pokeplatinum/res/battle/scripts/subscripts/subscript_snatch.s
2024-07-16 12:01:40 -07:00

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#include "macros/btlcmd.inc"
.data
_000:
PrintAttackMessage
Wait
WaitButtonABTime 15
UpdateVarFromVar OPCODE_SET, BTLVAR_MSG_ATTACKER, BTLVAR_ATTACKER
UpdateVarFromVar OPCODE_SET, BTLVAR_DEFENDER, BTLVAR_ATTACKER
UpdateVarFromVar OPCODE_SET, BTLVAR_ATTACKER, BTLVAR_MSG_BATTLER_TEMP
UpdateVar OPCODE_SET, BTLVAR_MOVE_EFFECT_CHANCE, 1
UpdateVar OPCODE_SET, BTLVAR_MSG_MOVE_TEMP, MOVE_SNATCH
PlayMoveAnimation BTLSCR_MSG_TEMP
Wait
// {0} snatched {1}s move!
PrintMessage pl_msg_00000368_00580, TAG_NICKNAME_NICKNAME, BTLSCR_MSG_TEMP, BTLSCR_MSG_ATTACKER
Wait
WaitButtonABTime 30
UpdateVar OPCODE_SET, BTLVAR_MOVE_EFFECT_CHANCE, 0
UpdateVar OPCODE_FLAG_OFF, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_PLAYED_MOVE_ANIMATION
CompareVarToValue OPCODE_EQU, BTLVAR_CURRENT_MOVE, MOVE_ACUPRESSURE, _052
UpdateVarFromVar OPCODE_SET, BTLVAR_DEFENDER, BTLVAR_MSG_ATTACKER
End
_052:
UpdateVarFromVar OPCODE_SET, BTLVAR_DEFENDER, BTLVAR_ATTACKER
End