YamaArashi
356e04a104
trainer music constants
2016-11-04 21:50:44 -07:00
YamaArashi
02d3a61287
use correct trainer party member structs
2016-11-04 21:39:05 -07:00
YamaArashi
d40d2d9372
make item quantity u16
2016-11-04 21:30:42 -07:00
YamaArashi
f5438ed834
fix battle_setup.c warnings besides implicit declaration
2016-11-04 21:26:36 -07:00
YamaArashi
81dd35ffdb
add flag.h and var.h
2016-11-04 20:32:12 -07:00
Cameron Hall
4d4f1b5138
Big shroomish barboach ( #87 )
...
* start decompiling
* decompile more functions
* clean up and rename big_shroomish_barboach.c to pokemon_size_record.c
* remove save file
* remove extraneous line from Makefile
2016-11-04 19:21:42 -07:00
YamaArashi
c9816e5ace
clean up party symbols
2016-11-04 16:38:15 -07:00
YamaArashi
128c14288f
use more TRUE/FALSE
2016-11-04 13:43:51 -07:00
YamaArashi
a6aa9549f5
cleanup
2016-11-04 13:35:55 -07:00
YamaArashi
dea11b898a
switch formatting
2016-11-04 13:29:36 -07:00
YamaArashi
3acf4be38a
badge flags
2016-11-04 13:17:48 -07:00
YamaArashi
fa5bf7d67e
remove extraneous spaces
2016-11-04 12:29:55 -07:00
YamaArashi
efb445793d
decompile sub_8082A90()
2016-11-04 12:26:53 -07:00
YamaArashi
843a058320
add functions to syscall.h
2016-11-04 11:45:47 -07:00
ProjectRevoTPP
51cbe1d874
decompile battle_setup.c ( #86 )
...
* purge text label redundancy in data2
* revo you dummy dont commit experimental changes like that
* Map header music constants
* Declare CoordEvent and BgEvent structs
* start labeling AI labels
* begin decompiling battle_setup.c
* more decompilation of battle_setup.c
* decompile even more battle_setup.c
* finish decompiling battle_setup.c aside from one function
* impeach PikalaxALT
* formatting
2016-11-04 11:32:13 -07:00
YamaArashi
49b433a418
formatting
2016-11-04 08:37:17 -07:00
Cameron Hall
a371a37854
decompile coins.c ( #85 )
...
* decompile coins.c
* fix PrintCoins
2016-11-04 08:31:15 -07:00
YamaArashi
72bc2938b4
Merge pull request #84 from camthesaxman/decompress
...
decompile decompress.c
2016-11-03 19:39:46 -07:00
camthesaxman
3186b8ddaf
decompile decompress.c
2016-11-03 19:32:25 -05:00
YamaArashi
d7b6f76297
use bgm prefix for radio_tower_occupied song
2016-11-02 23:56:09 -07:00
YamaArashi
d22da14c41
name song 467 as radio_tower_occupied
2016-11-02 23:49:38 -07:00
Cameron Hall
05a7039f9e
Pokedex ( #83 )
...
* decompile more pokedex functions
* use spaces instead of tabs
* mostly fix up sub_808D690
* fix sub_808DBE8
* decompile sub_808E398
* decompile more pokedex functions
* decompile sub_808E978
* decompile more functions
* decompile sub_808F2B0
* decompile sub_808F8B8
* decompile more pokedex functions
* clean up and fail at getting functions to match
2016-11-01 23:00:18 -07:00
YamaArashi
22dbe5c0bf
clean up trailing spaces
2016-11-01 20:38:56 -07:00
YamaArashi
1a3bc0ab4c
whitespace cleanup
2016-11-01 20:38:04 -07:00
YamaArashi
be30d5bf44
name pokemon cry voice group
2016-11-01 20:07:33 -07:00
YamaArashi
458a09dbb9
fix hardcoded address
2016-11-01 19:59:02 -07:00
YamaArashi
92fdbda943
define more variables in m4a_2.c
2016-11-01 18:06:35 -07:00
Cameron Hall
315af92a3c
decompile more pokedex functions ( #81 )
...
* decompile more pokedex functions
* use spaces instead of tabs
* mostly fix up sub_808D690
* fix sub_808DBE8
* decompile sub_808E398
* decompile more pokedex functions
* decompile sub_808E978
* decompile more functions
* decompile sub_808F2B0
* decompile sub_808F8B8
* decompile more pokedex functions
2016-11-01 06:48:23 -07:00
Cameron Hall
447b23ff24
decompile more pokedex functions ( #80 )
...
* decompile more pokedex functions
* use spaces instead of tabs
* mostly fix up sub_808D690
* fix sub_808DBE8
* decompile sub_808E398
* decompile more pokedex functions
* decompile sub_808E978
* decompile more functions
* decompile sub_808F2B0
* decompile sub_808F8B8
2016-10-31 00:24:20 -07:00
Cameron Hall
506cb08c79
decompile field_posion.c ( #79 )
...
* start decompiling field_poison.c
* finish decompiling
2016-10-30 18:30:32 -07:00
YamaArashi
3e311cb329
name dive-related task
2016-10-30 18:11:20 -07:00
YamaArashi
db212ba685
update literal pool comments
2016-10-30 18:00:20 -07:00
Cameron Hall
a45e18753a
partially decompile dewford_trend.c and record_mixing.c ( #78 )
...
* start decompiling dewford_trend
* figure out some gSaveBlock1 members
* decompile more functions
* decompile sub_80FA4E4
* start decompiling record_mixing.c
* Decompile more code
* decompile more functions
* tabs to spaces
2016-10-30 15:59:09 -07:00
YamaArashi
b86183aecd
fix typo in function name
2016-10-29 22:56:19 -07:00
Diegoisawesome
ad7aa68d9b
(Almost) finished menu_cursor.c ( #77 )
2016-10-29 16:25:42 -07:00
YamaArashi
ff71446e68
naming screen PC icon sprites
2016-10-28 23:30:45 -07:00
YamaArashi
ab481449ad
split out reset_rtc_screen.s
2016-10-28 22:50:43 -07:00
YamaArashi
2cb7107612
name battle AI commands by macro names
2016-10-28 21:34:39 -07:00
YamaArashi
02c4a47cee
cleanup
2016-10-28 21:08:09 -07:00
ProjectRevoTPP
97c6849805
decompile truck_scene.c ( #76 )
...
* begin decompiling truck_scene.c
* more truck_scene.c work.
* Task_Truck2 pushed for YamaArashi, nonmatching
* begin decompiling truck_scene.c
more truck_scene.c work.
Task_Truck2 pushed for YamaArashi, nonmatching
* make truck scene match
* cleanup
* more consistency
* finish decompiling truck_scene.c
* formatting
* oops
2016-10-28 20:59:19 -07:00
YamaArashi
d9e59a388c
included .s to .inc
2016-10-28 15:41:15 -07:00
YamaArashi
38076cb640
split out decompress.s
2016-10-28 15:10:55 -07:00
YamaArashi
b350c7e9fa
Merge pull request #75 from yenatch/master
...
Decompile berry.c.
2016-10-28 12:44:32 -07:00
yenatch
0c7d1385e8
Add BGM_ROUTE_118.
2016-10-28 15:35:27 -04:00
yenatch
4a0accd0b7
Add makefile rules for mid2agb.
2016-10-28 15:34:54 -04:00
yenatch
304f958933
Add make NODEP=1 for fast builds.
2016-10-28 15:34:26 -04:00
yenatch
ef55219ef2
Decompile berry.c.
2016-10-28 15:32:41 -04:00
YamaArashi
4c74840c08
split rom4.s
2016-10-28 12:14:23 -07:00
YamaArashi
53305e3f94
names for link player code
2016-10-28 11:19:53 -07:00
YamaArashi
b528e1214c
name functions
2016-10-28 01:32:17 -07:00