#include "macros/btlcmd.inc" .data _000: CompareVarToValue OPCODE_FLAG_SET, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_PLAYED_MOVE_ANIMATION, _015 PrintAttackMessage Wait WaitButtonABTime 30 // Magnitude {0}! PrintMessage pl_msg_00000368_00448, TAG_NUMBER, BTLSCR_MSG_TEMP Wait WaitButtonABTime 30 _015: CompareVarToValue OPCODE_FLAG_SET, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_DID_NOT_HIT, _023 PlayMoveAnimation BTLSCR_ATTACKER Wait _023: End