pokeruby/asm
2018-04-07 13:39:52 -04:00
..
battle_anim_812C144.s Use 'battler' instead of 'bank' 2018-04-06 16:24:35 -07:00
battle_anim_813F0F4.s Use 'battler' instead of 'bank' 2018-04-06 16:24:35 -07:00
contest_link_80C2020.s Rename some static functions 2018-01-22 21:01:33 -05:00
contest_painting_effects.s Rename cute_sketch to contest_painting_effects, and battle_1 to decompress 2018-04-05 20:39:07 -07:00
current.s Use 'battler' instead of 'bank' 2018-04-06 16:24:35 -07:00
decompress.s Rename cute_sketch to contest_painting_effects, and battle_1 to decompress 2018-04-05 20:39:07 -07:00
flying.s Use 'battler' instead of 'bank' 2018-04-06 16:24:35 -07:00
ghost.s Use 'battler' instead of 'bank' 2018-04-06 16:24:35 -07:00
ground.s Use 'battler' instead of 'bank' 2018-04-06 16:24:35 -07:00
ice.s Use 'battler' instead of 'bank' 2018-04-06 16:24:35 -07:00
m4a_3.s refactor build system 2018-01-10 23:20:32 -06:00
nohara_debug_menu.s replace strings with pointers in data/debug_menu_nohara.s 2018-02-19 14:47:58 -06:00
normal.s Use 'battler' instead of 'bank' 2018-04-06 16:24:35 -07:00
pc_screen_effect.s Fix file modes 2018-01-14 17:24:28 -05:00
pokedex_area_screen.s refactor build system 2018-01-10 23:20:32 -06:00
pokedex_cry_screen.s refactor build system 2018-01-10 23:20:32 -06:00
pokemon_storage_system.s Merge branch 'master' into german_debug 2018-01-31 17:37:03 -06:00
pokenav.s refactor build system 2018-01-10 23:20:32 -06:00
rom_header.inc Build German Sapphire (1.0) 2017-07-09 13:54:21 +02:00
taya_debug_window.s add comments for pool loads 2018-01-27 16:41:07 -06:00
watanabe_debug_menu.s ItemId_GetItem -> ItemId_GetName 2018-02-15 01:36:03 -06:00
water.s Use 'battler' instead of 'bank' 2018-04-06 16:24:35 -07:00