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15 lines
346 B
C
15 lines
346 B
C
#ifndef POKEPLATINUM_STRUCT_020147B8_H
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#define POKEPLATINUM_STRUCT_020147B8_H
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#include <nitro/fx/fx.h>
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struct SPLParticle;
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struct SPLEmitter;
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typedef struct SPLBehavior {
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void (*applyFunc)(const void *, struct SPLParticle *, VecFx32 *, struct SPLEmitter *);
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const void *object;
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} SPLBehavior;
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#endif // POKEPLATINUM_STRUCT_020147B8_H
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