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Document elevator scripts and animation (#717)
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@ -27,6 +27,7 @@
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#include "generated/trainers.h"
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#include "constants/boat_cutscene.h"
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#include "constants/colors.h"
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#include "constants/elevator_dirs.h"
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#include "constants/fade_screen.h"
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#include "constants/forms.h"
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#include "constants/honey_tree.h"
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@ -1650,13 +1651,13 @@
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.short \arg1
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.endm
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.macro ScrCmd_11B arg0, arg1, arg2, arg3, arg4
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.macro SetSpecialLocation mapId, warpId, x, z, dir
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.short 283
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.short \arg0
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.short \arg1
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.short \arg2
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.short \arg3
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.short \arg4
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.short \mapId
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.short \warpId
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.short \x
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.short \z
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.short \dir
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.endm
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/*
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@ -3222,10 +3223,10 @@
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.short \arg0
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.endm
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.macro ScrCmd_23C arg0, arg1
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.macro PlayElevatorAnimation elevatorDir, loopCount
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.short 572
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.short \arg0
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.short \arg1
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.short \elevatorDir
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.short \loopCount
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.endm
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.macro PlayBoatCutscene travelDir, exitDir, mapID, x, z
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@ -4811,10 +4812,10 @@
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.byte \arg0
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.endm
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.macro ScrCmd_347 arg0, arg1
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.macro BufferFloorNumber templateArg, floor
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.short 839
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.byte \arg0
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.byte \arg1
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.byte \templateArg
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.byte \floor
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.endm
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@ -4304,7 +4304,7 @@ VAR_FOLLOWER_RIVAL_TIMES_TALKED
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VAR_UNK_0x40CB
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VAR_UNK_0x40CC
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VAR_UNK_0x40CD
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VAR_UNK_0x40CE
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VAR_ELEVATOR_FLOORS_ABOVE
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VAR_UNK_0x40CF
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VAR_UNK_0x40D0
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VAR_UNK_0x40D1
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7
include/constants/elevator_dirs.h
Normal file
7
include/constants/elevator_dirs.h
Normal file
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@ -0,0 +1,7 @@
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#ifndef POKEPLATINUM_CONSTANTS_ELEVATOR_DIRS_H
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#define POKEPLATINUM_CONSTANTS_ELEVATOR_DIRS_H
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#define ELEVATOR_DIR_UP 0
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#define ELEVATOR_DIR_DOWN 1
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#endif // POKEPLATINUM_CONSTANTS_ELEVATOR_DIRS_H
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8
include/overlay006/elevator_animation.h
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8
include/overlay006/elevator_animation.h
Normal file
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@ -0,0 +1,8 @@
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#ifndef POKEPLATINUM_ELEVATOR_ANIMATION_H
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#define POKEPLATINUM_ELEVATOR_ANIMATION_H
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#include "field/field_system_decl.h"
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void FieldSystem_PlayElevatorAnimation(FieldSystem *fieldSystem, const u8 elevatorDir, const u8 animationLoopCount);
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#endif // POKEPLATINUM_ELEVATOR_ANIMATION_H
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@ -1,8 +0,0 @@
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#ifndef POKEPLATINUM_OV6_02246F00_H
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#define POKEPLATINUM_OV6_02246F00_H
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#include "field/field_system_decl.h"
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void ov6_02246F00(FieldSystem *fieldSystem, const u8 param1, const u8 param2);
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#endif // POKEPLATINUM_OV6_02246F00_H
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@ -48,6 +48,6 @@ BOOL ScrCmd_343(ScriptContext *param0);
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BOOL ScrCmd_344(ScriptContext *param0);
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BOOL ScrCmd_345(ScriptContext *param0);
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BOOL ScrCmd_346(ScriptContext *param0);
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BOOL ScrCmd_347(ScriptContext *param0);
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BOOL ScrCmd_BufferFloorNumber(ScriptContext *param0);
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#endif // POKEPLATINUM_UNK_020474B8_H
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@ -581,7 +581,7 @@ Overlay overlay6
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Object main.nef.p/src_overlay006_special_dates.c.o
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Object main.nef.p/src_overlay006_repel_step_update.c.o
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Object main.nef.p/src_overlay006_ov6_02246C24.c.o
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Object main.nef.p/src_overlay006_ov6_02246F00.c.o
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Object main.nef.p/src_overlay006_elevator_animation.c.o
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Object main.nef.p/src_overlay006_ov6_02247078.c.o
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Object main.nef.p/src_overlay006_ov6_02247100.c.o
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Object main.nef.p/src_overlay006_trophy_garden_daily_encounters.c.o
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@ -1,13 +1,13 @@
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#include "macros/scrcmd.inc"
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ScriptEntry _0012
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ScriptEntry _0146
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ScriptEntry _015C
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ScriptEntry _0172
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ScriptEntry BattleTowerElevator_Init
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ScriptEntry BattleTowerElevator_EnterBattleRoom
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ScriptEntry BattleTowerElevator_EnterMultiBattleRoom
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ScriptEntry BattleTowerElevator_EnterBattleSalon
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ScriptEntryEnd
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_0012:
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BattleTowerElevator_Init:
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CallIfNe VAR_UNK_0x40DB, 0, _008A
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ScrCmd_1DD 43, 0, VAR_MAP_LOCAL_A
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Call _008E
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@ -36,19 +36,19 @@ _009E:
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SetVar VAR_OBJ_GFX_ID_A, 232
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Return
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_00A6:
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BattleTowerElevator_BattleRoomCheckWiFi:
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FadeScreenOut
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WaitFadeScreen
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ScrCmd_1DD 43, 0, VAR_RESULT
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GoToIfEq VAR_RESULT, 4, _01F8
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GoToIfEq VAR_RESULT, 5, _01F8
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GoToIfEq VAR_RESULT, 4, BattleTowerElevator_WiFiBattleRoom
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GoToIfEq VAR_RESULT, 5, BattleTowerElevator_WiFiBattleRoom
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ScrCmd_1F8
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ScrCmd_2C4 5
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ReturnToField
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Warp MAP_HEADER_BATTLE_TOWER, 0, 15, 6, 0
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End
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_00E9:
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BattleTowerElevator_MultiBattleRoom:
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FadeScreenOut
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WaitFadeScreen
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ScrCmd_1F8
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@ -57,7 +57,7 @@ _00E9:
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Warp MAP_HEADER_BATTLE_TOWER, 0, 11, 6, 0
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End
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_010A:
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BattleTowerElevator_BattleSalon:
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FadeScreenOut
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WaitFadeScreen
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Warp MAP_HEADER_BATTLE_TOWER_BATTLE_SALON, 0, 8, 2, 1
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@ -66,41 +66,41 @@ _010A:
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ReleaseAll
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End
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_0132:
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Call _0188
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ScrCmd_23C VAR_MAP_LOCAL_0, 3
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Call _0194
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BattleTowerElevator_ElevatorAnimation:
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Call BattleTowerElevator_PlayerEnter
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PlayElevatorAnimation VAR_MAP_LOCAL_0, 3
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Call BattleTowerElevator_Exit
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Return
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_0146:
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BattleTowerElevator_EnterBattleRoom:
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LockAll
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SetVar VAR_MAP_LOCAL_0, 0
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Call _0132
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GoTo _00A6
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SetVar VAR_MAP_LOCAL_0, ELEVATOR_DIR_UP
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Call BattleTowerElevator_ElevatorAnimation
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GoTo BattleTowerElevator_BattleRoomCheckWiFi
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End
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_015C:
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BattleTowerElevator_EnterMultiBattleRoom:
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LockAll
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SetVar VAR_MAP_LOCAL_0, 0
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Call _0132
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GoTo _00E9
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SetVar VAR_MAP_LOCAL_0, ELEVATOR_DIR_UP
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Call BattleTowerElevator_ElevatorAnimation
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GoTo BattleTowerElevator_MultiBattleRoom
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End
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_0172:
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BattleTowerElevator_EnterBattleSalon:
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LockAll
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SetVar VAR_MAP_LOCAL_0, 1
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Call _0132
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GoTo _010A
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SetVar VAR_MAP_LOCAL_0, ELEVATOR_DIR_DOWN
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Call BattleTowerElevator_ElevatorAnimation
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GoTo BattleTowerElevator_BattleSalon
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End
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_0188:
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ApplyMovement LOCALID_PLAYER, _01BC
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BattleTowerElevator_PlayerEnter:
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ApplyMovement LOCALID_PLAYER, BattleTowerElevator_PlayerEnterMovement
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WaitMovement
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Return
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_0194:
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ApplyMovement 0, _01C8
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ApplyMovement LOCALID_PLAYER, _01E4
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BattleTowerElevator_Exit:
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ApplyMovement 0, BattleTowerElevator_GuideExitMovement
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ApplyMovement LOCALID_PLAYER, BattleTowerElevator_PlayerExitMovement
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WaitMovement
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Return
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@ -112,13 +112,13 @@ BattleTowerElevator_UnusedMovement:
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EndMovement
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.balign 4, 0
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_01BC:
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BattleTowerElevator_PlayerEnterMovement:
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WalkNormalNorth 2
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FaceSouth
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EndMovement
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.balign 4, 0
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_01C8:
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BattleTowerElevator_GuideExitMovement:
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WalkNormalSouth
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FaceWest
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WalkNormalWest
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@ -128,14 +128,14 @@ _01C8:
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EndMovement
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.balign 4, 0
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_01E4:
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BattleTowerElevator_PlayerExitMovement:
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Delay8 2
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Delay2
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WalkNormalSouth 2
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SetInvisible
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EndMovement
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_01F8:
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BattleTowerElevator_WiFiBattleRoom:
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ScrCmd_1F8
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ScrCmd_2C4 5
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ReturnToField
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@ -1,22 +1,22 @@
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#include "macros/scrcmd.inc"
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ScriptEntry _0006
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ScriptEntry HearthomeCityNortheastHouseElevator_Init
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ScriptEntryEnd
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_0006:
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HearthomeCityNortheastHouseElevator_Init:
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LockAll
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ApplyMovement LOCALID_PLAYER, _00B8
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ApplyMovement LOCALID_PLAYER, HearthomeCityNortheastHouseElevator_WalkIn
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WaitMovement
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GetFloorsAbove VAR_UNK_0x40CE
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SetVar VAR_0x8008, VAR_UNK_0x40CE
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GoToIfEq VAR_0x8008, 1, _0038
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GoToIfEq VAR_0x8008, 0, _006A
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GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
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SetVar VAR_0x8008, VAR_ELEVATOR_FLOORS_ABOVE
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GoToIfEq VAR_0x8008, 1, HearthomeCityNortheastHouseElevator_ElevatorUp
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GoToIfEq VAR_0x8008, 0, HearthomeCityNortheastHouseElevator_ElevatorDown
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End
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_0038:
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SetVar VAR_0x8004, 0
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Call _009C
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HearthomeCityNortheastHouseElevator_ElevatorUp:
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SetVar VAR_0x8004, ELEVATOR_DIR_UP
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Call HearthomeCityNortheastHouseElevator_ElevatorAnimation
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FadeScreenOut
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WaitFadeScreen
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Warp MAP_HEADER_HEARTHOME_CITY_NORTHEAST_HOUSE_2F, 0, 18, 3, 1
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WaitFadeScreen
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End
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_006A:
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SetVar VAR_0x8004, 1
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Call _009C
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HearthomeCityNortheastHouseElevator_ElevatorDown:
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SetVar VAR_0x8004, ELEVATOR_DIR_DOWN
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Call HearthomeCityNortheastHouseElevator_ElevatorAnimation
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FadeScreenOut
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WaitFadeScreen
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Warp MAP_HEADER_HEARTHOME_CITY_NORTHEAST_HOUSE_1F, 0, 18, 3, 1
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WaitFadeScreen
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End
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_009C:
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HearthomeCityNortheastHouseElevator_ElevatorAnimation:
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WaitFanfare SEQ_SE_CONFIRM
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ScrCmd_23C VAR_0x8004, 4
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ApplyMovement LOCALID_PLAYER, _00C4
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PlayElevatorAnimation VAR_0x8004, 4
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ApplyMovement LOCALID_PLAYER, HearthomeCityNortheastHouseElevator_WalkOut
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WaitMovement
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PlayFanfare SEQ_SE_DP_KAIDAN2
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Return
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.balign 4, 0
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_00B8:
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HearthomeCityNortheastHouseElevator_WalkIn:
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WalkNormalNorth 2
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WalkOnSpotNormalSouth
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EndMovement
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.balign 4, 0
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_00C4:
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HearthomeCityNortheastHouseElevator_WalkOut:
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WalkNormalSouth 2
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WalkOnSpotNormalSouth
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EndMovement
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@ -1,22 +1,22 @@
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#include "macros/scrcmd.inc"
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ScriptEntry _0006
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ScriptEntry HearthomeCitySoutheastHouseElevator_Init
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ScriptEntryEnd
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_0006:
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HearthomeCitySoutheastHouseElevator_Init:
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LockAll
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ApplyMovement LOCALID_PLAYER, _00B8
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ApplyMovement LOCALID_PLAYER, HearthomeCitySoutheastHouseElevator_WalkIn
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WaitMovement
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GetFloorsAbove VAR_UNK_0x40CE
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SetVar VAR_0x8008, VAR_UNK_0x40CE
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GoToIfEq VAR_0x8008, 1, _0038
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GoToIfEq VAR_0x8008, 0, _006A
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GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
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SetVar VAR_0x8008, VAR_ELEVATOR_FLOORS_ABOVE
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GoToIfEq VAR_0x8008, 1, HearthomeCitySoutheastHouseElevator_ElevatorUp
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GoToIfEq VAR_0x8008, 0, HearthomeCitySoutheastHouseElevator_ElevatorDown
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End
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_0038:
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SetVar VAR_0x8004, 0
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Call _009C
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HearthomeCitySoutheastHouseElevator_ElevatorUp:
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SetVar VAR_0x8004, ELEVATOR_DIR_UP
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Call HearthomeCitySoutheastHouseElevator_ElevatorAnimation
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FadeScreenOut
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WaitFadeScreen
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Warp MAP_HEADER_HEARTHOME_CITY_SOUTHEAST_HOUSE_2F, 0, 18, 3, 1
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WaitFadeScreen
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End
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_006A:
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SetVar VAR_0x8004, 1
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Call _009C
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HearthomeCitySoutheastHouseElevator_ElevatorDown:
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SetVar VAR_0x8004, ELEVATOR_DIR_DOWN
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Call HearthomeCitySoutheastHouseElevator_ElevatorAnimation
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FadeScreenOut
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WaitFadeScreen
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Warp MAP_HEADER_HEARTHOME_CITY_SOUTHEAST_HOUSE_1F, 0, 18, 3, 1
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WaitFadeScreen
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End
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_009C:
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HearthomeCitySoutheastHouseElevator_ElevatorAnimation:
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WaitFanfare SEQ_SE_CONFIRM
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ScrCmd_23C VAR_0x8004, 4
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ApplyMovement LOCALID_PLAYER, _00C4
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PlayElevatorAnimation VAR_0x8004, 4
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ApplyMovement LOCALID_PLAYER, HearthomeCitySoutheastHouseElevator_WalkOut
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WaitMovement
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PlayFanfare SEQ_SE_DP_KAIDAN2
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Return
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.balign 4, 0
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_00B8:
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HearthomeCitySoutheastHouseElevator_WalkIn:
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WalkNormalNorth 2
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WalkOnSpotNormalSouth
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EndMovement
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.balign 4, 0
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_00C4:
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HearthomeCitySoutheastHouseElevator_WalkOut:
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WalkNormalSouth 2
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WalkOnSpotNormalSouth
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EndMovement
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@ -1,153 +1,154 @@
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#include "macros/scrcmd.inc"
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#include "res/text/bank/jubilife_tv_elevator.h"
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#include "res/text/bank/menu_entries.h"
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ScriptEntry _0006
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ScriptEntry JubilifeTVElevator_TalkElevatorOperator
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ScriptEntryEnd
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_0006:
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JubilifeTVElevator_TalkElevatorOperator:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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GetFloorsAbove VAR_UNK_0x40CE
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SetVar VAR_0x8008, VAR_UNK_0x40CE
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GoToIfEq VAR_0x8008, 0, _004E
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GoToIfEq VAR_0x8008, 1, _005A
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GoToIfEq VAR_0x8008, 2, _0066
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GoToIfEq VAR_0x8008, 3, _0072
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GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
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SetVar VAR_0x8008, VAR_ELEVATOR_FLOORS_ABOVE
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GoToIfEq VAR_0x8008, 0, JubilifeTVElevator_CurrentFloor4
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GoToIfEq VAR_0x8008, 1, JubilifeTVElevator_CurrentFloor3
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GoToIfEq VAR_0x8008, 2, JubilifeTVElevator_CurrentFloor2
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GoToIfEq VAR_0x8008, 3, JubilifeTVElevator_CurrentFloor1
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End
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_004E:
|
||||
ScrCmd_347 0, 4
|
||||
GoTo _007E
|
||||
JubilifeTVElevator_CurrentFloor4:
|
||||
BufferFloorNumber 0, 4
|
||||
GoTo JubilifeTVElevator_SelectFloor
|
||||
End
|
||||
|
||||
_005A:
|
||||
ScrCmd_347 0, 3
|
||||
GoTo _007E
|
||||
JubilifeTVElevator_CurrentFloor3:
|
||||
BufferFloorNumber 0, 3
|
||||
GoTo JubilifeTVElevator_SelectFloor
|
||||
End
|
||||
|
||||
_0066:
|
||||
ScrCmd_347 0, 2
|
||||
GoTo _007E
|
||||
JubilifeTVElevator_CurrentFloor2:
|
||||
BufferFloorNumber 0, 2
|
||||
GoTo JubilifeTVElevator_SelectFloor
|
||||
End
|
||||
|
||||
_0072:
|
||||
ScrCmd_347 0, 1
|
||||
GoTo _007E
|
||||
JubilifeTVElevator_CurrentFloor1:
|
||||
BufferFloorNumber 0, 1
|
||||
GoTo JubilifeTVElevator_SelectFloor
|
||||
End
|
||||
|
||||
_007E:
|
||||
ShowCurrentFloor 20, 1, VAR_UNK_0x40CE
|
||||
Message 0
|
||||
JubilifeTVElevator_SelectFloor:
|
||||
ShowCurrentFloor 20, 1, VAR_ELEVATOR_FLOORS_ABOVE
|
||||
Message JubilifeTVElevator_Text_Hello
|
||||
InitGlobalTextMenu 1, 1, 0, VAR_RESULT
|
||||
AddMenuEntryImm 119, 0
|
||||
AddMenuEntryImm 118, 1
|
||||
AddMenuEntryImm 117, 2
|
||||
AddMenuEntryImm 116, 3
|
||||
AddMenuEntryImm 124, 4
|
||||
AddMenuEntryImm MenuEntries_Text_4F, 0
|
||||
AddMenuEntryImm MenuEntries_Text_3F, 1
|
||||
AddMenuEntryImm MenuEntries_Text_2F, 2
|
||||
AddMenuEntryImm MenuEntries_Text_1F, 3
|
||||
AddMenuEntryImm MenuEntries_Text_ElevatorExit, 4
|
||||
ShowMenu
|
||||
SetVar VAR_0x8008, VAR_RESULT
|
||||
GoToIfEq VAR_0x8008, 0, _01DC
|
||||
GoToIfEq VAR_0x8008, 1, _018B
|
||||
GoToIfEq VAR_0x8008, 2, _013A
|
||||
GoToIfEq VAR_0x8008, 3, _00E9
|
||||
GoTo _0283
|
||||
GoToIfEq VAR_0x8008, 0, JubilifeTVElevator_SelectFloor4
|
||||
GoToIfEq VAR_0x8008, 1, JubilifeTVElevator_SelectFloor3
|
||||
GoToIfEq VAR_0x8008, 2, JubilifeTVElevator_SelectFloor2
|
||||
GoToIfEq VAR_0x8008, 3, JubilifeTVElevator_SelectFloor1
|
||||
GoTo JubilifeTVElevator_SelectNoFloor
|
||||
End
|
||||
|
||||
_00E9:
|
||||
JubilifeTVElevator_SelectFloor1:
|
||||
WaitTime 1, VAR_RESULT
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
ScrCmd_11B 11, 2, 18, 2, 1
|
||||
GoToIfEq VAR_UNK_0x40CE, 3, _026C
|
||||
CallIfGt VAR_UNK_0x40CE, 3, _022D
|
||||
CallIfLt VAR_UNK_0x40CE, 3, _0238
|
||||
Call _0243
|
||||
SetVar VAR_UNK_0x40CE, 3
|
||||
GoTo _0261
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetSpecialLocation MAP_HEADER_JUBILIFE_TV_1F, 2, 18, 2, DIR_SOUTH
|
||||
GoToIfEq VAR_ELEVATOR_FLOORS_ABOVE, 3, JubilifeTVElevator_SameFloorMessage
|
||||
CallIfGt VAR_ELEVATOR_FLOORS_ABOVE, 3, JubilifeTVElevator_GoingUpMessage
|
||||
CallIfLt VAR_ELEVATOR_FLOORS_ABOVE, 3, JubilifeTVElevator_GoingDownMessage
|
||||
Call JubilifeTVElevator_ElevatorAnimation
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, 3
|
||||
GoTo JubilifeTVElevator_HereWeAreMessage
|
||||
End
|
||||
|
||||
_013A:
|
||||
JubilifeTVElevator_SelectFloor2:
|
||||
WaitTime 1, VAR_RESULT
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
ScrCmd_11B 12, 3, 18, 2, 1
|
||||
GoToIfEq VAR_UNK_0x40CE, 2, _026C
|
||||
CallIfGt VAR_UNK_0x40CE, 2, _022D
|
||||
CallIfLt VAR_UNK_0x40CE, 2, _0238
|
||||
Call _0243
|
||||
SetVar VAR_UNK_0x40CE, 2
|
||||
GoTo _0261
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetSpecialLocation MAP_HEADER_JUBILIFE_TV_2F, 3, 18, 2, DIR_SOUTH
|
||||
GoToIfEq VAR_ELEVATOR_FLOORS_ABOVE, 2, JubilifeTVElevator_SameFloorMessage
|
||||
CallIfGt VAR_ELEVATOR_FLOORS_ABOVE, 2, JubilifeTVElevator_GoingUpMessage
|
||||
CallIfLt VAR_ELEVATOR_FLOORS_ABOVE, 2, JubilifeTVElevator_GoingDownMessage
|
||||
Call JubilifeTVElevator_ElevatorAnimation
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, 2
|
||||
GoTo JubilifeTVElevator_HereWeAreMessage
|
||||
End
|
||||
|
||||
_018B:
|
||||
JubilifeTVElevator_SelectFloor3:
|
||||
WaitTime 1, VAR_RESULT
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
ScrCmd_11B 13, 4, 18, 2, 1
|
||||
GoToIfEq VAR_UNK_0x40CE, 1, _026C
|
||||
CallIfGt VAR_UNK_0x40CE, 1, _022D
|
||||
CallIfLt VAR_UNK_0x40CE, 1, _0238
|
||||
Call _0243
|
||||
SetVar VAR_UNK_0x40CE, 1
|
||||
GoTo _0261
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetSpecialLocation MAP_HEADER_JUBILIFE_TV_3F, 4, 18, 2, DIR_SOUTH
|
||||
GoToIfEq VAR_ELEVATOR_FLOORS_ABOVE, 1, JubilifeTVElevator_SameFloorMessage
|
||||
CallIfGt VAR_ELEVATOR_FLOORS_ABOVE, 1, JubilifeTVElevator_GoingUpMessage
|
||||
CallIfLt VAR_ELEVATOR_FLOORS_ABOVE, 1, JubilifeTVElevator_GoingDownMessage
|
||||
Call JubilifeTVElevator_ElevatorAnimation
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, 1
|
||||
GoTo JubilifeTVElevator_HereWeAreMessage
|
||||
End
|
||||
|
||||
_01DC:
|
||||
JubilifeTVElevator_SelectFloor4:
|
||||
WaitTime 1, VAR_RESULT
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
ScrCmd_11B 14, 1, 18, 2, 1
|
||||
GoToIfEq VAR_UNK_0x40CE, 0, _026C
|
||||
CallIfGt VAR_UNK_0x40CE, 0, _022D
|
||||
CallIfLt VAR_UNK_0x40CE, 0, _0238
|
||||
Call _0243
|
||||
SetVar VAR_UNK_0x40CE, 0
|
||||
GoTo _0261
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetSpecialLocation MAP_HEADER_JUBILIFE_TV_4F, 1, 18, 2, DIR_SOUTH
|
||||
GoToIfEq VAR_ELEVATOR_FLOORS_ABOVE, 0, JubilifeTVElevator_SameFloorMessage
|
||||
CallIfGt VAR_ELEVATOR_FLOORS_ABOVE, 0, JubilifeTVElevator_GoingUpMessage
|
||||
CallIfLt VAR_ELEVATOR_FLOORS_ABOVE, 0, JubilifeTVElevator_GoingDownMessage
|
||||
Call JubilifeTVElevator_ElevatorAnimation
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, 0
|
||||
GoTo JubilifeTVElevator_HereWeAreMessage
|
||||
End
|
||||
|
||||
_022D:
|
||||
Message 2
|
||||
SetVar VAR_0x8004, 0
|
||||
JubilifeTVElevator_GoingUpMessage:
|
||||
Message JubilifeTVElevator_Text_GoingUp
|
||||
SetVar VAR_0x8004, ELEVATOR_DIR_UP
|
||||
Return
|
||||
|
||||
_0238:
|
||||
Message 3
|
||||
SetVar VAR_0x8004, 1
|
||||
JubilifeTVElevator_GoingDownMessage:
|
||||
Message JubilifeTVElevator_Text_GoingDown
|
||||
SetVar VAR_0x8004, ELEVATOR_DIR_DOWN
|
||||
Return
|
||||
|
||||
_0243:
|
||||
SetVar VAR_UNK_0x40CE, -1
|
||||
JubilifeTVElevator_ElevatorAnimation:
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, -1
|
||||
CloseMessage
|
||||
ApplyMovement 0, _029C
|
||||
ApplyMovement 0, JubilifeTVElevator_LookDown
|
||||
WaitMovement
|
||||
WaitFanfare SEQ_SE_CONFIRM
|
||||
ScrCmd_23C VAR_0x8004, 4
|
||||
PlayElevatorAnimation VAR_0x8004, 4
|
||||
Return
|
||||
|
||||
_0261:
|
||||
Message 5
|
||||
JubilifeTVElevator_HereWeAreMessage:
|
||||
Message JubilifeTVElevator_Text_HereWeAre
|
||||
WaitABXPadPress
|
||||
CloseMessage
|
||||
ReleaseAll
|
||||
End
|
||||
|
||||
_026C:
|
||||
SetVar VAR_UNK_0x40CE, -1
|
||||
JubilifeTVElevator_SameFloorMessage:
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, -1
|
||||
WaitTime 1, VAR_RESULT
|
||||
Message 4
|
||||
Message JubilifeTVElevator_Text_SameFloor
|
||||
WaitABXPadPress
|
||||
CloseMessage
|
||||
ReleaseAll
|
||||
End
|
||||
|
||||
_0283:
|
||||
SetVar VAR_UNK_0x40CE, -1
|
||||
JubilifeTVElevator_SelectNoFloor:
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, -1
|
||||
WaitTime 1, VAR_RESULT
|
||||
Message 1
|
||||
Message JubilifeTVElevator_Text_LookForward
|
||||
WaitABXPadPress
|
||||
CloseMessage
|
||||
ReleaseAll
|
||||
End
|
||||
|
||||
.balign 4, 0
|
||||
_029C:
|
||||
JubilifeTVElevator_LookDown:
|
||||
WalkOnSpotNormalSouth
|
||||
EndMovement
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@ _00F2:
|
|||
_0102:
|
||||
SetVar VAR_UNK_0x40DA, 1
|
||||
ScrCmd_202 0
|
||||
ScrCmd_11B 125, 2, 5, 2, 1
|
||||
SetSpecialLocation MAP_HEADER_PASTORIA_CITY_OBSERVATORY_GATE_1F, 2, 5, 2, DIR_SOUTH
|
||||
PlayFanfare SEQ_SE_DP_KAIDAN2
|
||||
FadeScreenOut
|
||||
WaitFadeScreen
|
||||
|
|
|
|||
|
|
@ -1,104 +1,105 @@
|
|||
#include "macros/scrcmd.inc"
|
||||
#include "res/text/bank/resort_area_ribbon_syndicate_elevator.h"
|
||||
#include "res/text/bank/menu_entries.h"
|
||||
|
||||
|
||||
ScriptEntry _0006
|
||||
ScriptEntry ResortAreaRibbonSyndicateElevator_TalkElevatorOperator
|
||||
ScriptEntryEnd
|
||||
|
||||
_0006:
|
||||
ResortAreaRibbonSyndicateElevator_TalkElevatorOperator:
|
||||
PlayFanfare SEQ_SE_CONFIRM
|
||||
LockAll
|
||||
FacePlayer
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
SetVar VAR_0x8008, VAR_UNK_0x40CE
|
||||
GoToIfEq VAR_0x8008, 0, _0034
|
||||
GoToIfEq VAR_0x8008, 1, _003E
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetVar VAR_0x8008, VAR_ELEVATOR_FLOORS_ABOVE
|
||||
GoToIfEq VAR_0x8008, 0, ResortAreaRibbonSyndicateElevator_CurrentFloor2
|
||||
GoToIfEq VAR_0x8008, 1, ResortAreaRibbonSyndicateElevator_CurrentFloor1
|
||||
End
|
||||
|
||||
_0034:
|
||||
ScrCmd_347 0, 2
|
||||
GoTo _0048
|
||||
ResortAreaRibbonSyndicateElevator_CurrentFloor2:
|
||||
BufferFloorNumber 0, 2
|
||||
GoTo ResortAreaRibbonSyndicateElevator_SelectFloor
|
||||
|
||||
_003E:
|
||||
ScrCmd_347 0, 1
|
||||
GoTo _0048
|
||||
ResortAreaRibbonSyndicateElevator_CurrentFloor1:
|
||||
BufferFloorNumber 0, 1
|
||||
GoTo ResortAreaRibbonSyndicateElevator_SelectFloor
|
||||
|
||||
_0048:
|
||||
ShowCurrentFloor 20, 1, VAR_UNK_0x40CE
|
||||
Message 0
|
||||
ResortAreaRibbonSyndicateElevator_SelectFloor:
|
||||
ShowCurrentFloor 20, 1, VAR_ELEVATOR_FLOORS_ABOVE
|
||||
Message ResortAreaRibbonSyndicateElevator_Text_Hello
|
||||
InitGlobalTextMenu 1, 1, 0, VAR_RESULT
|
||||
AddMenuEntryImm 117, 0
|
||||
AddMenuEntryImm 116, 1
|
||||
AddMenuEntryImm 124, 2
|
||||
AddMenuEntryImm MenuEntries_Text_2F, 0
|
||||
AddMenuEntryImm MenuEntries_Text_1F, 1
|
||||
AddMenuEntryImm MenuEntries_Text_ElevatorExit, 2
|
||||
ShowMenu
|
||||
SetVar VAR_0x8008, VAR_RESULT
|
||||
GoToIfEq VAR_0x8008, 0, _008F
|
||||
GoToIfEq VAR_0x8008, 1, _00CA
|
||||
GoTo _0152
|
||||
GoToIfEq VAR_0x8008, 0, ResortAreaRibbonSyndicateElevator_SelectFloor2
|
||||
GoToIfEq VAR_0x8008, 1, ResortAreaRibbonSyndicateElevator_SelectFloor1
|
||||
GoTo ResortAreaRibbonSyndicateElevator_SameFloorMessage
|
||||
|
||||
_008F:
|
||||
ResortAreaRibbonSyndicateElevator_SelectFloor2:
|
||||
WaitTime 1, VAR_RESULT
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
ScrCmd_11B 0x1CE, 0, 18, 2, 1
|
||||
GoToIfEq VAR_UNK_0x40CE, 0, _0164
|
||||
SetVar VAR_0x8004, 0
|
||||
Call _0105
|
||||
SetVar VAR_UNK_0x40CE, 0
|
||||
GoTo _0147
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetSpecialLocation MAP_HEADER_RESORT_AREA_RIBBON_SYNDICATE_2F, 0, 18, 2, DIR_SOUTH
|
||||
GoToIfEq VAR_ELEVATOR_FLOORS_ABOVE, 0, ResortAreaRibbonSyndicateElevator_SelectCurrentFloor
|
||||
SetVar VAR_0x8004, ELEVATOR_DIR_UP
|
||||
Call ResortAreaRibbonSyndicateElevator_ElevatorAnimation
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, 0
|
||||
GoTo ResortAreaRibbonSyndicateElevator_HereWeAreMessage
|
||||
|
||||
_00CA:
|
||||
ResortAreaRibbonSyndicateElevator_SelectFloor1:
|
||||
WaitTime 1, VAR_RESULT
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
ScrCmd_11B 0x1CD, 1, 18, 2, 1
|
||||
GoToIfEq VAR_UNK_0x40CE, 1, _0164
|
||||
SetVar VAR_0x8004, 1
|
||||
Call _0105
|
||||
SetVar VAR_UNK_0x40CE, 1
|
||||
GoTo _0147
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetSpecialLocation MAP_HEADER_RESORT_AREA_RIBBON_SYNDICATE_1F, 1, 18, 2, DIR_SOUTH
|
||||
GoToIfEq VAR_ELEVATOR_FLOORS_ABOVE, 1, ResortAreaRibbonSyndicateElevator_SelectCurrentFloor
|
||||
SetVar VAR_0x8004, ELEVATOR_DIR_DOWN
|
||||
Call ResortAreaRibbonSyndicateElevator_ElevatorAnimation
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, 1
|
||||
GoTo ResortAreaRibbonSyndicateElevator_HereWeAreMessage
|
||||
|
||||
_0105:
|
||||
SetVar VAR_UNK_0x40CE, -1
|
||||
CallIfEq VAR_0x8004, 1, _013D
|
||||
CallIfEq VAR_0x8004, 0, _0142
|
||||
ResortAreaRibbonSyndicateElevator_ElevatorAnimation:
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, -1
|
||||
CallIfEq VAR_0x8004, ELEVATOR_DIR_DOWN, ResortAreaRibbonSyndicateElevator_GoingDownMessage
|
||||
CallIfEq VAR_0x8004, ELEVATOR_DIR_UP, ResortAreaRibbonSyndicateElevator_GoingUpMessage
|
||||
CloseMessage
|
||||
ApplyMovement 0, _017C
|
||||
ApplyMovement 0, ResortAreaRibbonSyndicateElevator_LookDown
|
||||
WaitMovement
|
||||
WaitFanfare SEQ_SE_CONFIRM
|
||||
ScrCmd_23C VAR_0x8004, 4
|
||||
PlayElevatorAnimation VAR_0x8004, 4
|
||||
Return
|
||||
|
||||
_013D:
|
||||
Message 2
|
||||
ResortAreaRibbonSyndicateElevator_GoingDownMessage:
|
||||
Message ResortAreaRibbonSyndicateElevator_Text_GoingDown
|
||||
Return
|
||||
|
||||
_0142:
|
||||
Message 1
|
||||
ResortAreaRibbonSyndicateElevator_GoingUpMessage:
|
||||
Message ResortAreaRibbonSyndicateElevator_Text_GoingUp
|
||||
Return
|
||||
|
||||
_0147:
|
||||
Message 4
|
||||
ResortAreaRibbonSyndicateElevator_HereWeAreMessage:
|
||||
Message ResortAreaRibbonSyndicateElevator_Text_HereWeAre
|
||||
WaitABXPadPress
|
||||
CloseMessage
|
||||
ReleaseAll
|
||||
End
|
||||
|
||||
_0152:
|
||||
SetVar VAR_UNK_0x40CE, -1
|
||||
ResortAreaRibbonSyndicateElevator_SameFloorMessage:
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, -1
|
||||
WaitTime 1, VAR_RESULT
|
||||
CloseMessage
|
||||
ReleaseAll
|
||||
End
|
||||
|
||||
_0164:
|
||||
SetVar VAR_UNK_0x40CE, -1
|
||||
ResortAreaRibbonSyndicateElevator_SelectCurrentFloor:
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, -1
|
||||
WaitTime 1, VAR_RESULT
|
||||
Message 3
|
||||
Message ResortAreaRibbonSyndicateElevator_Text_SameFloor
|
||||
WaitABXPadPress
|
||||
CloseMessage
|
||||
ReleaseAll
|
||||
End
|
||||
|
||||
.balign 4, 0
|
||||
_017C:
|
||||
ResortAreaRibbonSyndicateElevator_LookDown:
|
||||
WalkOnSpotNormalSouth
|
||||
EndMovement
|
||||
|
|
|
|||
|
|
@ -1,220 +1,221 @@
|
|||
#include "macros/scrcmd.inc"
|
||||
#include "res/text/bank/veilstone_store_elevator.h"
|
||||
#include "res/text/bank/menu_entries.h"
|
||||
|
||||
|
||||
ScriptEntry _0006
|
||||
ScriptEntry VeilstoneStoreElevator_TalkElevatorOperator
|
||||
ScriptEntryEnd
|
||||
|
||||
_0006:
|
||||
VeilstoneStoreElevator_TalkElevatorOperator:
|
||||
PlayFanfare SEQ_SE_CONFIRM
|
||||
LockAll
|
||||
FacePlayer
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
SetVar VAR_0x8008, VAR_UNK_0x40CE
|
||||
GoToIfEq VAR_0x8008, 0, _0068
|
||||
GoToIfEq VAR_0x8008, 1, _0072
|
||||
GoToIfEq VAR_0x8008, 2, _007C
|
||||
GoToIfEq VAR_0x8008, 3, _0086
|
||||
GoToIfEq VAR_0x8008, 4, _0090
|
||||
GoToIfEq VAR_0x8008, 5, _009A
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetVar VAR_0x8008, VAR_ELEVATOR_FLOORS_ABOVE
|
||||
GoToIfEq VAR_0x8008, 0, VeilstoneStoreElevator_CurrentFloor5
|
||||
GoToIfEq VAR_0x8008, 1, VeilstoneStoreElevator_CurrentFloor4
|
||||
GoToIfEq VAR_0x8008, 2, VeilstoneStoreElevator_CurrentFloor3
|
||||
GoToIfEq VAR_0x8008, 3, VeilstoneStoreElevator_CurrentFloor2
|
||||
GoToIfEq VAR_0x8008, 4, VeilstoneStoreElevator_CurrentFloor1
|
||||
GoToIfEq VAR_0x8008, 5, VeilstoneStoreElevator_CurrentFloorB1
|
||||
End
|
||||
|
||||
_0068:
|
||||
ScrCmd_347 0, 5
|
||||
GoTo _00A6
|
||||
VeilstoneStoreElevator_CurrentFloor5:
|
||||
BufferFloorNumber 0, 5
|
||||
GoTo VeilstoneStoreElevator_SelectFloor
|
||||
|
||||
_0072:
|
||||
ScrCmd_347 0, 4
|
||||
GoTo _00A6
|
||||
VeilstoneStoreElevator_CurrentFloor4:
|
||||
BufferFloorNumber 0, 4
|
||||
GoTo VeilstoneStoreElevator_SelectFloor
|
||||
|
||||
_007C:
|
||||
ScrCmd_347 0, 3
|
||||
GoTo _00A6
|
||||
VeilstoneStoreElevator_CurrentFloor3:
|
||||
BufferFloorNumber 0, 3
|
||||
GoTo VeilstoneStoreElevator_SelectFloor
|
||||
|
||||
_0086:
|
||||
ScrCmd_347 0, 2
|
||||
GoTo _00A6
|
||||
VeilstoneStoreElevator_CurrentFloor2:
|
||||
BufferFloorNumber 0, 2
|
||||
GoTo VeilstoneStoreElevator_SelectFloor
|
||||
|
||||
_0090:
|
||||
ScrCmd_347 0, 1
|
||||
GoTo _00A6
|
||||
VeilstoneStoreElevator_CurrentFloor1:
|
||||
BufferFloorNumber 0, 1
|
||||
GoTo VeilstoneStoreElevator_SelectFloor
|
||||
|
||||
_009A:
|
||||
ScrCmd_347 0, 0
|
||||
GoTo _00A6
|
||||
VeilstoneStoreElevator_CurrentFloorB1:
|
||||
BufferFloorNumber 0, 0
|
||||
GoTo VeilstoneStoreElevator_SelectFloor
|
||||
End
|
||||
|
||||
_00A6:
|
||||
ShowCurrentFloor 20, 1, VAR_UNK_0x40CE
|
||||
Message 0
|
||||
VeilstoneStoreElevator_SelectFloor:
|
||||
ShowCurrentFloor 20, 1, VAR_ELEVATOR_FLOORS_ABOVE
|
||||
Message VeilstoneStoreElevator_Text_Hello
|
||||
InitGlobalTextMenu 1, 1, 0, VAR_RESULT
|
||||
AddMenuEntryImm 120, 0
|
||||
AddMenuEntryImm 119, 1
|
||||
AddMenuEntryImm 118, 2
|
||||
AddMenuEntryImm 117, 3
|
||||
AddMenuEntryImm 116, 4
|
||||
AddMenuEntryImm 121, 5
|
||||
AddMenuEntryImm 124, 6
|
||||
AddMenuEntryImm MenuEntries_Text_5F, 0
|
||||
AddMenuEntryImm MenuEntries_Text_4F, 1
|
||||
AddMenuEntryImm MenuEntries_Text_3F, 2
|
||||
AddMenuEntryImm MenuEntries_Text_2F, 3
|
||||
AddMenuEntryImm MenuEntries_Text_1F, 4
|
||||
AddMenuEntryImm MenuEntries_Text_B1F, 5
|
||||
AddMenuEntryImm MenuEntries_Text_ElevatorExit, 6
|
||||
ShowMenu
|
||||
SetVar VAR_0x8008, VAR_RESULT
|
||||
GoToIfEq VAR_0x8008, 0, _02BC
|
||||
GoToIfEq VAR_0x8008, 1, _026D
|
||||
GoToIfEq VAR_0x8008, 2, _021E
|
||||
GoToIfEq VAR_0x8008, 3, _01CF
|
||||
GoToIfEq VAR_0x8008, 4, _0180
|
||||
GoToIfEq VAR_0x8008, 5, _0131
|
||||
GoTo _03F6
|
||||
GoToIfEq VAR_0x8008, 0, VeilstoneStoreElevator_SelectFloor5
|
||||
GoToIfEq VAR_0x8008, 1, VeilstoneStoreElevator_SelectFloor4
|
||||
GoToIfEq VAR_0x8008, 2, VeilstoneStoreElevator_SelectFloor3
|
||||
GoToIfEq VAR_0x8008, 3, VeilstoneStoreElevator_SelectFloor2
|
||||
GoToIfEq VAR_0x8008, 4, VeilstoneStoreElevator_SelectFloor1
|
||||
GoToIfEq VAR_0x8008, 5, VeilstoneStoreElevator_SelectFloorB1
|
||||
GoTo VeilstoneStoreElevator_SelectNoFloor
|
||||
|
||||
_0131:
|
||||
VeilstoneStoreElevator_SelectFloorB1:
|
||||
WaitTime 1, VAR_RESULT
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
ScrCmd_11B 0x236, 1, 18, 2, 1
|
||||
GoToIfEq VAR_UNK_0x40CE, 5, _03DF
|
||||
CallIfGt VAR_UNK_0x40CE, 5, _030B
|
||||
CallIfLt VAR_UNK_0x40CE, 5, _0316
|
||||
Call _0321
|
||||
SetVar VAR_UNK_0x40CE, 5
|
||||
GoTo _033F
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetSpecialLocation MAP_HEADER_VEILSTONE_STORE_B1F, 1, 18, 2, DIR_SOUTH
|
||||
GoToIfEq VAR_ELEVATOR_FLOORS_ABOVE, 5, VeilstoneStoreElevator_SelectCurrentFloor
|
||||
CallIfGt VAR_ELEVATOR_FLOORS_ABOVE, 5, VeilstoneStoreElevator_GoingUpMessage
|
||||
CallIfLt VAR_ELEVATOR_FLOORS_ABOVE, 5, VeilstoneStoreElevator_GoingDownMessage
|
||||
Call VeilstoneStoreElevator_ElevatorAnimation
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, 5
|
||||
GoTo VeilstoneStoreElevator_ElevatorArrived
|
||||
|
||||
_0180:
|
||||
VeilstoneStoreElevator_SelectFloor1:
|
||||
WaitTime 1, VAR_RESULT
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
ScrCmd_11B 137, 2, 18, 2, 1
|
||||
GoToIfEq VAR_UNK_0x40CE, 4, _03DF
|
||||
CallIfGt VAR_UNK_0x40CE, 4, _030B
|
||||
CallIfLt VAR_UNK_0x40CE, 4, _0316
|
||||
Call _0321
|
||||
SetVar VAR_UNK_0x40CE, 4
|
||||
GoTo _033F
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetSpecialLocation MAP_HEADER_VEILSTONE_STORE_1F, 2, 18, 2, DIR_SOUTH
|
||||
GoToIfEq VAR_ELEVATOR_FLOORS_ABOVE, 4, VeilstoneStoreElevator_SelectCurrentFloor
|
||||
CallIfGt VAR_ELEVATOR_FLOORS_ABOVE, 4, VeilstoneStoreElevator_GoingUpMessage
|
||||
CallIfLt VAR_ELEVATOR_FLOORS_ABOVE, 4, VeilstoneStoreElevator_GoingDownMessage
|
||||
Call VeilstoneStoreElevator_ElevatorAnimation
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, 4
|
||||
GoTo VeilstoneStoreElevator_ElevatorArrived
|
||||
|
||||
_01CF:
|
||||
VeilstoneStoreElevator_SelectFloor2:
|
||||
WaitTime 1, VAR_RESULT
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
ScrCmd_11B 138, 2, 18, 2, 1
|
||||
GoToIfEq VAR_UNK_0x40CE, 3, _03DF
|
||||
CallIfGt VAR_UNK_0x40CE, 3, _030B
|
||||
CallIfLt VAR_UNK_0x40CE, 3, _0316
|
||||
Call _0321
|
||||
SetVar VAR_UNK_0x40CE, 3
|
||||
GoTo _033F
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetSpecialLocation MAP_HEADER_VEILSTONE_STORE_2F, 2, 18, 2, DIR_SOUTH
|
||||
GoToIfEq VAR_ELEVATOR_FLOORS_ABOVE, 3, VeilstoneStoreElevator_SelectCurrentFloor
|
||||
CallIfGt VAR_ELEVATOR_FLOORS_ABOVE, 3, VeilstoneStoreElevator_GoingUpMessage
|
||||
CallIfLt VAR_ELEVATOR_FLOORS_ABOVE, 3, VeilstoneStoreElevator_GoingDownMessage
|
||||
Call VeilstoneStoreElevator_ElevatorAnimation
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, 3
|
||||
GoTo VeilstoneStoreElevator_ElevatorArrived
|
||||
|
||||
_021E:
|
||||
VeilstoneStoreElevator_SelectFloor3:
|
||||
WaitTime 1, VAR_RESULT
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
ScrCmd_11B 139, 2, 18, 2, 1
|
||||
GoToIfEq VAR_UNK_0x40CE, 2, _03DF
|
||||
CallIfGt VAR_UNK_0x40CE, 2, _030B
|
||||
CallIfLt VAR_UNK_0x40CE, 2, _0316
|
||||
Call _0321
|
||||
SetVar VAR_UNK_0x40CE, 2
|
||||
GoTo _033F
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetSpecialLocation MAP_HEADER_VEILSTONE_STORE_3F, 2, 18, 2, DIR_SOUTH
|
||||
GoToIfEq VAR_ELEVATOR_FLOORS_ABOVE, 2, VeilstoneStoreElevator_SelectCurrentFloor
|
||||
CallIfGt VAR_ELEVATOR_FLOORS_ABOVE, 2, VeilstoneStoreElevator_GoingUpMessage
|
||||
CallIfLt VAR_ELEVATOR_FLOORS_ABOVE, 2, VeilstoneStoreElevator_GoingDownMessage
|
||||
Call VeilstoneStoreElevator_ElevatorAnimation
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, 2
|
||||
GoTo VeilstoneStoreElevator_ElevatorArrived
|
||||
|
||||
_026D:
|
||||
VeilstoneStoreElevator_SelectFloor4:
|
||||
WaitTime 1, VAR_RESULT
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
ScrCmd_11B 140, 2, 18, 2, 1
|
||||
GoToIfEq VAR_UNK_0x40CE, 1, _03DF
|
||||
CallIfGt VAR_UNK_0x40CE, 1, _030B
|
||||
CallIfLt VAR_UNK_0x40CE, 1, _0316
|
||||
Call _0321
|
||||
SetVar VAR_UNK_0x40CE, 1
|
||||
GoTo _033F
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetSpecialLocation MAP_HEADER_VEILSTONE_STORE_4F, 2, 18, 2, DIR_SOUTH
|
||||
GoToIfEq VAR_ELEVATOR_FLOORS_ABOVE, 1, VeilstoneStoreElevator_SelectCurrentFloor
|
||||
CallIfGt VAR_ELEVATOR_FLOORS_ABOVE, 1, VeilstoneStoreElevator_GoingUpMessage
|
||||
CallIfLt VAR_ELEVATOR_FLOORS_ABOVE, 1, VeilstoneStoreElevator_GoingDownMessage
|
||||
Call VeilstoneStoreElevator_ElevatorAnimation
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, 1
|
||||
GoTo VeilstoneStoreElevator_ElevatorArrived
|
||||
|
||||
_02BC:
|
||||
VeilstoneStoreElevator_SelectFloor5:
|
||||
WaitTime 1, VAR_RESULT
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
ScrCmd_11B 141, 1, 18, 2, 1
|
||||
GoToIfEq VAR_UNK_0x40CE, 0, _03DF
|
||||
CallIfGt VAR_UNK_0x40CE, 0, _030B
|
||||
CallIfLt VAR_UNK_0x40CE, 0, _0316
|
||||
Call _0321
|
||||
SetVar VAR_UNK_0x40CE, 0
|
||||
GoTo _033F
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetSpecialLocation MAP_HEADER_VEILSTONE_STORE_5F, 1, 18, 2, DIR_SOUTH
|
||||
GoToIfEq VAR_ELEVATOR_FLOORS_ABOVE, 0, VeilstoneStoreElevator_SelectCurrentFloor
|
||||
CallIfGt VAR_ELEVATOR_FLOORS_ABOVE, 0, VeilstoneStoreElevator_GoingUpMessage
|
||||
CallIfLt VAR_ELEVATOR_FLOORS_ABOVE, 0, VeilstoneStoreElevator_GoingDownMessage
|
||||
Call VeilstoneStoreElevator_ElevatorAnimation
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, 0
|
||||
GoTo VeilstoneStoreElevator_ElevatorArrived
|
||||
|
||||
_030B:
|
||||
Message 2
|
||||
SetVar VAR_0x8004, 0
|
||||
VeilstoneStoreElevator_GoingUpMessage:
|
||||
Message VeilstoneStoreElevator_Text_GoingUp
|
||||
SetVar VAR_0x8004, ELEVATOR_DIR_UP
|
||||
Return
|
||||
|
||||
_0316:
|
||||
Message 3
|
||||
SetVar VAR_0x8004, 1
|
||||
VeilstoneStoreElevator_GoingDownMessage:
|
||||
Message VeilstoneStoreElevator_Text_GoingDown
|
||||
SetVar VAR_0x8004, ELEVATOR_DIR_DOWN
|
||||
Return
|
||||
|
||||
_0321:
|
||||
SetVar VAR_UNK_0x40CE, -1
|
||||
VeilstoneStoreElevator_ElevatorAnimation:
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, -1
|
||||
CloseMessage
|
||||
ApplyMovement 0, _0410
|
||||
ApplyMovement 0, VeilstoneStoreElevator_LookDown
|
||||
WaitMovement
|
||||
WaitFanfare SEQ_SE_CONFIRM
|
||||
ScrCmd_23C VAR_0x8004, 4
|
||||
PlayElevatorAnimation VAR_0x8004, 4
|
||||
Return
|
||||
|
||||
_033F:
|
||||
SetVar VAR_0x8008, VAR_UNK_0x40CE
|
||||
GoToIfEq VAR_0x8008, 0, _0395
|
||||
GoToIfEq VAR_0x8008, 1, _03A0
|
||||
GoToIfEq VAR_0x8008, 2, _03AB
|
||||
GoToIfEq VAR_0x8008, 3, _03B6
|
||||
GoToIfEq VAR_0x8008, 4, _03C1
|
||||
GoToIfEq VAR_0x8008, 5, _03CC
|
||||
VeilstoneStoreElevator_ElevatorArrived:
|
||||
SetVar VAR_0x8008, VAR_ELEVATOR_FLOORS_ABOVE
|
||||
GoToIfEq VAR_0x8008, 0, VeilstoneStoreElevator_ArrivedFloor5
|
||||
GoToIfEq VAR_0x8008, 1, VeilstoneStoreElevator_ArrivedFloor4
|
||||
GoToIfEq VAR_0x8008, 2, VeilstoneStoreElevator_ArrivedFloor3
|
||||
GoToIfEq VAR_0x8008, 3, VeilstoneStoreElevator_ArrivedFloor2
|
||||
GoToIfEq VAR_0x8008, 4, VeilstoneStoreElevator_ArrivedFloor1
|
||||
GoToIfEq VAR_0x8008, 5, VeilstoneStoreElevator_ArrivedFloorB1
|
||||
End
|
||||
|
||||
_0395:
|
||||
Message 9
|
||||
GoTo _03D7
|
||||
VeilstoneStoreElevator_ArrivedFloor5:
|
||||
Message VeilstoneStoreElevator_Text_Floor5
|
||||
GoTo VeilstoneStoreElevator_ElevatorDone
|
||||
End
|
||||
|
||||
_03A0:
|
||||
Message 8
|
||||
GoTo _03D7
|
||||
VeilstoneStoreElevator_ArrivedFloor4:
|
||||
Message VeilstoneStoreElevator_Text_Floor4
|
||||
GoTo VeilstoneStoreElevator_ElevatorDone
|
||||
End
|
||||
|
||||
_03AB:
|
||||
Message 7
|
||||
GoTo _03D7
|
||||
VeilstoneStoreElevator_ArrivedFloor3:
|
||||
Message VeilstoneStoreElevator_Text_Floor3
|
||||
GoTo VeilstoneStoreElevator_ElevatorDone
|
||||
End
|
||||
|
||||
_03B6:
|
||||
Message 6
|
||||
GoTo _03D7
|
||||
VeilstoneStoreElevator_ArrivedFloor2:
|
||||
Message VeilstoneStoreElevator_Text_Floor2
|
||||
GoTo VeilstoneStoreElevator_ElevatorDone
|
||||
End
|
||||
|
||||
_03C1:
|
||||
Message 5
|
||||
GoTo _03D7
|
||||
VeilstoneStoreElevator_ArrivedFloor1:
|
||||
Message VeilstoneStoreElevator_Text_Floor1
|
||||
GoTo VeilstoneStoreElevator_ElevatorDone
|
||||
End
|
||||
|
||||
_03CC:
|
||||
Message 10
|
||||
GoTo _03D7
|
||||
VeilstoneStoreElevator_ArrivedFloorB1:
|
||||
Message VeilstoneStoreElevator_Text_FloorB1
|
||||
GoTo VeilstoneStoreElevator_ElevatorDone
|
||||
End
|
||||
|
||||
_03D7:
|
||||
VeilstoneStoreElevator_ElevatorDone:
|
||||
WaitABXPadPress
|
||||
CloseMessage
|
||||
ReleaseAll
|
||||
End
|
||||
|
||||
_03DF:
|
||||
SetVar VAR_UNK_0x40CE, -1
|
||||
VeilstoneStoreElevator_SelectCurrentFloor:
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, -1
|
||||
WaitTime 1, VAR_RESULT
|
||||
Message 4
|
||||
Message VeilstoneStoreElevator_Text_SameFloor
|
||||
WaitABXPadPress
|
||||
CloseMessage
|
||||
ReleaseAll
|
||||
End
|
||||
|
||||
_03F6:
|
||||
SetVar VAR_UNK_0x40CE, -1
|
||||
VeilstoneStoreElevator_SelectNoFloor:
|
||||
SetVar VAR_ELEVATOR_FLOORS_ABOVE, -1
|
||||
WaitTime 1, VAR_RESULT
|
||||
Message 1
|
||||
Message VeilstoneStoreElevator_Text_LookForward
|
||||
WaitABXPadPress
|
||||
CloseMessage
|
||||
ReleaseAll
|
||||
End
|
||||
|
||||
.balign 4, 0
|
||||
_0410:
|
||||
VeilstoneStoreElevator_LookDown:
|
||||
WalkOnSpotNormalSouth
|
||||
EndMovement
|
||||
|
|
|
|||
|
|
@ -1,22 +1,22 @@
|
|||
#include "macros/scrcmd.inc"
|
||||
|
||||
|
||||
ScriptEntry _0006
|
||||
ScriptEntry VistaLighthouseElevator_Init
|
||||
ScriptEntryEnd
|
||||
|
||||
_0006:
|
||||
VistaLighthouseElevator_Init:
|
||||
LockAll
|
||||
ApplyMovement LOCALID_PLAYER, _00B8
|
||||
ApplyMovement LOCALID_PLAYER, VistaLighthouseElevator_WalkIn
|
||||
WaitMovement
|
||||
GetFloorsAbove VAR_UNK_0x40CE
|
||||
SetVar VAR_0x8008, VAR_UNK_0x40CE
|
||||
GoToIfEq VAR_0x8008, 1, _0038
|
||||
GoToIfEq VAR_0x8008, 0, _006A
|
||||
GetFloorsAbove VAR_ELEVATOR_FLOORS_ABOVE
|
||||
SetVar VAR_0x8008, VAR_ELEVATOR_FLOORS_ABOVE
|
||||
GoToIfEq VAR_0x8008, 1, VistaLighthouseElevator_ElevatorUp
|
||||
GoToIfEq VAR_0x8008, 0, VistaLighthouseElevator_ElevatorDown
|
||||
End
|
||||
|
||||
_0038:
|
||||
SetVar VAR_0x8004, 0
|
||||
Call _009C
|
||||
VistaLighthouseElevator_ElevatorUp:
|
||||
SetVar VAR_0x8004, ELEVATOR_DIR_UP
|
||||
Call VistaLighthouseElevator_ElevatorAnimation
|
||||
FadeScreenOut
|
||||
WaitFadeScreen
|
||||
Warp MAP_HEADER_VISTA_LIGHTHOUSE, 0, 6, 10, 1
|
||||
|
|
@ -24,9 +24,9 @@ _0038:
|
|||
WaitFadeScreen
|
||||
End
|
||||
|
||||
_006A:
|
||||
SetVar VAR_0x8004, 1
|
||||
Call _009C
|
||||
VistaLighthouseElevator_ElevatorDown:
|
||||
SetVar VAR_0x8004, ELEVATOR_DIR_DOWN
|
||||
Call VistaLighthouseElevator_ElevatorAnimation
|
||||
FadeScreenOut
|
||||
WaitFadeScreen
|
||||
Warp MAP_HEADER_SUNYSHORE_CITY, 0, 0x376, 0x317, 1
|
||||
|
|
@ -34,22 +34,22 @@ _006A:
|
|||
WaitFadeScreen
|
||||
End
|
||||
|
||||
_009C:
|
||||
VistaLighthouseElevator_ElevatorAnimation:
|
||||
WaitFanfare SEQ_SE_CONFIRM
|
||||
ScrCmd_23C VAR_0x8004, 4
|
||||
ApplyMovement LOCALID_PLAYER, _00C4
|
||||
PlayElevatorAnimation VAR_0x8004, 4
|
||||
ApplyMovement LOCALID_PLAYER, VistaLighthouseElevator_WalkOut
|
||||
WaitMovement
|
||||
PlayFanfare SEQ_SE_DP_KAIDAN2
|
||||
Return
|
||||
|
||||
.balign 4, 0
|
||||
_00B8:
|
||||
VistaLighthouseElevator_WalkIn:
|
||||
WalkNormalNorth 2
|
||||
WalkOnSpotNormalSouth
|
||||
EndMovement
|
||||
|
||||
.balign 4, 0
|
||||
_00C4:
|
||||
VistaLighthouseElevator_WalkOut:
|
||||
WalkNormalSouth 2
|
||||
WalkOnSpotNormalSouth
|
||||
EndMovement
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
"key": 17471,
|
||||
"messages": [
|
||||
{
|
||||
"id": "pl_msg_00000037_00000",
|
||||
"id": "JubilifeTVElevator_Text_Hello",
|
||||
"en_US": [
|
||||
"Hello, thank you for taking the time\n",
|
||||
"out of your busy day to visit us.\r",
|
||||
|
|
@ -10,29 +10,29 @@
|
|||
]
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000037_00001",
|
||||
"id": "JubilifeTVElevator_Text_LookForward",
|
||||
"en_US": "I look forward to serving you again."
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000037_00002",
|
||||
"id": "JubilifeTVElevator_Text_GoingUp",
|
||||
"en_US": [
|
||||
"Certainly.\n",
|
||||
"Elevator going up.\r"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000037_00003",
|
||||
"id": "JubilifeTVElevator_Text_GoingDown",
|
||||
"en_US": [
|
||||
"Certainly.\n",
|
||||
"Elevator going down.\r"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000037_00004",
|
||||
"id": "JubilifeTVElevator_Text_SameFloor",
|
||||
"en_US": "Sorry, we are already on that floor."
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000037_00005",
|
||||
"id": "JubilifeTVElevator_Text_HereWeAre",
|
||||
"en_US": "Here we are!"
|
||||
}
|
||||
]
|
||||
|
|
|
|||
|
|
@ -490,31 +490,31 @@
|
|||
"en_US": "EXIT"
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000361_00116",
|
||||
"id": "MenuEntries_Text_1F",
|
||||
"en_US": "1F"
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000361_00117",
|
||||
"id": "MenuEntries_Text_2F",
|
||||
"en_US": "2F"
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000361_00118",
|
||||
"id": "MenuEntries_Text_3F",
|
||||
"en_US": "3F"
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000361_00119",
|
||||
"id": "MenuEntries_Text_4F",
|
||||
"en_US": "4F"
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000361_00120",
|
||||
"id": "MenuEntries_Text_5F",
|
||||
"en_US": "5F"
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000361_00121",
|
||||
"id": "MenuEntries_Text_B1F",
|
||||
"en_US": "B1F"
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000361_00122",
|
||||
"id": "MenuEntries_Text_B2F",
|
||||
"en_US": "B2F"
|
||||
},
|
||||
{
|
||||
|
|
@ -522,7 +522,7 @@
|
|||
"en_US": "LOOKOUT"
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000361_00124",
|
||||
"id": "MenuEntries_Text_ElevatorExit",
|
||||
"en_US": "EXIT"
|
||||
},
|
||||
{
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
"key": 17422,
|
||||
"messages": [
|
||||
{
|
||||
"id": "pl_msg_00000601_00000",
|
||||
"id": "ResortAreaRibbonSyndicateElevator_Text_Hello",
|
||||
"en_US": [
|
||||
"Hello, thank you for visiting us\n",
|
||||
"today.\r",
|
||||
|
|
@ -10,25 +10,25 @@
|
|||
]
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000601_00001",
|
||||
"id": "ResortAreaRibbonSyndicateElevator_Text_GoingUp",
|
||||
"en_US": [
|
||||
"Certainly.\n",
|
||||
"Elevator going up.\r"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000601_00002",
|
||||
"id": "ResortAreaRibbonSyndicateElevator_Text_GoingDown",
|
||||
"en_US": [
|
||||
"Certainly.\n",
|
||||
"Elevator going down.\r"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000601_00003",
|
||||
"id": "ResortAreaRibbonSyndicateElevator_Text_SameFloor",
|
||||
"en_US": "Uh... We are already on that floor?"
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000601_00004",
|
||||
"id": "ResortAreaRibbonSyndicateElevator_Text_HereWeAre",
|
||||
"en_US": "Here we are!"
|
||||
}
|
||||
]
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
"key": 9223,
|
||||
"messages": [
|
||||
{
|
||||
"id": "pl_msg_00000153_00000",
|
||||
"id": "VeilstoneStoreElevator_Text_Hello",
|
||||
"en_US": [
|
||||
"Hello, thank you for shopping\n",
|
||||
"with us today.\r",
|
||||
|
|
@ -10,64 +10,64 @@
|
|||
]
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000153_00001",
|
||||
"id": "VeilstoneStoreElevator_Text_LookForward",
|
||||
"en_US": "I look forward to serving you again."
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000153_00002",
|
||||
"id": "VeilstoneStoreElevator_Text_GoingUp",
|
||||
"en_US": [
|
||||
"Certainly.\n",
|
||||
"Elevator going up.\r"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000153_00003",
|
||||
"id": "VeilstoneStoreElevator_Text_GoingDown",
|
||||
"en_US": [
|
||||
"Certainly.\n",
|
||||
"Elevator going down.\r"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000153_00004",
|
||||
"id": "VeilstoneStoreElevator_Text_SameFloor",
|
||||
"en_US": "We are already on that floor?!"
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000153_00005",
|
||||
"id": "VeilstoneStoreElevator_Text_Floor1",
|
||||
"en_US": [
|
||||
"Ground floor: Medicine and items for\n",
|
||||
"all your adventure needs."
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000153_00006",
|
||||
"id": "VeilstoneStoreElevator_Text_Floor2",
|
||||
"en_US": [
|
||||
"Second floor: Useful items for all\n",
|
||||
"Pokémon battles."
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000153_00007",
|
||||
"id": "VeilstoneStoreElevator_Text_Floor3",
|
||||
"en_US": [
|
||||
"Third floor: Technical Machines for\n",
|
||||
"powering up Pokémon."
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000153_00008",
|
||||
"id": "VeilstoneStoreElevator_Text_Floor4",
|
||||
"en_US": [
|
||||
"Fourth floor: Desirable decoration\n",
|
||||
"goods and Pokémon Dolls."
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000153_00009",
|
||||
"id": "VeilstoneStoreElevator_Text_Floor5",
|
||||
"en_US": [
|
||||
"Fifth floor: The Rooftop Square for\n",
|
||||
"a refreshing break from shopping."
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "pl_msg_00000153_00010",
|
||||
"id": "VeilstoneStoreElevator_Text_FloorB1",
|
||||
"en_US": [
|
||||
"Basement floor: Food and produce, with\n",
|
||||
"many exclusives for you to enjoy.\n"
|
||||
|
|
|
|||
|
|
@ -469,7 +469,7 @@ pokeplatinum_c = files(
|
|||
'overlay006/special_dates.c',
|
||||
'overlay006/repel_step_update.c',
|
||||
'overlay006/ov6_02246C24.c',
|
||||
'overlay006/ov6_02246F00.c',
|
||||
'overlay006/elevator_animation.c',
|
||||
'overlay006/ov6_02247078.c',
|
||||
'overlay006/ov6_02247100.c',
|
||||
'overlay006/trophy_garden_daily_encounters.c',
|
||||
|
|
|
|||
114
src/overlay006/elevator_animation.c
Normal file
114
src/overlay006/elevator_animation.c
Normal file
|
|
@ -0,0 +1,114 @@
|
|||
#include "overlay006/elevator_animation.h"
|
||||
|
||||
#include <nitro.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "constants/elevator_dirs.h"
|
||||
#include "constants/field/map_prop.h"
|
||||
|
||||
#include "field/field_system.h"
|
||||
#include "overlay005/area_data.h"
|
||||
#include "overlay005/map_prop.h"
|
||||
#include "overlay005/map_prop_animation.h"
|
||||
|
||||
#include "field_task.h"
|
||||
#include "heap.h"
|
||||
#include "sound_playback.h"
|
||||
#include "terrain_collision_manager.h"
|
||||
|
||||
#define ELEVATOR_ANIMATION_TAG 0x1
|
||||
|
||||
#define ELEVATOR_ANIMATION_STATE_LOAD 0
|
||||
#define ELEVATOR_ANIMATION_STATE_PLAY_WITH_SOUND 1
|
||||
#define ELEVATOR_ANIMATION_STATE_WAIT_FOR_ANIMATION 2
|
||||
#define ELEVATOR_ANIMATION_STATE_WAIT_FOR_END_SOUND 3
|
||||
#define ELEVATOR_ANIMATION_STATE_CLEAN_UP 4
|
||||
|
||||
typedef struct ElevatorAnimation {
|
||||
u8 loopCount;
|
||||
u8 direction;
|
||||
u8 state;
|
||||
u8 unused;
|
||||
} ElevatorAnimation;
|
||||
|
||||
static BOOL FieldTask_PlayElevatorAnimation(FieldTask *fieldSystem);
|
||||
|
||||
void FieldSystem_PlayElevatorAnimation(FieldSystem *fieldSystem, const u8 elevatorDir, const u8 animationLoopCount)
|
||||
{
|
||||
BOOL mapPropLoaded = FieldSystem_FindLoadedMapPropByModelID(fieldSystem, MAP_PROP_MODEL_ELEVATOR_LIGHTS, NULL, NULL);
|
||||
|
||||
if (mapPropLoaded) {
|
||||
ElevatorAnimation *animation = Heap_AllocAtEnd(HEAP_ID_FIELD1, sizeof(ElevatorAnimation));
|
||||
|
||||
animation->loopCount = animationLoopCount;
|
||||
animation->direction = elevatorDir;
|
||||
animation->state = 0;
|
||||
|
||||
FieldTask_InitCall(fieldSystem->task, FieldTask_PlayElevatorAnimation, animation);
|
||||
} else {
|
||||
GF_ASSERT(FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
static BOOL FieldTask_PlayElevatorAnimation(FieldTask *fieldTask)
|
||||
{
|
||||
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(fieldTask);
|
||||
ElevatorAnimation *animation = (ElevatorAnimation *)FieldTask_GetEnv(fieldTask);
|
||||
|
||||
switch (animation->state) {
|
||||
case ELEVATOR_ANIMATION_STATE_LOAD: {
|
||||
NNSG3dResMdl *model;
|
||||
NNSG3dResFileHeader **modelFile;
|
||||
MapProp *mapProp;
|
||||
NNSG3dRenderObj *renderObj;
|
||||
BOOL mapPropLoaded;
|
||||
|
||||
modelFile = AreaDataManager_GetMapPropModelFile(MAP_PROP_MODEL_ELEVATOR_LIGHTS, fieldSystem->areaDataManager);
|
||||
model = NNS_G3dGetMdlByIdx(NNS_G3dGetMdlSet(*modelFile), 0);
|
||||
|
||||
mapPropLoaded = FieldSystem_FindLoadedMapPropByModelID(fieldSystem, MAP_PROP_MODEL_ELEVATOR_LIGHTS, &mapProp, NULL);
|
||||
GF_ASSERT(mapPropLoaded);
|
||||
renderObj = MapProp_GetRenderObj(mapProp);
|
||||
|
||||
MapPropOneShotAnimationManager_LoadPropAnimations(fieldSystem->mapPropAnimMan, fieldSystem->mapPropOneShotAnimMan, ELEVATOR_ANIMATION_TAG, MAP_PROP_MODEL_ELEVATOR_LIGHTS, renderObj, model, AreaDataManager_GetMapPropTexture(fieldSystem->areaDataManager), 2, animation->loopCount, 0);
|
||||
}
|
||||
(animation->state)++;
|
||||
break;
|
||||
case ELEVATOR_ANIMATION_STATE_PLAY_WITH_SOUND:
|
||||
GF_ASSERT((animation->direction == ELEVATOR_DIR_UP) || (animation->direction == ELEVATOR_DIR_DOWN));
|
||||
|
||||
MapPropOneShotAnimationManager_PlayAnimation(fieldSystem->mapPropOneShotAnimMan, ELEVATOR_ANIMATION_TAG, animation->direction);
|
||||
|
||||
if (animation->direction == ELEVATOR_DIR_UP) {
|
||||
Sound_PlayEffect(SEQ_SE_DP_ELEBETA2);
|
||||
} else {
|
||||
Sound_PlayEffect(SEQ_SE_DP_ELEBETA2);
|
||||
}
|
||||
|
||||
(animation->state)++;
|
||||
break;
|
||||
case ELEVATOR_ANIMATION_STATE_WAIT_FOR_ANIMATION:
|
||||
if (MapPropOneShotAnimationManager_IsAnimationLoopFinished(fieldSystem->mapPropOneShotAnimMan, ELEVATOR_ANIMATION_TAG)) {
|
||||
if (animation->direction == ELEVATOR_DIR_UP) {
|
||||
Sound_StopEffect(SEQ_SE_DP_ELEBETA2, 0);
|
||||
} else {
|
||||
Sound_StopEffect(SEQ_SE_DP_ELEBETA2, 0);
|
||||
}
|
||||
|
||||
Sound_PlayEffect(SEQ_SE_DP_PINPON);
|
||||
MapPropOneShotAnimationManager_UnloadAnimation(fieldSystem->mapPropAnimMan, fieldSystem->mapPropOneShotAnimMan, ELEVATOR_ANIMATION_TAG);
|
||||
(animation->state)++;
|
||||
}
|
||||
break;
|
||||
case ELEVATOR_ANIMATION_STATE_WAIT_FOR_END_SOUND:
|
||||
if (!Sound_IsEffectPlaying(SEQ_SE_DP_PINPON)) {
|
||||
(animation->state)++;
|
||||
}
|
||||
break;
|
||||
case ELEVATOR_ANIMATION_STATE_CLEAN_UP:
|
||||
Heap_Free(animation);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
|
@ -1,105 +0,0 @@
|
|||
#include "overlay006/ov6_02246F00.h"
|
||||
|
||||
#include <nitro.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "constants/field/map_prop.h"
|
||||
|
||||
#include "field/field_system.h"
|
||||
#include "overlay005/area_data.h"
|
||||
#include "overlay005/map_prop.h"
|
||||
#include "overlay005/map_prop_animation.h"
|
||||
|
||||
#include "field_task.h"
|
||||
#include "heap.h"
|
||||
#include "sound_playback.h"
|
||||
#include "terrain_collision_manager.h"
|
||||
|
||||
typedef struct {
|
||||
u8 unk_00;
|
||||
u8 unk_01;
|
||||
u8 unk_02;
|
||||
u8 unk_03;
|
||||
} UnkStruct_ov6_02246F00;
|
||||
|
||||
static BOOL ov6_02246F40(FieldTask *param0);
|
||||
|
||||
void ov6_02246F00(FieldSystem *fieldSystem, const u8 param1, const u8 param2)
|
||||
{
|
||||
BOOL v0 = FieldSystem_FindLoadedMapPropByModelID(fieldSystem, MAP_PROP_MODEL_ELEVATOR_LIGHTS, NULL, NULL);
|
||||
|
||||
if (v0) {
|
||||
UnkStruct_ov6_02246F00 *v1 = Heap_AllocAtEnd(HEAP_ID_FIELD1, sizeof(UnkStruct_ov6_02246F00));
|
||||
|
||||
v1->unk_00 = param2;
|
||||
v1->unk_01 = param1;
|
||||
v1->unk_02 = 0;
|
||||
|
||||
FieldTask_InitCall(fieldSystem->task, ov6_02246F40, v1);
|
||||
} else {
|
||||
GF_ASSERT(FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
static BOOL ov6_02246F40(FieldTask *param0)
|
||||
{
|
||||
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(param0);
|
||||
UnkStruct_ov6_02246F00 *v1 = (UnkStruct_ov6_02246F00 *)FieldTask_GetEnv(param0);
|
||||
|
||||
switch (v1->unk_02) {
|
||||
case 0: {
|
||||
NNSG3dResMdl *v2;
|
||||
NNSG3dResFileHeader **v3;
|
||||
MapProp *v4;
|
||||
NNSG3dRenderObj *v5;
|
||||
BOOL v6;
|
||||
|
||||
v3 = AreaDataManager_GetMapPropModelFile(MAP_PROP_MODEL_ELEVATOR_LIGHTS, fieldSystem->areaDataManager);
|
||||
v2 = NNS_G3dGetMdlByIdx(NNS_G3dGetMdlSet(*v3), 0);
|
||||
|
||||
v6 = FieldSystem_FindLoadedMapPropByModelID(fieldSystem, MAP_PROP_MODEL_ELEVATOR_LIGHTS, &v4, NULL);
|
||||
GF_ASSERT(v6);
|
||||
v5 = MapProp_GetRenderObj(v4);
|
||||
|
||||
MapPropOneShotAnimationManager_LoadPropAnimations(fieldSystem->mapPropAnimMan, fieldSystem->mapPropOneShotAnimMan, 0x1, MAP_PROP_MODEL_ELEVATOR_LIGHTS, v5, v2, AreaDataManager_GetMapPropTexture(fieldSystem->areaDataManager), 2, v1->unk_00, 0);
|
||||
}
|
||||
(v1->unk_02)++;
|
||||
break;
|
||||
case 1:
|
||||
GF_ASSERT((v1->unk_01 == 0) || (v1->unk_01 == 1));
|
||||
|
||||
MapPropOneShotAnimationManager_PlayAnimation(fieldSystem->mapPropOneShotAnimMan, 0x1, v1->unk_01);
|
||||
|
||||
if (v1->unk_01 == 0) {
|
||||
Sound_PlayEffect(SEQ_SE_DP_ELEBETA2);
|
||||
} else {
|
||||
Sound_PlayEffect(SEQ_SE_DP_ELEBETA2);
|
||||
}
|
||||
|
||||
(v1->unk_02)++;
|
||||
break;
|
||||
case 2:
|
||||
if (MapPropOneShotAnimationManager_IsAnimationLoopFinished(fieldSystem->mapPropOneShotAnimMan, 0x1)) {
|
||||
if (v1->unk_01 == 0) {
|
||||
Sound_StopEffect(1554, 0);
|
||||
} else {
|
||||
Sound_StopEffect(1554, 0);
|
||||
}
|
||||
|
||||
Sound_PlayEffect(SEQ_SE_DP_PINPON);
|
||||
MapPropOneShotAnimationManager_UnloadAnimation(fieldSystem->mapPropAnimMan, fieldSystem->mapPropOneShotAnimMan, 0x1);
|
||||
(v1->unk_02)++;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (!Sound_IsEffectPlaying(1521)) {
|
||||
(v1->unk_02)++;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
Heap_Free(v1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
24
src/scrcmd.c
24
src/scrcmd.c
|
|
@ -73,13 +73,13 @@
|
|||
#include "overlay005/signpost.h"
|
||||
#include "overlay005/size_contest.h"
|
||||
#include "overlay005/vs_seeker.h"
|
||||
#include "overlay006/elevator_animation.h"
|
||||
#include "overlay006/hm_cut_in.h"
|
||||
#include "overlay006/npc_trade.h"
|
||||
#include "overlay006/ov6_0223E140.h"
|
||||
#include "overlay006/ov6_02242AF0.h"
|
||||
#include "overlay006/ov6_02243004.h"
|
||||
#include "overlay006/ov6_02246C24.h"
|
||||
#include "overlay006/ov6_02246F00.h"
|
||||
#include "overlay006/ov6_02247078.h"
|
||||
#include "overlay006/ov6_02247830.h"
|
||||
#include "overlay006/ov6_02247D30.h"
|
||||
|
|
@ -437,7 +437,7 @@ static BOOL ScrCmd_Unused_0F4(ScriptContext *ctx);
|
|||
static BOOL ScrCmd_Unused_0F5(ScriptContext *ctx);
|
||||
static BOOL ScrCmd_StartLinkBattle(ScriptContext *ctx);
|
||||
static BOOL ScrCmd_Unused_0F7(ScriptContext *ctx);
|
||||
static BOOL ScrCmd_11B(ScriptContext *ctx);
|
||||
static BOOL ScrCmd_SetSpecialLocation(ScriptContext *ctx);
|
||||
static BOOL ScrCmd_GetFloorsAbove(ScriptContext *ctx);
|
||||
static BOOL ScrCmd_ShowCurrentFloor(ScriptContext *ctx);
|
||||
static BOOL ScrCmd_GetLocalDexSeenCount(ScriptContext *ctx);
|
||||
|
|
@ -622,7 +622,7 @@ static BOOL ScrCmd_GetDayOfWeek(ScriptContext *ctx);
|
|||
static BOOL ScrCmd_239(ScriptContext *ctx);
|
||||
static BOOL ScrCmd_GetSpeciesFootprintType(ScriptContext *ctx);
|
||||
static BOOL ScrCmd_23B(ScriptContext *ctx);
|
||||
static BOOL ScrCmd_23C(ScriptContext *ctx);
|
||||
static BOOL ScrCmd_PlayElevatorAnimation(ScriptContext *ctx);
|
||||
static BOOL ScrCmd_PlayBoatCutscene(ScriptContext *ctx);
|
||||
static BOOL ScrCmd_243(ScriptContext *ctx);
|
||||
static BOOL ScrCmd_244(ScriptContext *ctx);
|
||||
|
|
@ -1054,7 +1054,7 @@ const ScrCmdFunc Unk_020EAC58[] = {
|
|||
ScrCmd_118,
|
||||
ScrCmd_CheckPartyPokerus,
|
||||
ScrCmd_11A,
|
||||
ScrCmd_11B,
|
||||
ScrCmd_SetSpecialLocation,
|
||||
ScrCmd_GetFloorsAbove,
|
||||
ScrCmd_ShowCurrentFloor,
|
||||
ScrCmd_GetLocalDexSeenCount,
|
||||
|
|
@ -1343,7 +1343,7 @@ const ScrCmdFunc Unk_020EAC58[] = {
|
|||
ScrCmd_239,
|
||||
ScrCmd_GetSpeciesFootprintType,
|
||||
ScrCmd_23B,
|
||||
ScrCmd_23C,
|
||||
ScrCmd_PlayElevatorAnimation,
|
||||
ScrCmd_PlayBoatCutscene,
|
||||
ScrCmd_MysteryGiftGive,
|
||||
ScrCmd_Dummy23F,
|
||||
|
|
@ -1610,7 +1610,7 @@ const ScrCmdFunc Unk_020EAC58[] = {
|
|||
ScrCmd_344,
|
||||
ScrCmd_345,
|
||||
ScrCmd_346,
|
||||
ScrCmd_347,
|
||||
ScrCmd_BufferFloorNumber,
|
||||
};
|
||||
|
||||
const u32 Unk_020EAB80 = NELEMS(Unk_020EAC58);
|
||||
|
|
@ -4747,7 +4747,7 @@ static BOOL ScrCmd_Unused_0F7(ScriptContext *ctx)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
static BOOL ScrCmd_11B(ScriptContext *ctx)
|
||||
static BOOL ScrCmd_SetSpecialLocation(ScriptContext *ctx)
|
||||
{
|
||||
Location location;
|
||||
|
||||
|
|
@ -6395,12 +6395,12 @@ static BOOL ScrCmd_23B(ScriptContext *ctx)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
static BOOL ScrCmd_23C(ScriptContext *ctx)
|
||||
static BOOL ScrCmd_PlayElevatorAnimation(ScriptContext *ctx)
|
||||
{
|
||||
u16 v0 = ScriptContext_GetVar(ctx);
|
||||
u16 v1 = ScriptContext_GetVar(ctx);
|
||||
u16 elevatorDir = ScriptContext_GetVar(ctx);
|
||||
u16 animationLoopCount = ScriptContext_GetVar(ctx);
|
||||
|
||||
ov6_02246F00(ctx->fieldSystem, (u8)v0, (u8)v1);
|
||||
FieldSystem_PlayElevatorAnimation(ctx->fieldSystem, (u8)elevatorDir, (u8)animationLoopCount);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
|
@ -7431,7 +7431,7 @@ static BOOL ScrCmd_2C4(ScriptContext *ctx)
|
|||
|
||||
*v0 = v2;
|
||||
|
||||
if ((v1 == ((((((0 + 1) + 1) + 1) + 1) + 1) + 0)) || (v1 == ((((((0 + 1) + 1) + 1) + 1) + 1) + 1))) {
|
||||
if (v1 == 5 || v1 == 6) {
|
||||
v2->unk_00 = ctx->fieldSystem->unk_AC;
|
||||
} else {
|
||||
v2->unk_00 = NULL;
|
||||
|
|
|
|||
|
|
@ -616,10 +616,10 @@ void StringTemplate_SetDepartmentStoreFloor(StringTemplate *template, u32 idx, u
|
|||
GF_ASSERT(floor <= 5);
|
||||
|
||||
if (loader) {
|
||||
if (floor == pl_msg_00000361_00000) {
|
||||
floor = pl_msg_00000361_00121;
|
||||
if (floor == 0) {
|
||||
floor = MenuEntries_Text_B1F;
|
||||
} else {
|
||||
floor += pl_msg_00000361_00115;
|
||||
floor += MenuEntries_Text_1F - 1;
|
||||
}
|
||||
|
||||
MessageLoader_GetStrbuf(loader, floor, template->templateBuf);
|
||||
|
|
|
|||
|
|
@ -592,13 +592,13 @@ BOOL ScrCmd_346(ScriptContext *param0)
|
|||
return 0;
|
||||
}
|
||||
|
||||
BOOL ScrCmd_347(ScriptContext *param0)
|
||||
BOOL ScrCmd_BufferFloorNumber(ScriptContext *ctx)
|
||||
{
|
||||
FieldSystem *fieldSystem = param0->fieldSystem;
|
||||
StringTemplate **v1 = FieldSystem_GetScriptMemberPtr(fieldSystem, SCRIPT_MANAGER_STR_TEMPLATE);
|
||||
u8 v2 = ScriptContext_ReadByte(param0);
|
||||
u8 v3 = ScriptContext_ReadByte(param0);
|
||||
FieldSystem *fieldSystem = ctx->fieldSystem;
|
||||
StringTemplate **stringTemplate = FieldSystem_GetScriptMemberPtr(fieldSystem, SCRIPT_MANAGER_STR_TEMPLATE);
|
||||
u8 templateArg = ScriptContext_ReadByte(ctx);
|
||||
u8 floor = ScriptContext_ReadByte(ctx);
|
||||
|
||||
StringTemplate_SetDepartmentStoreFloor(*v1, v2, v3);
|
||||
return 0;
|
||||
StringTemplate_SetDepartmentStoreFloor(*stringTemplate, templateArg, floor);
|
||||
return FALSE;
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user