pokeplatinum/include/constants
Nathan b24fd7abbd
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Document Berry patch management, graphics, and scripting commands (#765)
2025-09-15 12:10:17 -07:00
..
battle Rename BATTLER_TYPE_* -> BATTLER_ROLE_* 2025-08-17 12:18:24 +02:00
communication
field
gba
savedata
animation_tags.h Document PC animations 2025-08-28 19:06:12 -07:00
ball_capsule.h
battle.h Document move emitter a2b linear script func 2025-08-17 11:52:05 +02:00
boat_cutscene.h Document boat cutscene (#670) 2025-08-16 20:44:16 -07:00
camera_types.h
charcode.h
colors.h Document software_sprite.c (#754) 2025-09-12 17:04:25 -04:00
daycare.h
elevator_dirs.h Document elevator scripts and animation (#717) 2025-08-29 06:31:13 +08:00
fade_screen.h Create simpler FadeScreenIn/Out macros (#694) 2025-08-23 17:18:50 -07:00
field_poison.h
flavor.h
footstep_house.h
forms.h
game_options.h
graphics.h Document Poketch Party Status (Overlay 32) (#761) 2025-09-14 09:23:21 -07:00
great_marsh_tram.h document safari game scripts and text (#725) 2025-09-03 19:29:07 -07:00
heap.h Name overlay 84, move to application/bag 2025-09-07 19:06:40 +02:00
honey_tree.h
init_script_types.h Document behavior and usages of each init script type 2025-09-13 01:48:46 -07:00
items.h Document Berry patch management, graphics, and scripting commands (#765) 2025-09-15 12:10:17 -07:00
map_object.h
moves.h
narc.h
net.h document gts + networking (#673) 2025-08-23 10:41:11 -07:00
overworld_weather.h
player_avatar.h Document pokecenter common scripts and animation (#690) 2025-09-12 13:26:06 -07:00
pokemon.h
quadrant.h
rtc.h Document pokecenter common scripts and animation (#690) 2025-09-12 13:26:06 -07:00
scrcmd.h Document Berry patch management, graphics, and scripting commands (#765) 2025-09-15 12:10:17 -07:00
seals.h
sound.h
species.h
string.h
system.h
trainer_card_levels.h Document pokecenter common scripts and animation (#690) 2025-09-12 13:26:06 -07:00
types.h
wild_encounters.h Update text bank and enum names 2025-08-23 14:13:14 -04:00