pokeruby/include
ProjectRevoTPP 83d7f52f2c finish decompiling item_use.c (#244)
* nonmatching sub_80C9720 and decompile sub_80C9838

* finish decompiling Itemfinder functions.

* decompile ItemUseOutOfBattle_PokeblockCase and ItemUseOutOfBattle_CoinCase

* rename field_doortransition

* rename weather file

* decompile more of item_use.c

* decompile up to repel code

* decompile up to stat increase code

* finish decompiling item_use.c

* remove item_use from ld_script
2017-04-08 18:05:20 -07:00
..
fonts preproc incbins 2017-01-23 21:31:28 -08:00
gba reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
abilities.h more cleanup (#98) 2016-11-11 18:07:15 -08:00
asm_fieldmap.h start decompiling item_use.c (#144) 2017-01-01 16:16:57 -08:00
asm.h tabs to spaces 2017-01-28 13:51:14 -08:00
asm.inc.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
battle_ai.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
battle_anim.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
battle_move_effects.h define battle AI rodata in C 2017-01-10 22:08:32 -08:00
battle_party_menu.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
battle_setup.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
battle.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
berry_tag_screen.h Decompile berry tag screen 2016-12-13 15:06:04 +01:00
berry.h finish decompiling item_use.c (#244) 2017-04-08 18:05:20 -07:00
bike.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
blend_palette.h [WIP] Extract all external function declarations to headers (#114) 2016-12-02 10:06:22 -08:00
braille_puzzles.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
clear_save_data_menu.h name functions 2016-10-28 01:32:17 -07:00
clock.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
coins.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
config.h second save_failed_screen.c bugfix 2016-12-29 15:16:03 -08:00
contest_painting.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
contest.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
decompress.h label and document berry.c, decompress.c, item_use.c and label gBattleTypeFlags (#146) 2017-01-02 01:27:51 -08:00
decoration.h decompile rest of script commands 2016-09-21 20:43:41 -07:00
dewford_trend.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
event_data.h event_data.c 2017-01-02 01:01:13 -08:00
field_camera.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
field_control_avatar.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
field_door.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
field_effect.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
field_map_obj_helpers.h finish decompiling item_use.c (#244) 2017-04-08 18:05:20 -07:00
field_map_obj.h decompile more of field_map_obj (#231) 2017-02-04 19:47:11 -08:00
field_message_box.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
field_player_avatar.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
field_screeneffect.h finish decompiling item_use.c (#244) 2017-04-08 18:05:20 -07:00
field_special_scene.h rename truck_scene.c to field_special_scene.c 2017-01-08 00:31:14 -08:00
fieldmap.h start decompiling item_use.c again 2017-03-22 06:04:01 +01:00
flags.h event_data.c 2017-01-02 01:01:13 -08:00
game_stat.h game statistics 2016-09-26 20:32:41 -07:00
global.berry.h define more data in C (#219) 2017-01-27 10:06:20 -08:00
global.fieldmap.h label changes for clarity 2017-03-22 06:04:41 +01:00
global.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
heal_location.h tabs to spaces 2017-01-28 13:51:14 -08:00
hold_effects.h use more constants in CalculateBaseDamage 2016-12-31 12:07:32 -08:00
intro.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
item.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
items.h item constants 2017-01-05 20:39:55 -08:00
landmark.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
libgncmultiboot.h tabs to spaces 2017-01-28 13:51:14 -08:00
link.h start decompiling rom3 (#198) 2017-01-18 14:35:34 -08:00
load_save.h define gFlashMemoryPresent in load_save.c 2017-02-19 12:17:21 -08:00
lottery_corner.h more labels (#159) 2017-01-04 14:31:44 -08:00
m4a.h [WIP] Extract all external function declarations to headers (#114) 2016-12-02 10:06:22 -08:00
mail.h label and document berry.c, decompress.c, item_use.c and label gBattleTypeFlags (#146) 2017-01-02 01:27:51 -08:00
main_menu.h Reorganise main_menu.c 2016-12-02 19:43:12 +01:00
main.h field_8 -> savedCallback 2017-01-05 02:53:34 -08:00
map_constants.h define more data in C (#220) 2017-01-27 22:31:09 -08:00
map_obj_lock.h name some functions 2017-01-04 04:45:33 -08:00
map_object_constants.h label a few things and put data in field_player_avatar.c (#212) 2017-01-21 20:04:49 -08:00
matsuda_debug_menu.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
menu_cursor.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
menu.h define more data in C (#220) 2017-01-27 22:31:09 -08:00
metatile_behavior.h label changes for clarity 2017-03-22 06:04:41 +01:00
metatile_behaviors.h label changes for clarity 2017-03-22 06:04:41 +01:00
money.h Decompile money 2016-12-16 20:39:39 +01:00
mori_debug_menu.h Fix more warnings in mori_debug_menu 2016-12-02 22:33:57 +01:00
moves.h label, document, reorganize, and clean up battle_ai.c (#228) 2017-02-01 21:50:47 -08:00
mystery_event_menu.h add nonmatching cleaner code for mystery_event_menu.c 2016-12-29 21:32:16 -08:00
name_string_util.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
naming_screen.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
new_game.h more labels (#165) 2017-01-05 19:50:45 -08:00
opponent_constants.h define more data in C (#220) 2017-01-27 22:31:09 -08:00
option_menu.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
palette.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
play_time.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
pokedex.h tabs to spaces 2017-01-28 13:51:14 -08:00
pokemon_size_record.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
pokemon.h finish decompiling item_use.c (#244) 2017-04-08 18:05:20 -07:00
record_mixing.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
rng.h minor cleanups (#60) 2016-10-16 16:33:07 -07:00
rom4.h decompile post_battle_event_funcs 2017-04-07 22:39:56 -07:00
rom6.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
rtc.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
safari_zone.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
save_failed_screen.h name save_failed_screen.c functions 2016-12-28 20:54:19 -08:00
save_menu_util.h more labels and finish decompiling battle_ai.c except for unk_24 (#184) 2017-01-10 20:17:43 -08:00
save.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
script_menu.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
script_pokemon_80C4.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
script_pokemon_80F9.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
script.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
siirtc.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
songs.h start decompiling mauville_old_man.c (#225) 2017-01-29 17:59:54 -08:00
sound.h finish decompiling battle_anim.c 2017-01-16 18:10:23 -06:00
species.h tabs to spaces 2017-01-28 13:51:14 -08:00
sprite.h decompile more of field_map_obj (#231) 2017-02-04 19:47:11 -08:00
start_menu.h define some menu data in C 2017-01-05 04:24:19 -08:00
starter_choose.h define more data in C (#220) 2017-01-27 22:31:09 -08:00
string_util.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
strings.h move strings to C file 2017-03-18 03:51:12 +01:00
task.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
text_window.h tabs to spaces 2017-01-28 13:51:14 -08:00
text.h Declare gBGTilemapBuffers in header 2017-01-17 15:00:08 +01:00
tileset_anim.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
title_screen.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
trainer_card.h tabs to spaces 2017-01-28 13:51:14 -08:00
trainer_see.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
trainer.h trainer music constants 2016-11-04 21:50:44 -07:00
trig.h trig.h 2016-10-01 22:08:32 -07:00
vars.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
wallclock.h define more data in C (#219) 2017-01-27 10:06:20 -08:00
wild_encounter.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00