decompile up to sub_813D584

This commit is contained in:
camthesaxman
2017-01-05 17:08:36 -06:00
parent 48a3dfbb26
commit e7ea49dc38
4 changed files with 230 additions and 824 deletions

View File

@@ -6,818 +6,6 @@
.text
thumb_func_start sub_813D158
sub_813D158: @ 813D158
push {r4,lr}
adds r4, r0, 0
ldr r2, _0813D1CC @ =gSprites
movs r1, 0x3C
ldrsh r0, [r4, r1]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r2
movs r3, 0x3C
ldrsh r0, [r1, r3]
cmp r0, 0
beq _0813D1D4
adds r2, r4, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
ldrh r0, [r4, 0x24]
ldrh r1, [r4, 0x20]
adds r0, r1
strh r0, [r4, 0x20]
ldrh r0, [r4, 0x26]
ldrh r3, [r4, 0x22]
adds r0, r3
strh r0, [r4, 0x22]
adds r0, r4, 0
movs r1, 0x3
bl StartSpriteAnim
movs r0, 0x80
lsls r0, 3
strh r0, [r4, 0x32]
ldrh r1, [r4, 0x30]
movs r0, 0x3
ands r0, r1
lsls r0, 3
strh r0, [r4, 0x34]
ldr r0, _0813D1D0 @ =sub_813D0CC
str r0, [r4, 0x1C]
ldrb r1, [r4, 0x1]
movs r0, 0x3F
ands r0, r1
movs r1, 0x40
orrs r0, r1
strb r0, [r4, 0x1]
ldrb r0, [r4, 0x3]
movs r1, 0xC0
orrs r0, r1
strb r0, [r4, 0x3]
adds r0, r4, 0
movs r1, 0x1
movs r2, 0x3
movs r3, 0x2
bl CalcCenterToCornerVec
b _0813D200
.align 2, 0
_0813D1CC: .4byte gSprites
_0813D1D0: .4byte sub_813D0CC
_0813D1D4:
ldrh r0, [r1, 0x24]
strh r0, [r4, 0x24]
movs r0, 0x3C
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
ldrh r0, [r0, 0x26]
strh r0, [r4, 0x26]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
ldrh r0, [r0, 0x20]
strh r0, [r4, 0x20]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
ldrh r0, [r0, 0x22]
strh r0, [r4, 0x22]
_0813D200:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_813D158
thumb_func_start sub_813D208
sub_813D208: @ 813D208
push {lr}
adds r1, r0, 0
movs r2, 0x2E
ldrsh r0, [r1, r2]
cmp r0, 0
beq _0813D218
ldr r0, _0813D21C @ =sub_813D220
str r0, [r1, 0x1C]
_0813D218:
pop {r0}
bx r0
.align 2, 0
_0813D21C: .4byte sub_813D220
thumb_func_end sub_813D208
thumb_func_start sub_813D220
sub_813D220: @ 813D220
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
adds r7, r0, 0
ldrh r4, [r7, 0x20]
movs r1, 0x20
ldrsh r0, [r7, r1]
cmp r0, 0x74
bgt _0813D260
ldrh r0, [r7, 0x26]
ldrh r1, [r7, 0x22]
adds r0, r1
movs r1, 0
strh r0, [r7, 0x22]
strh r1, [r7, 0x26]
adds r0, r4, 0x4
strh r0, [r7, 0x20]
ldr r0, _0813D258 @ =0x0000fffc
strh r0, [r7, 0x24]
movs r0, 0x80
strh r0, [r7, 0x36]
ldr r0, _0813D25C @ =sub_813D368
str r0, [r7, 0x1C]
b _0813D352
.align 2, 0
_0813D258: .4byte 0x0000fffc
_0813D25C: .4byte sub_813D368
_0813D260:
ldrh r1, [r7, 0x36]
ldr r5, _0813D364 @ =gSineTable
lsls r0, r1, 24
lsrs r0, 23
adds r0, r5
ldrh r2, [r0]
adds r0, r1, 0
adds r0, 0x40
lsls r0, 24
lsrs r0, 23
adds r0, r5
ldrh r3, [r0]
adds r1, 0x2
strh r1, [r7, 0x36]
lsls r2, 16
asrs r0, r2, 16
cmp r0, 0
bge _0813D286
adds r0, 0x1F
_0813D286:
asrs r0, 5
strh r0, [r7, 0x26]
subs r0, r4, 0x1
strh r0, [r7, 0x20]
movs r1, 0x1
ands r0, r1
cmp r0, 0
beq _0813D29C
ldrh r0, [r7, 0x22]
adds r0, 0x1
strh r0, [r7, 0x22]
_0813D29C:
lsls r0, r3, 16
asrs r0, 16
negs r0, r0
cmp r0, 0
bge _0813D2A8
adds r0, 0xF
_0813D2A8:
lsls r1, r0, 12
lsrs r1, 16
ldrh r4, [r7, 0x32]
ldrh r3, [r7, 0x34]
adds r0, r1, 0
subs r0, 0x10
lsls r0, 24
lsrs r0, 23
adds r0, r5
ldrh r2, [r0]
adds r1, 0x30
lsls r1, 24
lsrs r1, 23
adds r1, r5
movs r0, 0
ldrsh r1, [r1, r0]
adds r0, r1, 0
muls r0, r4
cmp r0, 0
bge _0813D2D2
adds r0, 0xFF
_0813D2D2:
lsls r0, 8
lsrs r0, 16
mov r8, r0
lsls r0, r2, 16
asrs r2, r0, 16
negs r0, r2
muls r0, r3
cmp r0, 0
bge _0813D2E6
adds r0, 0xFF
_0813D2E6:
lsls r0, 8
lsrs r0, 16
mov r10, r0
adds r0, r2, 0
muls r0, r4
cmp r0, 0
bge _0813D2F6
adds r0, 0xFF
_0813D2F6:
lsls r0, 8
lsrs r5, r0, 16
adds r0, r1, 0
muls r0, r3
cmp r0, 0
bge _0813D304
adds r0, 0xFF
_0813D304:
lsls r6, r0, 8
lsrs r6, 16
ldrh r0, [r7, 0x30]
lsls r0, 24
lsrs r0, 24
str r3, [sp]
adds r1, r4, 0
movs r2, 0
movs r3, 0
bl SetOamMatrix
ldrh r0, [r7, 0x30]
adds r0, 0x1
lsls r0, 24
lsrs r0, 24
mov r9, r5
mov r1, r10
lsls r5, r1, 16
lsrs r3, r5, 16
lsls r4, r6, 16
str r6, [sp]
mov r1, r8
mov r2, r9
bl SetOamMatrix
ldrh r0, [r7, 0x30]
adds r0, 0x2
lsls r0, 24
lsrs r0, 24
lsls r5, 1
lsrs r5, 16
lsls r4, 1
lsrs r4, 16
str r4, [sp]
mov r1, r8
mov r2, r9
adds r3, r5, 0
bl SetOamMatrix
_0813D352:
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0813D364: .4byte gSineTable
thumb_func_end sub_813D220
thumb_func_start sub_813D368
sub_813D368: @ 813D368
push {r4,lr}
sub sp, 0x4
adds r4, r0, 0
ldrh r0, [r4, 0x30]
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x3A]
adds r1, 0x40
lsls r1, 16
lsrs r1, 16
str r1, [sp]
movs r2, 0
movs r3, 0
bl SetOamMatrix
ldrh r0, [r4, 0x30]
adds r0, 0x1
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x3A]
adds r1, 0x40
lsls r1, 16
lsrs r1, 16
str r1, [sp]
movs r2, 0
movs r3, 0
bl SetOamMatrix
ldrh r0, [r4, 0x30]
adds r0, 0x2
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x3A]
adds r1, 0x40
lsls r1, 16
lsrs r1, 16
str r1, [sp]
movs r2, 0
movs r3, 0
bl SetOamMatrix
ldrh r1, [r4, 0x36]
movs r2, 0x36
ldrsh r0, [r4, r2]
cmp r0, 0x40
beq _0813D400
adds r0, r1, 0
subs r0, 0x8
strh r0, [r4, 0x36]
ldrh r0, [r4, 0x36]
adds r1, r0, 0
ldr r2, _0813D3FC @ =gSineTable
adds r0, 0x40
lsls r0, 24
lsrs r0, 23
adds r0, r2
movs r3, 0
ldrsh r0, [r0, r3]
cmp r0, 0
bge _0813D3E2
adds r0, 0x3F
_0813D3E2:
asrs r0, 6
strh r0, [r4, 0x24]
lsls r0, r1, 24
lsrs r0, 23
adds r0, r2
movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0
bge _0813D3F6
adds r0, 0x3F
_0813D3F6:
asrs r0, 6
strh r0, [r4, 0x26]
b _0813D408
.align 2, 0
_0813D3FC: .4byte gSineTable
_0813D400:
movs r0, 0
strh r0, [r4, 0x36]
ldr r0, _0813D410 @ =sub_813D414
str r0, [r4, 0x1C]
_0813D408:
add sp, 0x4
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0813D410: .4byte sub_813D414
thumb_func_end sub_813D368
thumb_func_start sub_813D414
sub_813D414: @ 813D414
push {r4,lr}
adds r1, r0, 0
movs r2, 0x2E
ldrsh r0, [r1, r2]
cmp r0, 0x2
beq _0813D474
ldrh r0, [r1, 0x36]
adds r0, 0x8
strh r0, [r1, 0x36]
ldr r3, _0813D470 @ =gSineTable
lsls r0, 24
lsrs r0, 23
adds r0, r3
movs r4, 0
ldrsh r0, [r0, r4]
cmp r0, 0
bge _0813D438
adds r0, 0xF
_0813D438:
asrs r0, 4
adds r0, 0x40
lsls r0, 16
lsrs r2, r0, 16
adds r0, r2, 0
adds r0, 0x40
lsls r0, 24
lsrs r0, 23
adds r0, r3
movs r4, 0
ldrsh r0, [r0, r4]
cmp r0, 0
bge _0813D454
adds r0, 0x3F
_0813D454:
asrs r0, 6
strh r0, [r1, 0x24]
lsls r0, r2, 24
lsrs r0, 23
adds r0, r3
movs r2, 0
ldrsh r0, [r0, r2]
cmp r0, 0
bge _0813D468
adds r0, 0x3F
_0813D468:
asrs r0, 6
strh r0, [r1, 0x26]
b _0813D478
.align 2, 0
_0813D470: .4byte gSineTable
_0813D474:
ldr r0, _0813D480 @ =sub_813D484
str r0, [r1, 0x1C]
_0813D478:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0813D480: .4byte sub_813D484
thumb_func_end sub_813D414
thumb_func_start sub_813D484
sub_813D484: @ 813D484
push {r4,lr}
adds r4, r0, 0
ldrh r2, [r4, 0x22]
movs r0, 0x22
ldrsh r1, [r4, r0]
movs r3, 0x38
ldrsh r0, [r4, r3]
cmp r1, r0
bge _0813D49C
adds r0, r2, 0x4
strh r0, [r4, 0x22]
b _0813D4F8
_0813D49C:
movs r0, 0x1
strh r0, [r4, 0x3C]
adds r2, r4, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
ldrh r0, [r4, 0x24]
ldrh r1, [r4, 0x20]
adds r0, r1
strh r0, [r4, 0x20]
ldrh r0, [r4, 0x26]
ldrh r3, [r4, 0x22]
adds r0, r3
strh r0, [r4, 0x22]
adds r0, r4, 0
movs r1, 0x3
bl StartSpriteAnim
movs r0, 0x80
lsls r0, 3
strh r0, [r4, 0x32]
ldrh r1, [r4, 0x30]
movs r0, 0x3
ands r0, r1
lsls r0, 3
strh r0, [r4, 0x34]
ldr r0, _0813D500 @ =sub_813D0CC
str r0, [r4, 0x1C]
ldrb r1, [r4, 0x1]
movs r0, 0x3F
ands r0, r1
movs r1, 0x40
orrs r0, r1
strb r0, [r4, 0x1]
ldrb r0, [r4, 0x3]
movs r1, 0xC0
orrs r0, r1
strb r0, [r4, 0x3]
adds r0, r4, 0
movs r1, 0x1
movs r2, 0x3
movs r3, 0x2
bl CalcCenterToCornerVec
_0813D4F8:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0813D500: .4byte sub_813D0CC
thumb_func_end sub_813D484
thumb_func_start sub_813D504
sub_813D504: @ 813D504
push {r4,lr}
adds r4, r0, 0
ldrh r2, [r4, 0x22]
movs r0, 0x22
ldrsh r1, [r4, r0]
movs r3, 0x38
ldrsh r0, [r4, r3]
cmp r1, r0
bge _0813D51C
adds r0, r2, 0x4
strh r0, [r4, 0x22]
b _0813D578
_0813D51C:
movs r0, 0x1
strh r0, [r4, 0x3C]
adds r2, r4, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
ldrh r0, [r4, 0x24]
ldrh r1, [r4, 0x20]
adds r0, r1
strh r0, [r4, 0x20]
ldrh r0, [r4, 0x26]
ldrh r3, [r4, 0x22]
adds r0, r3
strh r0, [r4, 0x22]
adds r0, r4, 0
movs r1, 0x3
bl StartSpriteAnim
movs r0, 0x80
lsls r0, 3
strh r0, [r4, 0x32]
ldrh r1, [r4, 0x30]
movs r0, 0x3
ands r0, r1
lsls r0, 3
strh r0, [r4, 0x34]
ldr r0, _0813D580 @ =sub_813D0CC
str r0, [r4, 0x1C]
ldrb r1, [r4, 0x1]
movs r0, 0x3F
ands r0, r1
movs r1, 0x40
orrs r0, r1
strb r0, [r4, 0x1]
ldrb r0, [r4, 0x3]
movs r1, 0xC0
orrs r0, r1
strb r0, [r4, 0x3]
adds r0, r4, 0
movs r1, 0x1
movs r2, 0x3
movs r3, 0x2
bl CalcCenterToCornerVec
_0813D578:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0813D580: .4byte sub_813D0CC
thumb_func_end sub_813D504
thumb_func_start sub_813D584
sub_813D584: @ 813D584
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x14
adds r4, r0, 0
adds r5, r1, 0
ldr r6, [sp, 0x34]
ldr r0, [sp, 0x38]
mov r8, r0
lsls r4, 16
lsls r5, 16
lsls r2, 16
lsrs r2, 16
str r2, [sp, 0x8]
lsls r3, 16
lsrs r3, 16
str r3, [sp, 0xC]
lsls r6, 16
lsrs r6, 16
mov r1, r8
lsls r1, 24
lsrs r1, 24
mov r8, r1
ldr r0, _0813D640 @ =gSpriteTemplate_840AE20
lsrs r2, r4, 16
mov r10, r2
asrs r4, 16
lsrs r1, r5, 16
str r1, [sp, 0x4]
asrs r5, 16
adds r1, r4, 0
adds r2, r5, 0
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r7, r0, 24
ldr r2, _0813D644 @ =gSprites
mov r9, r2
lsls r0, r7, 4
adds r0, r7
lsls r5, r0, 2
adds r4, r5, r2
movs r0, 0
strh r0, [r4, 0x2E]
strh r0, [r4, 0x3C]
mov r0, sp
ldrh r0, [r0, 0xC]
strh r0, [r4, 0x30]
mov r1, sp
ldrh r1, [r1, 0x8]
strh r1, [r4, 0x32]
mov r2, sp
ldrh r2, [r2, 0x8]
strh r2, [r4, 0x34]
strh r6, [r4, 0x38]
mov r0, sp
ldrh r0, [r0, 0x8]
strh r0, [r4, 0x3A]
ldrb r0, [r4, 0x1]
movs r1, 0x3
orrs r0, r1
strb r0, [r4, 0x1]
movs r0, 0x1F
ldr r1, [sp, 0xC]
ands r1, r0
lsls r1, 1
ldrb r2, [r4, 0x3]
movs r0, 0x3F
negs r0, r0
ands r0, r2
orrs r0, r1
strb r0, [r4, 0x3]
adds r0, r4, 0
movs r1, 0
movs r2, 0x2
movs r3, 0x2
bl CalcCenterToCornerVec
adds r0, r4, 0
movs r1, 0x2
bl StartSpriteAnim
mov r1, r8
cmp r1, 0
bne _0813D64C
mov r0, r9
adds r0, 0x1C
adds r0, r5, r0
ldr r1, _0813D648 @ =sub_813D208
b _0813D654
.align 2, 0
_0813D640: .4byte gSpriteTemplate_840AE20
_0813D644: .4byte gSprites
_0813D648: .4byte sub_813D208
_0813D64C:
mov r0, r9
adds r0, 0x1C
adds r0, r5, r0
ldr r1, _0813D774 @ =sub_813D504
_0813D654:
str r1, [r0]
str r7, [sp, 0x10]
mov r2, r10
lsls r2, 16
asrs r2, 16
mov r10, r2
ldr r0, [sp, 0x4]
lsls r0, 16
asrs r0, 16
mov r8, r0
ldr r0, _0813D778 @ =gSpriteTemplate_840AE20
mov r1, r10
mov r2, r8
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r7, r0, 24
ldr r5, _0813D77C @ =gSprites
lsls r4, r7, 4
adds r4, r7
lsls r4, 2
adds r0, r4, r5
mov r1, sp
ldrh r1, [r1, 0x10]
strh r1, [r0, 0x3C]
ldr r2, [sp, 0xC]
adds r2, 0x1
mov r9, r2
strh r2, [r0, 0x30]
ldrb r1, [r0, 0x1]
movs r2, 0x3
orrs r1, r2
strb r1, [r0, 0x1]
mov r2, r9
movs r1, 0x1F
ands r2, r1
lsls r2, 1
ldrb r3, [r0, 0x3]
movs r6, 0x3F
negs r6, r6
adds r1, r6, 0
ands r1, r3
orrs r1, r2
strb r1, [r0, 0x3]
movs r1, 0
movs r2, 0x2
movs r3, 0x2
bl CalcCenterToCornerVec
ldr r2, _0813D780 @ =gSprites + 0x1C
adds r4, r2
ldr r0, _0813D784 @ =sub_813D158
str r0, [r4]
ldr r0, _0813D778 @ =gSpriteTemplate_840AE20
mov r1, r10
mov r2, r8
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r7, r0, 24
lsls r4, r7, 4
adds r4, r7
lsls r4, 2
adds r5, r4, r5
mov r1, sp
ldrh r1, [r1, 0x10]
strh r1, [r5, 0x3C]
ldr r2, [sp, 0xC]
adds r2, 0x2
mov r8, r2
strh r2, [r5, 0x30]
adds r0, r5, 0
movs r1, 0x1
bl StartSpriteAnim
ldrb r0, [r5, 0x1]
movs r1, 0x3
orrs r0, r1
strb r0, [r5, 0x1]
mov r0, r8
movs r2, 0x1F
ands r0, r2
lsls r0, 1
ldrb r1, [r5, 0x3]
ands r6, r1
orrs r6, r0
strb r6, [r5, 0x3]
adds r0, r5, 0
movs r1, 0
movs r2, 0x2
movs r3, 0x2
bl CalcCenterToCornerVec
ldr r0, _0813D780 @ =gSprites + 0x1C
adds r4, r0
ldr r1, _0813D784 @ =sub_813D158
str r1, [r4]
ldr r2, [sp, 0xC]
lsls r0, r2, 24
lsrs r0, 24
ldr r5, [sp, 0x8]
adds r5, 0x20
lsls r4, r5, 16
lsrs r4, 16
str r4, [sp]
adds r1, r4, 0
movs r2, 0
movs r3, 0
bl SetOamMatrix
mov r0, r9
lsls r0, 24
lsrs r0, 24
mov r9, r0
str r4, [sp]
adds r1, r4, 0
movs r2, 0
movs r3, 0
bl SetOamMatrix
mov r1, r8
lsls r1, 24
lsrs r1, 24
mov r8, r1
lsls r5, 17
lsrs r5, 16
str r5, [sp]
mov r0, r8
adds r1, r4, 0
movs r2, 0
movs r3, 0
bl SetOamMatrix
ldr r0, [sp, 0x10]
add sp, 0x14
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_0813D774: .4byte sub_813D504
_0813D778: .4byte gSpriteTemplate_840AE20
_0813D77C: .4byte gSprites
_0813D780: .4byte gSprites + 0x1C
_0813D784: .4byte sub_813D158
thumb_func_end sub_813D584
thumb_func_start sub_813D788
sub_813D788: @ 813D788
push {r4,r5,lr}

View File

@@ -446,7 +446,7 @@ void sub_813CE30(u16, u16, u16, u16);
u8 sub_813CE88(u16, s16, u16, u16, u8);
u8 sub_813CFA8(u16, u16, u16, u16);
void sub_813D084(u8);
u8 sub_813D584(/*TODO: arg types*/);
u8 sub_813D584(u16, s16, u16, u16, u16, u8);
void sub_813D788(struct Sprite *);
void sub_813D880(struct Sprite *);
void sub_813D954(/*TODO: arg types*/);

View File

@@ -130,13 +130,13 @@ struct SpriteTemplate
struct Sprite
{
struct OamData oam;
union AnimCmd **anims;
struct SpriteFrameImage *images;
union AffineAnimCmd **affineAnims;
const struct SpriteTemplate *template;
struct SubspriteTable *subspriteTables;
void (*callback)(struct Sprite *);
/*0x00*/ struct OamData oam;
/*0x08*/ union AnimCmd **anims;
/*0x0C*/ struct SpriteFrameImage *images;
/*0x10*/ union AffineAnimCmd **affineAnims;
/*0x14*/ const struct SpriteTemplate *template;
/*0x18*/ struct SubspriteTable *subspriteTables;
/*0x1C*/ void (*callback)(struct Sprite *);
/*0x20*/ struct Coords16 pos1;
/*0x24*/ struct Coords16 pos2;

View File

@@ -18,6 +18,10 @@
#include "task.h"
#include "trig.h"
extern void *species_and_otid_get_pal(/*TODO: arg types*/);
extern void sub_8143648(int, u8);
extern void sub_8143680(int, u8);
struct MonCoords
{
u8 x, y;
@@ -70,6 +74,8 @@ extern const struct SpriteSheet gIntro2LatiosSpriteSheet;
extern const struct SpriteSheet gIntro2LatiasSpriteSheet;
extern const struct SpritePalette gIntro2SpritePalettes[];
extern const struct SpriteTemplate gSpriteTemplate_840AE20;
extern const u8 gIntroCopyright_Gfx[];
extern const u16 gIntroCopyright_Pal[];
extern const u16 gIntroCopyright_Tilemap[];
@@ -78,6 +84,8 @@ extern const u16 gUnknown_08393E64[];
extern union AnimCmd *gUnknown_0840B064[];
extern void *gUnknown_0840B5A0[];
extern const s16 gSineTable[];
static void MainCB2_EndIntro(void);
static void Task_IntroLoadPart1Graphics(u8);
static void Task_IntroFadeIn(u8);
@@ -100,6 +108,11 @@ void Task_IntroPokemonBattle(u8);
static void task_intro_19(u8);
void task_intro_20(u8 taskId); //should be static, but the compiler complains
void sub_813D220(struct Sprite *sprite);
void sub_813D368(struct Sprite *sprite);
void sub_813D414(struct Sprite *sprite);
void sub_813D484(struct Sprite *sprite);
static void VBlankCB_Intro(void)
{
LoadOam();
@@ -1049,10 +1062,6 @@ void sub_813CE30(u16 a, u16 b, u16 c, u16 d)
REG_BG2Y = dest.dy;
}
extern void *species_and_otid_get_pal(/*TODO: arg types*/);
extern void sub_8143648(int, u8);
extern void sub_8143680(int, u8);
u8 sub_813CE88(u16 a, s16 b, u16 c, u16 d, u8 e)
{
void *pal;
@@ -1132,3 +1141,212 @@ void sub_813D0CC(struct Sprite *sprite)
DestroySprite(sprite);
}
}
void sub_813D158(struct Sprite *sprite)
{
if (gSprites[sprite->data7].data7 != 0)
{
sprite->invisible = TRUE;
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
StartSpriteAnim(sprite, 3);
sprite->data2 = 0x400;
sprite->data3 = 8 * (sprite->data1 & 3);
sprite->callback = sub_813D0CC;
sprite->oam.shape = 1;
sprite->oam.size = 3;
CalcCenterToCornerVec(sprite, 1, 3, 2);
}
else
{
sprite->pos2.x = gSprites[sprite->data7].pos2.x;
sprite->pos2.y = gSprites[sprite->data7].pos2.y;
sprite->pos1.x = gSprites[sprite->data7].pos1.x;
sprite->pos1.y = gSprites[sprite->data7].pos1.y;
}
}
void sub_813D208(struct Sprite *sprite)
{
if (sprite->data0 != 0)
sprite->callback = sub_813D220;
}
void sub_813D220(struct Sprite *sprite)
{
if (sprite->pos1.x <= 116)
{
sprite->pos1.y += sprite->pos2.y;
sprite->pos2.y = 0;
sprite->pos1.x += 4;
sprite->pos2.x = -4;
sprite->data4 = 128;
sprite->callback = sub_813D368;
}
else
{
u16 data2;
u16 data3;
u16 data4;
s16 sin1;
s16 sin2;
s16 sin3;
s16 sin4;
s16 var1;
s16 var2;
s16 var3;
s16 var4;
s16 temp;
data4 = sprite->data4;
sin1 = gSineTable[(u8)data4];
sin2 = gSineTable[(u8)(data4 + 64)];
sprite->data4 += 2;
sprite->pos2.y = sin1 / 32;
sprite->pos1.x--;
if (sprite->pos1.x & 1)
sprite->pos1.y++;
temp = -sin2 / 16;
data2 = sprite->data2;
data3 = sprite->data3;
sin3 = gSineTable[(u8)(temp - 16)];
sin4 = gSineTable[(u8)(temp + 48)];
var1 = sin4 * data2 / 256;
var2 = -sin3 * data3 / 256;
var3 = sin3 * data2 / 256;
var4 = sin4 * data3 / 256;
SetOamMatrix(sprite->data1, data2, 0, 0, data3);
SetOamMatrix(sprite->data1 + 1, var1, var3, var2, var4);
SetOamMatrix(sprite->data1 + 2, var1, var3, var2 * 2, var4 * 2);
}
}
void sub_813D368(struct Sprite *sprite)
{
SetOamMatrix(sprite->data1, sprite->data6 + 64, 0, 0, sprite->data6 + 64);
SetOamMatrix(sprite->data1 + 1, sprite->data6 + 64, 0, 0, sprite->data6 + 64);
SetOamMatrix(sprite->data1 + 2, sprite->data6 + 64, 0, 0, sprite->data6 + 64);
if (sprite->data4 != 64)
{
u16 data4;
sprite->data4 -= 8;
data4 = sprite->data4;
sprite->pos2.x = gSineTable[(u8)(data4 + 64)] / 64;
sprite->pos2.y = gSineTable[(u8)data4] / 64;
}
else
{
sprite->data4 = 0;
sprite->callback = sub_813D414;
}
}
void sub_813D414(struct Sprite *sprite)
{
if (sprite->data0 != 2)
{
s16 r2;
sprite->data4 += 8;
r2 = gSineTable[(u8)sprite->data4] / 16 + 64;
sprite->pos2.x = gSineTable[(u8)(r2 + 64)] / 64;
sprite->pos2.y = gSineTable[(u8)r2] / 64;
}
else
{
sprite->callback = sub_813D484;
}
}
void sub_813D484(struct Sprite *sprite)
{
if (sprite->pos1.y < sprite->data5)
{
sprite->pos1.y += 4;
}
else
{
sprite->data7 = 1;
sprite->invisible = TRUE;
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
StartSpriteAnim(sprite, 3);
sprite->data2 = 0x400;
sprite->data3 = 8 * (sprite->data1 & 3);
sprite->callback = sub_813D0CC;
sprite->oam.shape = 1;
sprite->oam.size = 3;
CalcCenterToCornerVec(sprite, 1, 3, 2);
}
}
//Duplicate function
void sub_813D504(struct Sprite *sprite)
{
if (sprite->pos1.y < sprite->data5)
{
sprite->pos1.y += 4;
}
else
{
sprite->data7 = 1;
sprite->invisible = TRUE;
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
StartSpriteAnim(sprite, 3);
sprite->data2 = 0x400;
sprite->data3 = 8 * (sprite->data1 & 3);
sprite->callback = sub_813D0CC;
sprite->oam.shape = 1;
sprite->oam.size = 3;
CalcCenterToCornerVec(sprite, 1, 3, 2);
}
}
u8 sub_813D584(u16 a, s16 b, u16 c, u16 d, u16 e, u8 f)
{
u8 spriteId;
u8 oldSpriteId;
spriteId = CreateSprite(&gSpriteTemplate_840AE20, a, b, 0);
gSprites[spriteId].data0 = 0;
gSprites[spriteId].data7 = 0;
gSprites[spriteId].data1 = d;
gSprites[spriteId].data2 = c;
gSprites[spriteId].data3 = c;
gSprites[spriteId].data5 = e;
gSprites[spriteId].data6 = c;
gSprites[spriteId].oam.affineMode = 3;
gSprites[spriteId].oam.matrixNum = d;
CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
StartSpriteAnim(&gSprites[spriteId], 2);
if (f == 0)
gSprites[spriteId].callback = sub_813D208;
else
gSprites[spriteId].callback = sub_813D504;
oldSpriteId = spriteId;
spriteId = CreateSprite(&gSpriteTemplate_840AE20, a, b, 0);
gSprites[spriteId].data7 = oldSpriteId;
gSprites[spriteId].data1 = d + 1;
gSprites[spriteId].oam.affineMode = 3;
gSprites[spriteId].oam.matrixNum = d + 1;
CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
gSprites[spriteId].callback = sub_813D158;
spriteId = CreateSprite(&gSpriteTemplate_840AE20, a, b, 0);
gSprites[spriteId].data7 = oldSpriteId;
gSprites[spriteId].data1 = d + 2;
StartSpriteAnim(&gSprites[spriteId], 1);
gSprites[spriteId].oam.affineMode = 3;
gSprites[spriteId].oam.matrixNum = d + 2;
CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
gSprites[spriteId].callback = sub_813D158;
SetOamMatrix(d, c + 32, 0, 0, c + 32);
SetOamMatrix(d + 1, c + 32, 0, 0, c + 32);
SetOamMatrix(d + 2, c + 32, 0, 0, 2 * (c + 32));
return oldSpriteId;
}