34 -04:00
parent 3c4affc05c
commit 26eee272f0
3 changed files with 3 additions and 3 deletions

View File

@@ -197,7 +197,7 @@ void func_8000183C(UNUSED void* arg) {
}
}
void func_800019C8(void) {
void StartDPIntroThread(void) {
switch (osTvType) {
case 1:
case 2:

View File

@@ -11,7 +11,7 @@ void func_8000152C(struct UnkArray4* arg0);
void func_800015A8(void);
void func_800017E4(void);
void func_8000183C(UNUSED void* arg);
void func_800019C8(void);
void StartDPIntroThread(void);
void func_80001AD4(u16 color);
u16 func_80001B2C(void);
s32 func_80001B40(void);

View File

@@ -27,7 +27,7 @@ void Idle_ThreadEntry(UNUSED void* unused) {
rsp_init();
StartRSPThread();
StartDDThread();
func_800019C8();
StartDPIntroThread();
SoftReset_CreateThread();
osCreateThread(&pThreads, 6, &Game_Thread, 0, &D_800818E0, 20);
osStartThread(&pThreads);