pokeplatinum/res/battle/scripts/subscripts/subscript_burn_damage.s
2024-07-16 12:01:40 -07:00

25 lines
783 B
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
CheckAbility CHECK_HAVE, BTLSCR_MSG_TEMP, ABILITY_MAGIC_GUARD, _041
UpdateMonDataFromVar OPCODE_GET, BTLSCR_MSG_TEMP, BATTLEMON_MAX_HP, BTLVAR_HP_CALC_TEMP
DivideVarByValue BTLVAR_HP_CALC_TEMP, 8
CheckAbility CHECK_NOT_HAVE, BTLSCR_MSG_TEMP, ABILITY_HEATPROOF, _020
DivideVarByValue BTLVAR_HP_CALC_TEMP, 2
_020:
UpdateVar OPCODE_MUL, BTLVAR_HP_CALC_TEMP, -1
// {0} is hurt by its burn!
PrintMessage pl_msg_00000368_00095, TAG_NICKNAME, BTLSCR_MSG_TEMP
Wait
WaitButtonABTime 30
PlayBattleAnimation BTLSCR_MSG_TEMP, BATTLE_ANIMATION_BURNED
Wait
UpdateVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_SKIP_SPRITE_BLINK
GoToSubscript BATTLE_SUBSCRIPT_UPDATE_HP
_041:
End