pokeplatinum/res/battle/scripts/subscripts/subscript_memento.s
2024-07-16 12:01:40 -07:00

44 lines
1.6 KiB
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
PrintAttackMessage
Wait
CompareMonDataToValue OPCODE_NEQ, BTLSCR_DEFENDER, BATTLEMON_ATTACK_STAGE, 0, _013
CompareMonDataToValue OPCODE_EQU, BTLSCR_DEFENDER, BATTLEMON_SP_ATTACK_STAGE, 0, _077
_013:
PlayMoveAnimation BTLSCR_ATTACKER
Wait
CheckSubstitute BTLSCR_DEFENDER, _062
UpdateVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_SKIP_ATTACK_MESSAGE|SYSCTL_PLAYED_MOVE_ANIMATION
UpdateVarFromVar OPCODE_SET, BTLVAR_SIDE_EFFECT_MON, BTLVAR_DEFENDER
UpdateVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS_2, SYSCTL_STAT_STAGE_CHANGE_SHOWN
CompareMonDataToValue OPCODE_EQU, BTLSCR_DEFENDER, BATTLEMON_ATTACK_STAGE, 0, _043
UpdateVar OPCODE_SET, BTLVAR_SIDE_EFFECT_PARAM, MOVE_SUBSCRIPT_PTR_ATTACK_DOWN_2_STAGES
Call BATTLE_SUBSCRIPT_UPDATE_STAT_STAGE
_043:
UpdateVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_TURN_OFF_MESSAGES
UpdateVar OPCODE_SET, BTLVAR_SIDE_EFFECT_PARAM, MOVE_SUBSCRIPT_PTR_SP_ATTACK_DOWN_2_STAGES
Call BATTLE_SUBSCRIPT_UPDATE_STAT_STAGE
UpdateVar OPCODE_FLAG_OFF, BTLVAR_BATTLE_CTX_STATUS_2, SYSCTL_UPDATE_STAT_STAGES
UpdateVar OPCODE_FLAG_OFF, BTLVAR_BATTLE_CTX_STATUS_2, SYSCTL_STAT_STAGE_CHANGE_SHOWN
End
_062:
PrintAttackMessage
Wait
WaitButtonABTime 30
// But it had no effect!
PrintMessage pl_msg_00000368_00607, TAG_NONE
Wait
WaitButtonABTime 30
UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_NO_MORE_WORK
End
_077:
UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED
End