pokeplatinum/res/battle/scripts/subscripts/subscript_faint_mon.s
2024-07-16 12:01:40 -07:00

19 lines
554 B
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
IncrementGameRecord BTLSCR_FAINTED_MON, BATTLER_TYPE_SOLO_ENEMY, RECORD_FAINTED_IN_BATTLE
IncrementGameRecord BTLSCR_FAINTED_MON, BATTLER_TYPE_SOLO_PLAYER, RECORD_FAINTED_ENEMY_MON
PlayFaintAnimation
Wait
HealthbarSlideOut BTLSCR_FAINTED_MON
// {0} fainted!
PrintMessage pl_msg_00000368_00030, TAG_NICKNAME, BTLSCR_FAINTED_MON
Wait
WaitButtonABTime 30
CompareVarToValue OPCODE_FLAG_SET, BTLVAR_BATTLE_CTX_STATUS_2, SYSCTL_NO_EXPERIENCE_GIVEN, _023
_023:
End