PokéSprite Image Sprite Generator

This simple script generates a complete image sprite of all Pokémon in the National Pokédex, along with the icons for every single item, and a SCSS file to make them usable. This sprite can then be used to efficiently display these icons on a website.

PokéSprite icon example

Raison d'être

Why put all these icons in one big image? Isn't it more efficient to keep them in separate files and then only use the ones you need?

When loading an HTML page, the main factor that determines how long it takes is the amount of connections that need to be opened. For each file you include (CSS files, Javascript files, image files—anything), a new connection has to be made to request that file. If the file itself is small, it won't take long to download, but the act of opening the connection and getting the green light to begin transmitting the file's data takes time as well.

For that reason, it's recommended to minimize the amount of files included on a webpage. In the case of images, we can do this by putting them together in one single image, and then having multiple elements refer to different parts of that same image. This way, instead of requesting tons and tons of different images, we only need to request one. Minimizing connections is overwhelmingly the largest factor in reducing load times for websites.

Aside from that, it's useful to have one central location for all these files.

Usage guide

Displaying the sprites is a matter of adding an empty <span> or <div> element with the appropriate class attribute set. The base class is pkspr. Following the base class, you can add a number of classes that specify which icon is to be displayed.

Here are some examples:

<span class="pkspr pkmn-pikachu"></span>
<span class="pkspr pkmn-bulbasaur color-shiny"></span>
<span class="pkspr pkmn-deoxys form-defense"></span>
<span class="pkspr pkmn-clauncher color-shiny dir-right"></span>
<span class="pkspr pkmn-charizard form-mega-y"></span>
<span class="pkspr pkmn-unown form-d"></span>
<span class="pkspr pkmn-pyroar gender-female"></span>

To clarify, the following classes can be used:

  • pkmn-name Pokémon name*
  • color-regular, color-shiny shiny or regular icon
  • dir-left, dir-right direction the icon faces (some Pokémon, such as Roselia, have a different icon when facing right—by default, those that do not have a separate icon will be flipped using the CSS transform attribute)
  • gender-male, gender-female gender of the icon (in case of gender differences, such as Meowstic)
  • form-name form of the Pokémon (e.g. defense for Deoxys, a or exclamation for Unown, orange for Flabébé, etc.)

*Note: for Pokémon names, simplified versions without special characters are used, e.g. "flabebe" rather than "Flabébé". See the icon overview page for a full list of supported names.

The tag name used is also important: if a <span> is used, the icon is displayed as an inline-block. If a <div> is used, it's a block.

Item icons

The item icons have been organized in a set of collections. To display an icon, first the collection name must be used, followed by the item itself. For example, an Oran Berry is named oran and is in the berry collection, so the full class name would be pkspr berry-oran. Some more HTML examples follow:

<span class="pkspr berry-oran"></span>
<span class="pkspr body-style-bipedal-tailed"></span>
<span class="pkspr fossil-helix"></span>
<span class="pkspr gem-bug"></span>
<span class="pkspr medicine-potion"></span>
<span class="pkspr mega-stone-charizardite-y"></span>
<span class="pkspr pokeball-dive"></span>
<span class="pkspr tm-ice"></span>

There are many different icons that can be displayed. See the icon overview page for a complete overview.

Compiling the sprite

Running the script to generate a sprite image with default settings is a simple matter of running the program.

./pokesprite.php

This will generate a full sprite sheet with regular icons, shiny icons, right-facing icons (where a unique icon exists), and all other icon sets. It also generates SCSS and JS files and an overview HTML page for previewing your build. Everything is saved to the output/ directory.

Compiling SCSS to CSS

PokéSprite does not generate CSS—it only generates SCSS (which can't directly be used in a website). You'll have to compile the CSS yourself using SASS. See the SASS manual for a more complete usage guide.

Once you have SASS installed, the CSS file can be compiled using the following terminal command:

sass --style compressed output/pokesprite.scss output/pokesprite.css

The generated SCSS is currently not SassC compatible. This is planned for a later release.

Compiling the JS using the Closure Compiler

The JS file can be optimized with the Closure Compiler. The easiest way is to use the Closure Compiler Service. Make sure to set the optimization level to advanced.

In case you have a local binary, the following command can be used:

java -jar closure-compiler.jar --compilation_level ADVANCED_OPTIMIZATIONS \
  --js output/pokesprite.js --js_output_file output/pokesprite.min.js \
  --charset UTF-8

Localization

Currently, the script's data file has English and Japanese Pokémon names in it. Due to the way that the data file is set up right now, both form names and item names are all in English right now. The game is also translated in French, German, Italian, Spanish and Korean—contributions are welcome.

The script itself is in English. However, it's got a simple internationalization function, so it's possible to translate it to other languages.

Credits

The Pokémon box icons were ripped by Zhorken from Project Pokémon. It's unknown who ripped or tagged the other icons—if you did, please let me know so you can be credited.

The icons were further organized and cleaned up by Dada78641, who also wrote the initial version of this script and made all the initial shiny versions of the Pokémon icons. For a list of contributors, see the commit log.

License

The source icons are (C) Nintendo/Creatures Inc./GAME FREAK Inc.

Everything else, and usage of the programming code, is governed by the MIT license.

Description
Database project of box and inventory sprites from the Pokémon core series games
Readme 35 MiB
Languages
Python 89.4%
Shell 9.6%
JavaScript 1%