pokeruby/include
Marijn van der Werf 4d2b22a899 Add headers
2017-05-26 15:40:11 +02:00
..
fonts preproc incbins 2017-01-23 21:31:28 -08:00
gba reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
abilities.h more cleanup (#98) 2016-11-11 18:07:15 -08:00
battle_811DA74.h Add headers 2017-05-26 15:40:11 +02:00
battle_ai.h Add headers 2017-05-26 15:40:11 +02:00
battle_anim_80CA710.h Add headers 2017-05-26 15:40:11 +02:00
battle_anim_813F0F4.h Add headers 2017-05-26 15:40:11 +02:00
battle_anim_81258BC.h Add headers 2017-05-26 15:40:11 +02:00
battle_anim_8137220.h Add headers 2017-05-26 15:40:11 +02:00
battle_anim.h Add headers 2017-05-26 15:40:11 +02:00
battle_interface.h Add headers 2017-05-26 15:40:11 +02:00
battle_message.h Add headers 2017-05-26 15:40:11 +02:00
battle_move_effects.h define battle AI rodata in C 2017-01-10 22:08:32 -08:00
battle_party_menu.h Sort includes 2017-04-27 16:07:18 +02:00
battle_records.h Add headers 2017-05-26 15:40:11 +02:00
battle_setup.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
battle_tower.h Add headers 2017-05-26 15:40:11 +02:00
battle_transition.h Add headers 2017-05-26 15:40:11 +02:00
battle.h Add headers 2017-05-26 15:40:11 +02:00
berry_blender.h Add headers 2017-05-26 15:40:11 +02:00
berry_tag_screen.h Decompile berry tag screen 2016-12-13 15:06:04 +01:00
berry.h minutes, not seconds 2017-05-09 20:39:43 -07:00
bike.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
blend_palette.h [WIP] Extract all external function declarations to headers (#114) 2016-12-02 10:06:22 -08:00
braille_puzzles.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
cable_club.h Add headers 2017-05-26 15:40:11 +02:00
choose_party.h Add headers 2017-05-26 15:40:11 +02:00
clear_save_data_menu.h name functions 2016-10-28 01:32:17 -07:00
clock.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
coins.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
config.h Make berry_tag_screen match German build 2017-05-26 00:35:31 +02:00
contest_link_80C857C.h Add headers 2017-05-26 15:40:11 +02:00
contest_link_80C2020.h Add headers 2017-05-26 15:40:11 +02:00
contest_painting.h Add headers 2017-05-26 15:40:11 +02:00
contest.h Add headers 2017-05-26 15:40:11 +02:00
coord_event_weather.h Add headers 2017-05-26 15:40:11 +02:00
cute_sketch.h Add headers 2017-05-26 15:40:11 +02:00
data2.h Add data2 header 2017-05-22 01:05:20 +02:00
daycare.h Add headers 2017-05-26 15:40:11 +02:00
debug.h Add headers 2017-05-26 15:40:11 +02:00
decompress.h label and document berry.c, decompress.c, item_use.c and label gBattleTypeFlags (#146) 2017-01-02 01:27:51 -08:00
decoration_inventory.h Add headers 2017-05-26 15:40:11 +02:00
decoration.h Add headers 2017-05-26 15:40:11 +02:00
dewford_trend.h Add headers 2017-05-26 15:40:11 +02:00
diploma.h Add headers 2017-05-26 15:40:11 +02:00
easy_chat.h Add headers 2017-05-26 15:40:11 +02:00
event_data.h event_data.c 2017-01-02 01:01:13 -08:00
field_camera.h Some more functions related to FMO camera and special anims 2017-05-23 12:06:33 -04:00
field_control_avatar.h Add headers 2017-05-26 15:40:11 +02:00
field_door.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
field_effect_helpers.h Add headers 2017-05-26 15:40:11 +02:00
field_effect.h Add headers 2017-05-26 15:40:11 +02:00
field_fadetransition.h Add headers 2017-05-26 15:40:11 +02:00
field_ground_effect.h Add headers 2017-05-26 15:40:11 +02:00
field_map_obj_helpers.h Another chunk of functions with similar (and, in some cases, identical) decompilation 2017-05-23 19:21:07 -04:00
field_map_obj.h Add headers 2017-05-26 15:40:11 +02:00
field_message_box.h decompile birch_pc 2017-05-08 11:28:28 -07:00
field_player_avatar.h Add headers 2017-05-26 15:40:11 +02:00
field_poison.h Add headers 2017-05-26 15:40:11 +02:00
field_region_map.h Add headers 2017-05-26 15:40:11 +02:00
field_screen_effect.h Add headers 2017-05-26 15:40:11 +02:00
field_special_scene.h rename truck_scene.c to field_special_scene.c 2017-01-08 00:31:14 -08:00
field_specials.h Add headers 2017-05-26 15:40:11 +02:00
field_tasks.h Add headers 2017-05-26 15:40:11 +02:00
field_weather.h Add headers 2017-05-26 15:40:11 +02:00
fieldmap.h Add headers 2017-05-26 15:40:11 +02:00
flags.h sub_80BEE84 2017-05-18 21:53:42 -04:00
fldeff_80C5CD4.h Add headers 2017-05-26 15:40:11 +02:00
fldeff_cut.h Add headers 2017-05-26 15:40:11 +02:00
fldeff_flash.h Add headers 2017-05-26 15:40:11 +02:00
fldeff_softboiled.h Add headers 2017-05-26 15:40:11 +02:00
fldeff_teleport.h Add headers 2017-05-26 15:40:11 +02:00
game_stat.h game statistics 2016-09-26 20:32:41 -07:00
global.berry.h start decompiling battle_2 (#289) 2017-05-10 15:04:21 -07:00
global.fieldmap.h get sub_80BB970 matching 2017-05-16 13:40:50 -04:00
global.h Add headers 2017-05-26 15:40:11 +02:00
hall_of_fame.h Add headers 2017-05-26 15:40:11 +02:00
heal_location.h tabs to spaces 2017-01-28 13:51:14 -08:00
hold_effects.h use more constants in CalculateBaseDamage 2016-12-31 12:07:32 -08:00
intro_credits_graphics.h Add headers 2017-05-26 15:40:11 +02:00
intro.h Various intro naming 2017-05-21 23:40:08 +02:00
item_menu.h Add headers 2017-05-26 15:40:11 +02:00
item_use.h Add headers 2017-05-26 15:40:11 +02:00
item.h DoTVShowPokemonTodaySuccessfulCapture 2017-05-19 14:51:11 -04:00
items.h Use an enum for items. 2017-04-29 16:49:59 -04:00
landmark.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
learn_move.h Add headers 2017-05-26 15:40:11 +02:00
libgncmultiboot.h tabs to spaces 2017-01-28 13:51:14 -08:00
link.h Decompile some cable_club functions 2017-05-09 16:05:24 -07:00
load_save.h define gFlashMemoryPresent in load_save.c 2017-02-19 12:17:21 -08:00
lottery_corner.h more labels (#159) 2017-01-04 14:31:44 -08:00
m4a.h decompile battle music and pokemon palette functions 2017-05-07 19:11:25 -07:00
mail_data.h Add headers 2017-05-26 15:40:11 +02:00
mail.h label and document berry.c, decompress.c, item_use.c and label gBattleTypeFlags (#146) 2017-01-02 01:27:51 -08:00
main_menu.h Reorganise main_menu.c 2016-12-02 19:43:12 +01:00
main.h Identify gUnknown_3001764 2017-05-21 22:17:31 +02:00
map_constants.h define more data in C (#220) 2017-01-27 22:31:09 -08:00
map_name_popup.h Add headers 2017-05-26 15:40:11 +02:00
map_obj_lock.h name some functions 2017-01-04 04:45:33 -08:00
map_object_constants.h label a few things and put data in field_player_avatar.c (#212) 2017-01-21 20:04:49 -08:00
matsuda_debug_menu.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
mauville_old_man.h Add headers 2017-05-26 15:40:11 +02:00
menu_cursor.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
menu_helpers.h Add headers 2017-05-26 15:40:11 +02:00
menu.h Add headers 2017-05-26 15:40:11 +02:00
metatile_behavior.h label changes for clarity 2017-03-22 06:04:41 +01:00
metatile_behaviors.h label changes for clarity 2017-03-22 06:04:41 +01:00
money.h Decompile money 2016-12-16 20:39:39 +01:00
mori_debug_menu.h Fix more warnings in mori_debug_menu 2016-12-02 22:33:57 +01:00
moves.h label, document, reorganize, and clean up battle_ai.c (#228) 2017-02-01 21:50:47 -08:00
mystery_event_menu.h add nonmatching cleaner code for mystery_event_menu.c 2016-12-29 21:32:16 -08:00
mystery_event_script.h Add headers 2017-05-26 15:40:11 +02:00
name_string_util.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
naming_screen.h Sort includes 2017-04-27 16:07:18 +02:00
new_game.h name new-game functions 2017-05-09 01:12:59 -07:00
opponent_constants.h define more data in C (#220) 2017-01-27 22:31:09 -08:00
option_menu.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
palette.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
party_menu.h Add headers 2017-05-26 15:40:11 +02:00
play_time.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
player_pc.h Add headers 2017-05-26 15:40:11 +02:00
pokeball.h Add headers 2017-05-26 15:40:11 +02:00
pokeblock.h.h Add headers 2017-05-26 15:40:11 +02:00
pokedex_area_screen.h Add headers 2017-05-26 15:40:11 +02:00
pokedex_cry_screen.h Add headers 2017-05-26 15:40:11 +02:00
pokedex.h Add headers 2017-05-26 15:40:11 +02:00
pokemon_icon.h Add headers 2017-05-26 15:40:11 +02:00
pokemon_item_effect.h Add headers 2017-05-26 15:40:11 +02:00
pokemon_menu.h Add headers 2017-05-26 15:40:11 +02:00
pokemon_size_record.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
pokemon_storage_system.h Add headers 2017-05-26 15:40:11 +02:00
pokemon_summary_screen.h Add headers 2017-05-26 15:40:11 +02:00
pokemon.h Add headers 2017-05-26 15:40:11 +02:00
pokenav.h Add headers 2017-05-26 15:40:11 +02:00
record_mixing.h More record_mixing maintenance 2017-05-21 19:33:00 +02:00
region_map.h Add headers 2017-05-26 15:40:11 +02:00
reset_rtc_screen.h Add headers 2017-05-26 15:40:11 +02:00
rng.h minor cleanups (#60) 2016-10-16 16:33:07 -07:00
roamer.h decompile roamer.s 2017-05-08 15:47:45 -07:00
rom_8077ABC.h Add headers 2017-05-26 15:40:11 +02:00
rom_8094928.h Add headers 2017-05-26 15:40:11 +02:00
rom3.h Add headers 2017-05-26 15:40:11 +02:00
rom4.h Add headers 2017-05-26 15:40:11 +02:00
rom6.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
rotating_gate.h Add headers 2017-05-26 15:40:11 +02:00
rtc.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
safari_zone.h Add headers 2017-05-26 15:40:11 +02:00
save_failed_screen.h name save_failed_screen.c functions 2016-12-28 20:54:19 -08:00
save_menu_util.h more labels and finish decompiling battle_ai.c except for unk_24 (#184) 2017-01-10 20:17:43 -08:00
save.h use macros and defines for save.c making it easier to add new sections 2017-05-04 21:49:14 -07:00
script_menu.h Add headers 2017-05-26 15:40:11 +02:00
script_movement.h Add headers 2017-05-26 15:40:11 +02:00
script_pokemon_80C4.h Add data2 header 2017-05-22 01:05:20 +02:00
script_pokemon_80F9.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
script.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
secret_base.h Add headers 2017-05-26 15:40:11 +02:00
shop.h Add headers 2017-05-26 15:40:11 +02:00
siirtc.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
slot_machine.h Add headers 2017-05-26 15:40:11 +02:00
songs.h fill holes in party_menu.c and add battle_interface.h header 2017-05-17 17:40:04 -05:00
sound.h PlaySE renaming after rebase 2017-05-21 20:21:00 +02:00
species.h tabs to spaces 2017-01-28 13:51:14 -08:00
sprite.h Struct_0202F7D4 -> AffineAnimCmd 2017-05-03 18:02:14 -07:00
start_menu.h define some menu data in C 2017-01-05 04:24:19 -08:00
starter_choose.h Add headers 2017-05-26 15:40:11 +02:00
string_util.h Add headers 2017-05-26 15:40:11 +02:00
strings.h move strings to C file 2017-03-18 03:51:12 +01:00
strings2.h Add strings2.h 2017-05-22 01:05:19 +02:00
task.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
text_window.h tabs to spaces 2017-01-28 13:51:14 -08:00
text.h Fix battle_interface for German 2017-05-08 18:13:08 -07:00
tileset_anim.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
time_events.h Add headers 2017-05-26 15:40:11 +02:00
title_screen.h Add headers 2017-05-26 15:40:11 +02:00
trader.h Add headers 2017-05-26 15:40:11 +02:00
trainer_card.h tabs to spaces 2017-01-28 13:51:14 -08:00
trainer_see.h Sort includes 2017-04-27 16:07:18 +02:00
trainer.h trainer music constants 2016-11-04 21:50:44 -07:00
trig.h Define gSineTable in trig.h 2017-05-22 01:05:20 +02:00
tv.h Add headers 2017-05-26 15:40:11 +02:00
unknown_task.h Add headers 2017-05-26 15:40:11 +02:00
util.h Add headers 2017-05-26 15:40:11 +02:00
vars.h sub_80BFD20 2017-05-17 17:21:47 -04:00
wallclock.h define more data in C (#219) 2017-01-27 10:06:20 -08:00
wild_encounter.h Add headers 2017-05-26 15:40:11 +02:00