#ifndef POKEPLATINUM_STRUCT_020147B8_H #define POKEPLATINUM_STRUCT_020147B8_H #include struct SPLParticle; struct SPLEmitter; typedef struct SPLBehavior { void (*applyFunc)(const void *, struct SPLParticle *, VecFx32 *, struct SPLEmitter *); const void *object; } SPLBehavior; #endif // POKEPLATINUM_STRUCT_020147B8_H