pokeplatinum/res/battle/scripts/subscripts/subscript_critical_hit.s
2024-07-16 12:01:40 -07:00

25 lines
861 B
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
CompareVarToValue OPCODE_EQU, BTLVAR_CRITICAL_MUL, 1, _049
// A critical hit!
PrintMessage pl_msg_00000368_00774, TAG_NONE
Wait
WaitButtonABTime 30
CheckAbility CHECK_NOT_HAVE, BTLSCR_DEFENDER, ABILITY_ANGER_POINT, _049
CompareMonDataToValue OPCODE_EQU, BTLSCR_DEFENDER, BATTLEMON_CUR_HP, 0, _049
CompareMonDataToValue OPCODE_EQU, BTLSCR_DEFENDER, BATTLEMON_ATTACK_STAGE, 12, _049
PlayBattleAnimation BTLSCR_DEFENDER, BATTLE_ANIMATION_STAT_BOOST
Wait
UpdateMonData OPCODE_SET, BTLSCR_DEFENDER, BATTLEMON_ATTACK_STAGE, 12
UpdateVar OPCODE_SET, BTLVAR_MSG_TEMP, 1
// {0} maxed its {2} with {1}!
PrintMessage pl_msg_00000368_01093, TAG_NICKNAME_ABILITY_STAT, BTLSCR_DEFENDER, BTLSCR_DEFENDER, BTLSCR_MSG_TEMP
Wait
WaitButtonABTime 30
_049:
End