pokeruby/include/constants
2018-04-06 21:31:08 -04:00
..
abilities.h abilities, songs, species constants 2017-11-26 13:00:26 -06:00
battle_anim.h Start documenting battle anims 2018-02-10 17:29:11 -08:00
battle_constants.h Decompile a bunch of battle_9 2018-04-06 14:54:47 -07:00
battle_move_effects.h opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants 2017-11-26 17:01:50 -06:00
decorations.h add debug ifdefs 2018-01-16 22:25:35 -06:00
easy_chat.h minor cleanup 2018-01-05 22:18:57 -06:00
flags.h Decompile a debug script related to the Eon Ticket 2018-04-06 17:04:31 -04:00
game_stat.h opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants 2017-11-26 17:01:50 -06:00
hold_effects.h opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants 2017-11-26 17:01:50 -06:00
items.h Remove items from other games 2018-03-02 18:49:29 -08:00
map_objects.h Name and use dynamic object gfx ids 2017-12-24 10:14:53 -06:00
maps.h convert wild_encounter data to C 2017-11-27 17:54:49 -06:00
mauville_man.h mauville_man constants 2017-11-26 17:19:05 -06:00
moves.h label and clean up some things in contest.c 2017-12-22 14:19:09 -06:00
opponents.h opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants 2017-11-26 17:01:50 -06:00
secret_bases.h Fully enumerate secret base constants 2017-12-26 22:24:06 -06:00
songs.h Fixed typos 2018-01-15 14:08:51 -05:00
species.h abilities, songs, species constants 2017-11-26 13:00:26 -06:00
vars.h Use var constants for direct uses of gSaveBlock1.vars 2018-01-01 17:06:17 -06:00
weather.h start labeling field_weather 2018-01-18 18:56:44 -06:00