pokeplatinum/res/battle/scripts/effects/effect_script_0256.s
2024-07-16 12:01:40 -07:00

28 lines
1.2 KiB
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
CompareMonDataToValue OPCODE_FLAG_SET, BTLSCR_ATTACKER, BATTLEMON_VOLATILE_STATUS, VOLATILE_CONDITION_MOVE_LOCKED, _044
CheckItemHoldEffect CHECK_HAVE, BTLSCR_ATTACKER, HOLD_EFFECT_CHARGE_SKIP, _024
UpdateMonData OPCODE_FLAG_ON, BTLSCR_ATTACKER, BATTLEMON_MOVE_EFFECTS_MASK, MOVE_EFFECT_UNDERGROUND
UpdateVar OPCODE_SET, BTLVAR_SIDE_EFFECT_FLAGS_DIRECT, MOVE_SIDE_EFFECT_TO_ATTACKER|MOVE_SUBSCRIPT_PTR_VANISH_CHARGE_TURN
UpdateVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_SKIP_ATTACK_MESSAGE|SYSCTL_CHECK_LOOP_ONLY_ONCE|SYSCTL_FIRST_OF_MULTI_TURN
End
_024:
UpdateMonData OPCODE_FLAG_ON, BTLSCR_ATTACKER, BATTLEMON_MOVE_EFFECTS_MASK, MOVE_EFFECT_UNDERGROUND
UpdateMonData OPCODE_FLAG_ON, BTLSCR_ATTACKER, BATTLEMON_MOVE_EFFECTS_TEMP, 128
Call BATTLE_SUBSCRIPT_ITEM_SKIP_CHARGE_TURN
ToggleVanish BTLSCR_ATTACKER, TRUE
CompareVarToValue OPCODE_EQU, BTLVAR_DEFENDER, BATTLER_NONE, _046
_044:
CalcCrit
CalcDamage
_046:
UpdateMonData OPCODE_FLAG_OFF, BTLSCR_ATTACKER, BATTLEMON_MOVE_EFFECTS_MASK, MOVE_EFFECT_SEMI_INVULNERABLE
Call BATTLE_SUBSCRIPT_CHARGE_MOVE_CLEANUP
End