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Update romaji section with new romanization method
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@@ -47,7 +47,7 @@ Each entry in the `dex.json` file contains the following data (example):
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},
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"slug": {
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"eng": "charizard",
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"jpn": "rizaadon",
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"jpn": "riza-don",
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"jpn_ro": "lizardon"
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},
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"gen-7": {
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@@ -86,7 +86,7 @@ Each entry in the `dex.json` file contains the following data (example):
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// ...
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```
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The `name` and `slug` objects both contain two different versions of the Japanese name. The **`jpn`** item contains kana for the name, and a Hepburn rōmaji conversion for the `slug` (with duplicate vowels instead of macron characters, as they're inconvenient to type). The **`jpn_ro`** item contains GAME FREAK's official rōmaji names that are mainly used in merchandise. For example, for カメール (Wartortle), the `jpn` slug is *"kameeru"*, while the `jpn_ro` slug is *"kameil"*.
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The `name` and `slug` objects contain the Pokémon's name in various languages, including a romanized version of the Japanese name. The **`jpn_ro`** item contains GAME FREAK's official rōmaji names that are mainly used in merchandise. For example, for カメール (Wartortle), the `jpn` slug is *"kame-ru"*, while the `jpn_ro` slug is *"kameil"*.
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The **`forms`** object contains a list of all sprites pertaining to a Pokémon. It always contains at least a `"$"` (dollar sign) value, which means the regular form or default sprite. Each form object can contain the following details:
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