#include "macros/btlcmd.inc" .data _000: CompareMonDataToValue OPCODE_NEQ, BTLSCR_DEFENDER, BATTLEMON_TAUNTED_TURNS, 0, _028 CompareVarToValue OPCODE_FLAG_SET, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_MISSED|MOVE_STATUS_SEMI_INVULNERABLE, _028 Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION Random 2, 3 UpdateMonDataFromVar OPCODE_SET, BTLSCR_DEFENDER, BATTLEMON_TAUNTED_TURNS, BTLVAR_CALC_TEMP // {0} fell for the taunt! PrintMessage pl_msg_00000368_00500, TAG_NICKNAME, BTLSCR_DEFENDER Wait WaitButtonABTime 30 End _028: UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED End