pokeplatinum/res/battle/scripts/subscripts/subscript_taunt_start.s
2024-07-16 12:01:40 -07:00

20 lines
657 B
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
CompareMonDataToValue OPCODE_NEQ, BTLSCR_DEFENDER, BATTLEMON_TAUNTED_TURNS, 0, _028
CompareVarToValue OPCODE_FLAG_SET, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_MISSED|MOVE_STATUS_SEMI_INVULNERABLE, _028
Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION
Random 2, 3
UpdateMonDataFromVar OPCODE_SET, BTLSCR_DEFENDER, BATTLEMON_TAUNTED_TURNS, BTLVAR_CALC_TEMP
// {0} fell for the taunt!
PrintMessage pl_msg_00000368_00500, TAG_NICKNAME, BTLSCR_DEFENDER
Wait
WaitButtonABTime 30
End
_028:
UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED
End