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abilities.h
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abilities, songs, species constants
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2017-11-26 13:00:26 -06:00 |
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battle_anim.h
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Start documenting battle anims
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2018-02-10 17:29:11 -08:00 |
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battle_constants.h
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Decompile a bunch of battle_9
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2018-04-06 14:54:47 -07:00 |
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battle_move_effects.h
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opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants
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2017-11-26 17:01:50 -06:00 |
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decorations.h
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add debug ifdefs
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2018-01-16 22:25:35 -06:00 |
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easy_chat.h
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minor cleanup
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2018-01-05 22:18:57 -06:00 |
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flags.h
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Use descriptive name for the BLACK GLASSES hidden item flag
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2017-12-27 09:23:30 -06:00 |
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game_stat.h
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opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants
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2017-11-26 17:01:50 -06:00 |
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hold_effects.h
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opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants
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2017-11-26 17:01:50 -06:00 |
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items.h
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Remove items from other games
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2018-03-02 18:49:29 -08:00 |
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map_objects.h
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Name and use dynamic object gfx ids
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2017-12-24 10:14:53 -06:00 |
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maps.h
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convert wild_encounter data to C
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2017-11-27 17:54:49 -06:00 |
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mauville_man.h
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mauville_man constants
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2017-11-26 17:19:05 -06:00 |
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moves.h
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label and clean up some things in contest.c
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2017-12-22 14:19:09 -06:00 |
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opponents.h
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opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants
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2017-11-26 17:01:50 -06:00 |
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secret_bases.h
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Fully enumerate secret base constants
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2017-12-26 22:24:06 -06:00 |
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songs.h
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Fixed typos
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2018-01-15 14:08:51 -05:00 |
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species.h
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abilities, songs, species constants
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2017-11-26 13:00:26 -06:00 |
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vars.h
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Use var constants for direct uses of gSaveBlock1.vars
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2018-01-01 17:06:17 -06:00 |
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weather.h
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start labeling field_weather
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2018-01-18 18:56:44 -06:00 |