pokeplatinum/res/battle/scripts/subscripts/subscript_overworld_fog.s
2024-07-16 12:01:40 -07:00

14 lines
323 B
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
PlayBattleAnimation BTLSCR_PLAYER, BATTLE_ANIMATION_WEATHER_FOG
Wait
// The fog is deep...
PrintMessage pl_msg_00000368_00813, TAG_NONE
Wait
WaitButtonABTime 30
UpdateVar OPCODE_FLAG_ON, BTLVAR_FIELD_CONDITIONS, FIELD_CONDITION_DEEP_FOG
End