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15 lines
299 B
C
15 lines
299 B
C
#ifndef POKEPLATINUM_STRUCT_0208B878_SUB2_H
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#define POKEPLATINUM_STRUCT_0208B878_SUB2_H
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#include "sprite_system.h"
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typedef struct {
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ManagedSprite *unk_00;
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s16 unk_04;
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s16 unk_06;
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int unk_08;
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int unk_0C;
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} UnkStruct_0208B878_sub2;
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#endif // POKEPLATINUM_STRUCT_0208B878_SUB2_H
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