pokeplatinum/res/battle/scripts/subscripts/subscript_bind_effect.s
2024-07-16 12:01:40 -07:00

50 lines
1.5 KiB
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
CheckAbility CHECK_HAVE, BTLSCR_MSG_TEMP, ABILITY_MAGIC_GUARD, _082
CompareVarToValue OPCODE_EQU, BTLVAR_MSG_MOVE_TEMP, MOVE_WRAP, _039
CompareVarToValue OPCODE_EQU, BTLVAR_MSG_MOVE_TEMP, MOVE_FIRE_SPIN, _044
CompareVarToValue OPCODE_EQU, BTLVAR_MSG_MOVE_TEMP, MOVE_MAGMA_STORM, _049
CompareVarToValue OPCODE_EQU, BTLVAR_MSG_MOVE_TEMP, MOVE_CLAMP, _054
CompareVarToValue OPCODE_EQU, BTLVAR_MSG_MOVE_TEMP, MOVE_WHIRLPOOL, _059
CompareVarToValue OPCODE_EQU, BTLVAR_MSG_MOVE_TEMP, MOVE_SAND_TOMB, _064
PlayBattleAnimation BTLSCR_MSG_TEMP, BATTLE_ANIMATION_DAMAGE_BIND
GoTo _067
_039:
PlayBattleAnimation BTLSCR_MSG_TEMP, BATTLE_ANIMATION_DAMAGE_WRAP
GoTo _067
_044:
PlayBattleAnimation BTLSCR_MSG_TEMP, BATTLE_ANIMATION_DAMAGE_FIRE_SPIN
GoTo _067
_049:
PlayBattleAnimation BTLSCR_MSG_TEMP, BATTLE_ANIMATION_DAMAGE_MAGMA_STORM
GoTo _067
_054:
PlayBattleAnimation BTLSCR_MSG_TEMP, BATTLE_ANIMATION_DAMAGE_CLAMP
GoTo _067
_059:
PlayBattleAnimation BTLSCR_MSG_TEMP, BATTLE_ANIMATION_DAMAGE_WHIRLPOOL
GoTo _067
_064:
PlayBattleAnimation BTLSCR_MSG_TEMP, BATTLE_ANIMATION_DAMAGE_SAND_TOMB
_067:
Wait
// {0} is hurt by {1}!
PrintMessage pl_msg_00000368_00262, TAG_NICKNAME_MOVE, BTLSCR_MSG_TEMP, BTLSCR_MSG_TEMP
Wait
WaitButtonABTime 30
UpdateVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_SKIP_SPRITE_BLINK
GoToSubscript BATTLE_SUBSCRIPT_UPDATE_HP
_082:
End