* start decompiling
* decompile more functions
* clean up and rename big_shroomish_barboach.c to pokemon_size_record.c
* remove save file
* remove extraneous line from Makefile
* start decompiling dewford_trend
* figure out some gSaveBlock1 members
* decompile more functions
* decompile sub_80FA4E4
* start decompiling record_mixing.c
* Decompile more code
* decompile more functions
* tabs to spaces
* begin decompiling truck_scene.c
* more truck_scene.c work.
* Task_Truck2 pushed for YamaArashi, nonmatching
* begin decompiling truck_scene.c
more truck_scene.c work.
Task_Truck2 pushed for YamaArashi, nonmatching
* make truck scene match
* cleanup
* more consistency
* finish decompiling truck_scene.c
* formatting
* oops
* start decompiling wild_encounter
* decompile more code
* decompile more code
* decompile a few more functions
* try (unsuccessfully) to decompile StandardWildEncounter
* more work trying to get it to match
* finish decompiling all that I can
* clean up a bit and fix whitespace issues
* tab to spaces
* purge text label redundancy in data2
* revo you dummy dont commit experimental changes like that
* Map header music constants
* Declare CoordEvent and BgEvent structs
* start labeling AI labels
* more labels
* even more AI labels
* finish labeling battle AI
* change flee2 to watch
* egg nickname
* oops
* initial decompilation
* fix sub_80712B4
* finish decompiling start menu code
* refactor
* refactor some more
* make some variables static
* change spaces to tab