pokeplatinum/res/battle/scripts/subscripts/subscript_magnitude.s
2024-07-16 12:01:40 -07:00

22 lines
495 B
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
CompareVarToValue OPCODE_FLAG_SET, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_PLAYED_MOVE_ANIMATION, _015
PrintAttackMessage
Wait
WaitButtonABTime 30
// Magnitude {0}!
PrintMessage pl_msg_00000368_00448, TAG_NUMBER, BTLSCR_MSG_TEMP
Wait
WaitButtonABTime 30
_015:
CompareVarToValue OPCODE_FLAG_SET, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_DID_NOT_HIT, _023
PlayMoveAnimation BTLSCR_ATTACKER
Wait
_023:
End