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37 lines
1.1 KiB
ArmAsm
37 lines
1.1 KiB
ArmAsm
#include "macros/btlcmd.inc"
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.data
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_000:
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PrintBufferedMessage
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Wait
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WaitButtonABTime 30
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CompareMonDataToValue OPCODE_NEQ, BTLSCR_MSG_TEMP, BATTLEMON_HEAL_BLOCK_TURNS, 0, _048
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UpdateMonDataFromVar OPCODE_GET, BTLSCR_MSG_TEMP, BATTLEMON_MAX_HP, BTLVAR_CALC_TEMP
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CompareMonDataToVar OPCODE_EQU, BTLSCR_MSG_TEMP, BATTLEMON_CUR_HP, BTLVAR_CALC_TEMP, _038
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UpdateVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_SKIP_SPRITE_BLINK
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PlayBattleAnimation BTLSCR_MSG_TEMP, BATTLE_ANIMATION_RESTORE_HP
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Wait
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Call BATTLE_SUBSCRIPT_UPDATE_HP
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// {0} regained health!
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PrintMessage pl_msg_00000368_00184, TAG_NICKNAME, BTLSCR_MSG_TEMP
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Wait
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WaitButtonABTime 30
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End
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_038:
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WaitButtonABTime 30
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// {0}’s HP is full!
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PrintMessage pl_msg_00000368_00187, TAG_NICKNAME, BTLSCR_MSG_TEMP
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Wait
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WaitButtonABTime 30
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End
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_048:
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UpdateVar OPCODE_SET, BTLVAR_MSG_MOVE_TEMP, MOVE_HEAL_BLOCK
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// {0} was prevented from healing due to {1}!
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PrintMessage pl_msg_00000368_01054, TAG_NICKNAME_MOVE, BTLSCR_MSG_TEMP, BTLSCR_MSG_TEMP
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Wait
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WaitButtonABTime 30
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End
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