Decompile money

This commit is contained in:
Marijn van der Werf 2016-12-16 20:39:23 +01:00
parent 4967d2b5d6
commit 2b99f7bcec
8 changed files with 312 additions and 490 deletions

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@ -1,480 +0,0 @@
.include "constants/gba_constants.inc"
.include "constants/species_constants.inc"
.include "asm/macros.inc"
.syntax unified
.text
thumb_func_start IsEnoughMoney
IsEnoughMoney: @ 80B79A8
push {lr}
cmp r0, r1
bcs _080B79B2
movs r0, 0
b _080B79B4
_080B79B2:
movs r0, 0x1
_080B79B4:
pop {r1}
bx r1
thumb_func_end IsEnoughMoney
thumb_func_start sub_80B79B8
sub_80B79B8: @ 80B79B8
push {lr}
adds r2, r0, 0
ldr r0, [r2]
adds r1, r0, r1
cmp r0, r1
bls _080B79CC
ldr r0, _080B79C8 @ =0x000f423f
b _080B79D4
.align 2, 0
_080B79C8: .4byte 0x000f423f
_080B79CC:
str r1, [r2]
ldr r0, _080B79DC @ =0x000f423f
cmp r1, r0
bls _080B79D6
_080B79D4:
str r0, [r2]
_080B79D6:
pop {r0}
bx r0
.align 2, 0
_080B79DC: .4byte 0x000f423f
thumb_func_end sub_80B79B8
thumb_func_start sub_80B79E0
sub_80B79E0: @ 80B79E0
push {lr}
adds r2, r0, 0
ldr r0, [r2]
cmp r0, r1
bcs _080B79EE
movs r0, 0
b _080B79F0
_080B79EE:
subs r0, r1
_080B79F0:
str r0, [r2]
pop {r0}
bx r0
thumb_func_end sub_80B79E0
thumb_func_start sub_80B79F8
sub_80B79F8: @ 80B79F8
push {r4,lr}
adds r3, r0, 0
lsls r2, 24
lsrs r4, r2, 24
ldr r0, _080B7A0C @ =0x000f423f
cmp r1, r0
bls _080B7A10
movs r2, 0x7
b _080B7A46
.align 2, 0
_080B7A0C: .4byte 0x000f423f
_080B7A10:
ldr r0, _080B7A1C @ =0x0001869f
cmp r1, r0
bls _080B7A20
movs r2, 0x6
b _080B7A46
.align 2, 0
_080B7A1C: .4byte 0x0001869f
_080B7A20:
ldr r0, _080B7A2C @ =0x00002710
cmp r1, r0
bls _080B7A30
movs r2, 0x5
b _080B7A46
.align 2, 0
_080B7A2C: .4byte 0x00002710
_080B7A30:
ldr r0, _080B7A90 @ =0x000003e7
movs r2, 0x4
cmp r1, r0
bhi _080B7A46
movs r2, 0x3
cmp r1, 0x63
bhi _080B7A46
movs r2, 0x1
cmp r1, 0x9
bls _080B7A46
movs r2, 0x2
_080B7A46:
movs r0, 0xFC
strb r0, [r3]
movs r0, 0x14
strb r0, [r3, 0x1]
movs r0, 0x6
strb r0, [r3, 0x2]
adds r3, 0x3
movs r0, 0
subs r2, r4, r2
cmp r0, r2
bge _080B7A6C
movs r4, 0
_080B7A5E:
strb r4, [r3]
adds r3, 0x1
adds r0, 0x1
lsls r0, 24
lsrs r0, 24
cmp r0, r2
blt _080B7A5E
_080B7A6C:
movs r0, 0xB7
strb r0, [r3]
adds r3, 0x1
adds r0, r3, 0
bl ConvertIntToDecimalString
adds r3, r0, 0
movs r0, 0xFC
strb r0, [r3]
movs r0, 0x14
strb r0, [r3, 0x1]
movs r0, 0
strb r0, [r3, 0x2]
movs r0, 0xFF
strb r0, [r3, 0x3]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B7A90: .4byte 0x000003e7
thumb_func_end sub_80B79F8
thumb_func_start sub_80B7A94
sub_80B7A94: @ 80B7A94
push {r4-r7,lr}
sub sp, 0x10
adds r4, r0, 0
lsls r1, 24
lsrs r5, r1, 24
lsls r2, 24
lsrs r6, r2, 24
lsls r3, 24
lsrs r7, r3, 24
mov r0, sp
adds r1, r4, 0
adds r2, r5, 0
bl sub_80B79F8
mov r0, sp
bl sub_8072CA4
lsls r0, 24
lsrs r2, r0, 24
adds r0, r5, 0x1
lsls r0, 3
cmp r2, r0
blt _080B7ACE
mov r0, sp
adds r1, r6, 0
adds r2, r7, 0
bl MenuPrint
b _080B7AE4
_080B7ACE:
adds r1, r6, 0x1
adds r1, r5
lsls r1, 3
subs r1, r2
lsls r1, 24
lsrs r1, 24
lsls r2, r7, 3
mov r0, sp
movs r3, 0x1
bl MenuPrint_PixelCoords
_080B7AE4:
add sp, 0x10
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_80B7A94
thumb_func_start sub_80B7AEC
sub_80B7AEC: @ 80B7AEC
push {r4-r6,lr}
sub sp, 0x20
adds r3, r0, 0
adds r4, r1, 0
adds r5, r2, 0
lsls r4, 24
lsrs r4, 24
lsls r5, 24
lsrs r5, 24
mov r6, sp
movs r0, 0xB7
strb r0, [r6]
adds r6, 0x1
adds r0, r6, 0
adds r1, r3, 0
bl ConvertIntToDecimalString
adds r6, r0, 0
mov r0, sp
adds r1, r4, 0
adds r2, r5, 0
bl MenuPrint_RightAligned
movs r0, 0xFC
strb r0, [r6]
movs r0, 0x14
strb r0, [r6, 0x1]
movs r0, 0
strb r0, [r6, 0x2]
movs r0, 0xFF
strb r0, [r6, 0x3]
add sp, 0x20
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end sub_80B7AEC
thumb_func_start sub_80B7B34
sub_80B7B34: @ 80B7B34
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
sub sp, 0x4
mov r8, r0
adds r5, r1, 0
mov r9, r2
lsls r0, 24
lsrs r0, 24
mov r8, r0
lsls r5, 24
lsrs r5, 24
mov r1, r9
lsls r1, 8
mov r9, r1
ldr r4, _080B7BD8 @ =gDecoration10000_Gfx
adds r0, r1, r4
lsls r6, r5, 4
subs r6, r5
lsls r1, r6, 6
mov r3, r8
adds r3, 0x1
lsls r3, 5
ldr r2, _080B7BDC @ =0x06008000
adds r3, r2
adds r1, r3
movs r2, 0x20
str r3, [sp]
bl CpuFastSet
adds r4, 0x80
add r9, r4
adds r0, r5, 0x1
lsls r4, r0, 4
subs r4, r0
lsls r1, r4, 6
ldr r3, [sp]
adds r1, r3
mov r0, r9
movs r2, 0x20
bl CpuFastSet
movs r3, 0
lsls r5, 5
mov r0, r8
adds r7, r5, r0
lsls r6, 1
adds r6, 0x1
add r6, r8
ldr r1, _080B7BE0 @ =0xfffff000
adds r5, r1, 0
ldr r0, _080B7BE4 @ =0x0600f800
mov r12, r0
ldr r1, _080B7BE8 @ =0x0600f840
mov r9, r1
lsls r4, 1
adds r4, 0x1
add r4, r8
_080B7BAA:
adds r1, r7, r3
lsls r1, 1
mov r0, r12
adds r2, r1, r0
adds r0, r3, r6
adds r0, r5
strh r0, [r2]
add r1, r9
adds r0, r3, r4
adds r0, r5
strh r0, [r1]
adds r0, r3, 0x1
lsls r0, 16
lsrs r3, r0, 16
cmp r3, 0x3
bls _080B7BAA
add sp, 0x4
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080B7BD8: .4byte gDecoration10000_Gfx
_080B7BDC: .4byte 0x06008000
_080B7BE0: .4byte 0xfffff000
_080B7BE4: .4byte 0x0600f800
_080B7BE8: .4byte 0x0600f840
thumb_func_end sub_80B7B34
thumb_func_start sub_80B7BEC
sub_80B7BEC: @ 80B7BEC
push {r4,lr}
adds r4, r1, 0
adds r3, r2, 0
lsls r4, 24
lsls r3, 24
movs r1, 0xC0
lsls r1, 19
adds r4, r1
lsrs r4, 24
movs r1, 0x80
lsls r1, 17
adds r3, r1
lsrs r3, 24
movs r1, 0x6
adds r2, r4, 0
bl sub_80B7A94
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_80B7BEC
thumb_func_start sub_80B7C14
sub_80B7C14: @ 80B7C14
push {r4-r6,lr}
mov r6, r8
push {r6}
mov r8, r0
adds r4, r1, 0
adds r3, r2, 0
lsls r4, 24
lsls r3, 24
lsrs r6, r4, 24
movs r0, 0xD0
lsls r0, 20
adds r4, r0
lsrs r4, 24
lsrs r5, r3, 24
movs r1, 0xC0
lsls r1, 18
adds r3, r1
lsrs r3, 24
adds r0, r6, 0
adds r1, r5, 0
adds r2, r4, 0
bl MenuDrawTextWindow
mov r0, r8
adds r1, r6, 0
adds r2, r5, 0
bl sub_80B7BEC
ldr r0, _080B7C88 @ =gUnknown_083CF584
bl LoadCompressedObjectPic
ldr r0, _080B7C8C @ =gUnknown_083CF58C
bl LoadCompressedObjectPalette
ldr r0, _080B7C90 @ =gSpriteTemplate_83CF56C
lsls r6, 19
movs r1, 0x98
lsls r1, 13
adds r6, r1
asrs r6, 16
lsls r5, 19
movs r1, 0xB0
lsls r1, 12
adds r5, r1
asrs r5, 16
adds r1, r6, 0
adds r2, r5, 0
movs r3, 0
bl CreateSprite
ldr r1, _080B7C94 @ =gUnknown_02038734
strb r0, [r1]
pop {r3}
mov r8, r3
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080B7C88: .4byte gUnknown_083CF584
_080B7C8C: .4byte gUnknown_083CF58C
_080B7C90: .4byte gSpriteTemplate_83CF56C
_080B7C94: .4byte gUnknown_02038734
thumb_func_end sub_80B7C14
thumb_func_start RemoveMoneyLabelObject
RemoveMoneyLabelObject: @ 80B7C98
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
lsls r4, 24
lsrs r4, 24
lsls r5, 24
lsrs r5, 24
ldr r0, _080B7CDC @ =gUnknown_02038734
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _080B7CE0 @ =gSprites
adds r0, r1
bl DestroySpriteAndFreeResources
ldr r0, _080B7CE4 @ =0x00002722
bl FreeSpritePaletteByTag
adds r2, r4, 0
adds r2, 0xD
lsls r2, 24
lsrs r2, 24
adds r3, r5, 0x3
lsls r3, 24
lsrs r3, 24
adds r0, r4, 0
adds r1, r5, 0
bl MenuZeroFillWindowRect
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080B7CDC: .4byte gUnknown_02038734
_080B7CE0: .4byte gSprites
_080B7CE4: .4byte 0x00002722
thumb_func_end RemoveMoneyLabelObject
thumb_func_start sub_80B7CE8
sub_80B7CE8: @ 80B7CE8
push {lr}
ldr r0, _080B7D04 @ =gSaveBlock1
movs r1, 0x92
lsls r1, 3
adds r0, r1
ldr r0, [r0]
ldr r1, _080B7D08 @ =gSpecialVar_0x8005
ldrh r1, [r1]
bl IsEnoughMoney
lsls r0, 24
lsrs r0, 24
pop {r1}
bx r1
.align 2, 0
_080B7D04: .4byte gSaveBlock1
_080B7D08: .4byte gSpecialVar_0x8005
thumb_func_end sub_80B7CE8
thumb_func_start sub_80B7D0C
sub_80B7D0C: @ 80B7D0C
push {lr}
ldr r0, _080B7D1C @ =gSaveBlock1 + 0x490
ldr r1, _080B7D20 @ =gSpecialVar_0x8005
ldrh r1, [r1]
bl sub_80B79E0
pop {r0}
bx r0
.align 2, 0
_080B7D1C: .4byte gSaveBlock1 + 0x490
_080B7D20: .4byte gSpecialVar_0x8005
thumb_func_end sub_80B7D0C
.align 2, 0 @ Don't pad with nop.

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@ -297,15 +297,6 @@ void *picbox_close(void);
// asm/naming_screen.o
void DoNamingScreen(u8 r0, struct SaveBlock2 *r1, u16 r2, u16 r3, u8 s0, MainCallback s4);
// asm/money.o
bool8 IsEnoughMoney(u32, u32);
void sub_80B79B8(u32 *, u32);
void sub_80B79E0(u32 *, u32);
void sub_80B7AEC(u32, u8 left, u8 top);
void sub_80B7BEC(u32, u8, u8);
void sub_80B7C14(u32, u8, u8);
void RemoveMoneyLabelObject(u8, u8);
// asm/secret_base.o
void sub_80BB5B4(void);
u8 sub_80BBB24(void);

17
include/money.h Normal file
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@ -0,0 +1,17 @@
#ifndef GUARD_MONEY_H
#define GUARD_MONEY_H
bool8 IsEnoughMoney(u32, u32);
void sub_80B79B8(u32 *, u32);
void sub_80B79E0(u32 *, u32);
void sub_80B79F8(u8 *buffer, u32 arg1, u8 arg2);
void sub_80B7A94(u32 arg0, u8 arg1, u8 x, u8 y);
void sub_80B7AEC(u32, u8 left, u8 top);
void sub_80B7B34(void);
void sub_80B7BEC(u32, u8, u8);
void sub_80B7C14(u32, u8, u8);
void RemoveMoneyLabelObject(u8, u8);
bool8 sub_80B7CE8(void);
void sub_80B7D0C(void);
#endif // GUARD_MONEY_H

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@ -4,6 +4,7 @@
#define CHAR_SPACE 0x00
#define CHAR_QUESTION_MARK 0xAC
#define CHAR_HYPHEN 0xAE
#define CHAR_CURRENCY 0xB7
#define CHAR_COLON 0xF0
#define EXT_CTRL_CODE_BEGIN 0xFC // extended control code
#define PLACEHOLDER_BEGIN 0xFD // string placeholder

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@ -122,7 +122,7 @@ SECTIONS {
src/berry.o(.text);
asm/script_menu.o(.text);
asm/naming_screen.o(.text);
asm/money.o(.text);
src/money.o(.text);
asm/contest_effect.o(.text);
src/record_mixing.o(.text);
asm/record_mixing.o(.text);

291
src/money.c Normal file
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@ -0,0 +1,291 @@
#include "global.h"
#include "money.h"
#include "decompress.h"
#include "menu.h"
#include "sprite.h"
#include "string_util.h"
#define SPRITE_TAG_MONEY (0x2722)
extern u16 gSpecialVar_0x8005;
extern u8 gUnknown_02038734;
extern const struct SpriteSheet gUnknown_083CF584;
extern const struct SpritePalette gUnknown_083CF58C;
extern const struct SpriteTemplate gSpriteTemplate_83CF56C;
bool8 IsEnoughMoney(u32 budget, u32 cost) {
if (budget >= cost) {
return TRUE;
}
return FALSE;
}
void sub_80B79B8(u32 *arg0, u32 arg1) {
if (*arg0 > *arg0 + arg1) {
*arg0 = 999999;
return;
}
*arg0 = *arg0 + arg1;
if (*arg0 > 999999) {
*arg0 = 999999;
}
}
void sub_80B79E0(u32 *arg0, u32 arg1) {
if (*arg0 < arg1) {
*arg0 = 0;
} else {
*arg0 = *arg0 - arg1;
}
}
void sub_80B79F8(u8 *buffer, u32 arg1, u8 arg2) {
u8 width;
u8 i;
if (arg1 > 999999) {
width = 7;
} else if (arg1 > 99999) {
width = 6;
} else if (arg1 > 10000) {
width = 5;
} else if (arg1 > 999) {
width = 4;
} else if (arg1 > 99) {
width = 3;
} else if (arg1 > 9) {
width = 2;
} else {
width = 1;
}
buffer[0] = EXT_CTRL_CODE_BEGIN;
buffer[1] = 0x14;
buffer[2] = 0x06;
buffer += 3;
for (i = 0; i < arg2 - width; i++) {
buffer[0] = CHAR_SPACE;
buffer += 1;
}
buffer[0] = CHAR_CURRENCY;
buffer += 1;
buffer = ConvertIntToDecimalString(buffer, arg1);
buffer[0] = EXT_CTRL_CODE_BEGIN;
buffer[1] = 0x14;
buffer[2] = 0x00;
buffer[3] = EOS;
}
#ifdef NONMATCHING
void sub_80B7A94(u32 arg0, u8 size, u8 x, u8 y) {
u8 buffer[16];
u8 stringWidth;
sub_80B79F8(buffer, arg0, size);
stringWidth = sub_8072CA4(buffer);
if (stringWidth >= (size + 1) * 8) {
MenuPrint(buffer, x, y);
} else {
u8 pixelX = (size + 1) * 8 - stringWidth;
MenuPrint_PixelCoords(buffer, pixelX, y * 8, 1);
}
}
#else
__attribute__((naked))
void sub_80B7A94(u32 arg0, u8 arg1, u8 x, u8 y) {
asm(".syntax unified\n\
push {r4-r7,lr}\n\
sub sp, 0x10\n\
adds r4, r0, 0\n\
lsls r1, 24\n\
lsrs r5, r1, 24\n\
lsls r2, 24\n\
lsrs r6, r2, 24\n\
lsls r3, 24\n\
lsrs r7, r3, 24\n\
mov r0, sp\n\
adds r1, r4, 0\n\
adds r2, r5, 0\n\
bl sub_80B79F8\n\
mov r0, sp\n\
bl sub_8072CA4\n\
lsls r0, 24\n\
lsrs r2, r0, 24\n\
adds r0, r5, 0x1\n\
lsls r0, 3\n\
cmp r2, r0\n\
blt _080B7ACE\n\
mov r0, sp\n\
adds r1, r6, 0\n\
adds r2, r7, 0\n\
bl MenuPrint\n\
b _080B7AE4\n\
_080B7ACE:\n\
adds r1, r6, 0x1\n\
adds r1, r5\n\
lsls r1, 3\n\
subs r1, r2\n\
lsls r1, 24\n\
lsrs r1, 24\n\
lsls r2, r7, 3\n\
mov r0, sp\n\
movs r3, 0x1\n\
bl MenuPrint_PixelCoords\n\
_080B7AE4:\n\
add sp, 0x10\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.syntax divided\n");
}
#endif
void sub_80B7AEC(u32 arg0, u8 left, u8 top) {
u8 buffer[32];
u8 *ptr;
ptr = &buffer[0];
ptr[0] = CHAR_CURRENCY;
ptr++;
ptr = ConvertIntToDecimalString(ptr, arg0);
MenuPrint_RightAligned(buffer, left, top);
ptr[0] = 0xFC;
ptr[1] = 0x14;
ptr[2] = 0x00;
ptr[3] = 0xFF;
}
__attribute__((naked))
void sub_80B7B34(void) {
asm(".syntax unified\n\
push {r4-r7,lr}\n\
mov r7, r9\n\
mov r6, r8\n\
push {r6,r7}\n\
sub sp, 0x4\n\
mov r8, r0\n\
adds r5, r1, 0\n\
mov r9, r2\n\
lsls r0, 24\n\
lsrs r0, 24\n\
mov r8, r0\n\
lsls r5, 24\n\
lsrs r5, 24\n\
mov r1, r9\n\
lsls r1, 8\n\
mov r9, r1\n\
ldr r4, _080B7BD8 @ =gDecoration10000_Gfx\n\
adds r0, r1, r4\n\
lsls r6, r5, 4\n\
subs r6, r5\n\
lsls r1, r6, 6\n\
mov r3, r8\n\
adds r3, 0x1\n\
lsls r3, 5\n\
ldr r2, _080B7BDC @ =0x06008000\n\
adds r3, r2\n\
adds r1, r3\n\
movs r2, 0x20\n\
str r3, [sp]\n\
bl CpuFastSet\n\
adds r4, 0x80\n\
add r9, r4\n\
adds r0, r5, 0x1\n\
lsls r4, r0, 4\n\
subs r4, r0\n\
lsls r1, r4, 6\n\
ldr r3, [sp]\n\
adds r1, r3\n\
mov r0, r9\n\
movs r2, 0x20\n\
bl CpuFastSet\n\
movs r3, 0\n\
lsls r5, 5\n\
mov r0, r8\n\
adds r7, r5, r0\n\
lsls r6, 1\n\
adds r6, 0x1\n\
add r6, r8\n\
ldr r1, _080B7BE0 @ =0xfffff000\n\
adds r5, r1, 0\n\
ldr r0, _080B7BE4 @ =0x0600f800\n\
mov r12, r0\n\
ldr r1, _080B7BE8 @ =0x0600f840\n\
mov r9, r1\n\
lsls r4, 1\n\
adds r4, 0x1\n\
add r4, r8\n\
_080B7BAA:\n\
adds r1, r7, r3\n\
lsls r1, 1\n\
mov r0, r12\n\
adds r2, r1, r0\n\
adds r0, r3, r6\n\
adds r0, r5\n\
strh r0, [r2]\n\
add r1, r9\n\
adds r0, r3, r4\n\
adds r0, r5\n\
strh r0, [r1]\n\
adds r0, r3, 0x1\n\
lsls r0, 16\n\
lsrs r3, r0, 16\n\
cmp r3, 0x3\n\
bls _080B7BAA\n\
add sp, 0x4\n\
pop {r3,r4}\n\
mov r8, r3\n\
mov r9, r4\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.align 2, 0\n\
_080B7BD8: .4byte gDecoration10000_Gfx\n\
_080B7BDC: .4byte 0x06008000\n\
_080B7BE0: .4byte 0xfffff000\n\
_080B7BE4: .4byte 0x0600f800\n\
_080B7BE8: .4byte 0x0600f840\n\
.syntax divided\n");
}
void sub_80B7BEC(u32 arg0, u8 x, u8 y) {
sub_80B7A94(arg0, 6, x + 6, y + 1);
}
void sub_80B7C14(u32 arg0, u8 x, u8 y) {
MenuDrawTextWindow(x, y, x + 13, y + 3);
sub_80B7BEC(arg0, x, y);
LoadCompressedObjectPic(&gUnknown_083CF584);
LoadCompressedObjectPalette(&gUnknown_083CF58C);
gUnknown_02038734 = CreateSprite(&gSpriteTemplate_83CF56C, x * 8 + 19, y * 8 + 11, 0);
}
void RemoveMoneyLabelObject(u8 x, u8 y) {
DestroySpriteAndFreeResources(&gSprites[gUnknown_02038734]);
FreeSpritePaletteByTag(SPRITE_TAG_MONEY);
MenuZeroFillWindowRect(x, y, x + 13, y + 3);
}
bool8 sub_80B7CE8(void) {
return IsEnoughMoney(gSaveBlock1.money, gSpecialVar_0x8005);
}
void sub_80B7D0C(void) {
sub_80B79E0(&gSaveBlock1.money, gSpecialVar_0x8005);
}

View File

@ -12,6 +12,7 @@
#include "asm_fieldmap.h"
#include "main.h"
#include "menu.h"
#include "money.h"
#include "decoration.h"
#include "field_message_box.h"
#include "sound.h"

View File

@ -6,6 +6,7 @@
#include "link.h"
#include "main.h"
#include "menu.h"
#include "money.h"
#include "palette.h"
#include "pokedex.h"
#include "rom4.h"