pokeplatinum/res/battle/scripts/subscripts/subscript_overworld_sand.s
2024-07-16 12:01:40 -07:00

14 lines
331 B
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
PlayBattleAnimation BTLSCR_PLAYER, BATTLE_ANIMATION_WEATHER_SAND
Wait
// A sandstorm brewed!
PrintMessage pl_msg_00000368_00804, TAG_NONE
Wait
WaitButtonABTime 30
UpdateVar OPCODE_FLAG_ON, BTLVAR_FIELD_CONDITIONS, FIELD_CONDITION_SANDSTORM_PERM
End