pokeplatinum/include/overlay062/struct_ov62_0223E01C_sub1_sub1.h

12 lines
291 B
C

#ifndef POKEPLATINUM_STRUCT_OV62_0223E01C_SUB1_SUB1_H
#define POKEPLATINUM_STRUCT_OV62_0223E01C_SUB1_SUB1_H
#include "sprite_system.h"
typedef struct {
int unk_00;
ManagedSprite *unk_04;
} UnkStruct_ov62_0223E01C_sub1_sub1;
#endif // POKEPLATINUM_STRUCT_OV62_0223E01C_SUB1_SUB1_H